Player Matchup

Hades
Hades
Fummelpo
Hades
Level 41
God Stats
38W - 22L
1,427 SR
Queue Stats
160W - 172L
1,249 Elo+
Solo
Sylvanus
Sylvanus
IKnutI
Sylvanus
Level 34
God Stats
5W - 7L
1,546 SR
Queue Stats
30W - 50L
1,331 Elo+
Party 1
Sun Wukong
Sun Wukong
InitterI
Sun Wukong
Level 48
God Stats
8W - 9L
1,351 SR
Queue Stats
46W - 85L
1,338 Elo+
Party 1
Nemesis
Nemesis
Lord Lexiose59
Nemesis
Level 63
God Stats
5W - 3L
1,685 SR
Queue Stats
30W - 26L
1,478 Elo+
Solo
Ullr
Ullr
ManLykTom
Ullr
Level 49
God Stats
3W - 0L
1,787 SR
Queue Stats
44W - 35L
1,442 Elo+
Solo
Team Averages
Level 47
1,559 SR
1,368 Elo+

VS

Team Averages
Level 62
1,494 SR
1,373 Elo+
Neith
Neith
Cheeka251
Neith
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 38L
1,226 Elo+
Solo
Ganesha
Ganesha
HanZikDoN
Ganesha
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
403W - 459L
1,404 Elo+
Party 2
Bellona
Bellona
Tsoulvel
Bellona
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 55L
1,404 Elo+
Party 2
Nu Wa
Nu Wa
Valerianka_
Nu Wa
Level 69
God Stats
64W - 54L
1,495 SR
Queue Stats
418W - 404L
1,459 Elo+
Party 2
Arachne
Arachne
rap_solo04
Arachne
Level 107
God Stats
1W - 3L
1,475 SR
Queue Stats
64W - 59L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Fummelpo
Hades
11
0 / 0 / 0
6,105
555
1,283
3,909
1,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
IKnutI
Sylvanus
10
1 / 1 / 6
6,193
563
2,121
5,944
2,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
InitterI
Sun Wukong
11
0 / 0 / 1
6,111
556
3,204
6,643
3,329
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
3 / 3 / 1
5,868
533
5,406
8,018
2,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
10
5 / 1 / 2
6,122
557
6,536
4,709
1,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cheeka251
Neith
8
0 / 2 / 2
4,812
437
4,158
4,595
1,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
HanZikDoN
Ganesha
6
0 / 5 / 3
4,746
431
1,638
8,003
5,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Tsoulvel
Bellona
9
1 / 1 / 0
5,388
490
2,630
5,966
4,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 0
5,741
522
1,403
3,023
613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
rap_solo04
Arachne
10
4 / 0 / 0
6,100
555
2,791
5,077
2,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
9
Kills
5
5
Deaths
9
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
Cheeka251
Neith
0
2
2
0.5
W
Hades
Fummelpo
Hades
0
0
0
0
L
Ganesha
HanZikDoN
Ganesha
0
5
3
0.3
W
Sylvanus
IKnutI
Sylvanus
1
1
6
4
W
Sun Wukong
InitterI
Sun Wukong
0
0
1
0.5
W
3
3
1
1.17
W
Ullr
5
1
2
6
L
Bellona
Tsoulvel
Bellona
1
1
0
1
L
0
1
0
0
L
Arachne
rap_solo04
Arachne
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,550
Damage
12,620
29,223
Taken
26,664
11,364
Mitigated
14,316
9,246
Healing
3,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cheeka251
Neith
4,158
2,467
0
821
4,595
1,072
0
479
4,116
0
23,737
W
Hades
Fummelpo
Hades
1,283
121
0
3,125
3,909
1,466
0
541
3,368
38,055
0
L
Ganesha
HanZikDoN
Ganesha
1,638
181
0
1,342
8,003
5,927
0
1,642
6,361
8,813
0
W
Sylvanus
IKnutI
Sylvanus
2,121
612
636
2,148
5,944
2,803
0
1,186
4,758
17,300
0
W
Sun Wukong
InitterI
Sun Wukong
3,204
497
0
2,155
6,643
3,329
0
593
6,050
0
30,159
W
5,406
2,976
0
395
8,018
2,471
0
276
7,742
0
35,292
W
Ullr
6,536
2,663
0
787
4,709
1,295
0
1,029
3,680
0
34,775
L
Bellona
Tsoulvel
Bellona
2,630
229
0
320
5,966
4,583
108
0
5,966
2,642
18,559
L
1,403
550
0
0
3,023
613
0
254
2,769
35,191
0
L
Arachne
rap_solo04
Arachne
2,791
2,443
0
1,486
5,077
2,121
0
1,029
4,048
0
26,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,399
Gold Earned
26,787
324
Minions Killed
244
0
Camps Cleared
0
1,042,646
Distance Traveled
906,717
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,812
437
56
5
0
163,884
4
W
Hades
6,105
555
92
8
0
200,174
6
L
Ganesha
4,746
431
9
1
0
175,846
2
W
Sylvanus
6,193
563
31
3
0
178,846
5
W
Sun Wukong
6,111
556
76
7
0
233,737
4
W
Nemesis
5,868
533
62
6
0
241,645
1
W
Ullr
6,122
557
63
6
0
188,244
6
L
Bellona
5,388
490
47
4
0
196,684
4
L
Nu Wa
5,741
522
72
7
0
159,878
0
L
Arachne
6,100
555
60
5
0
210,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role