Player Matchup

Da Ji
Da Ji
IllI1
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,390 Elo+
Party 1
Ra
Ra
Xc0oL_Arbab
Ra
Level 15
God Stats
4W - 6L
1,438 SR
Queue Stats
48W - 72L
1,313 Elo+
Solo
Neith
Neith
Yehori
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
banifaciii
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,390 Elo+
Party 1
King Arthur
King Arthur
sotetmancs
King Arthur
Level 64
God Stats
18W - 27L
1,392 SR
Queue Stats
375W - 429L
1,375 Elo+
Solo
Team Averages
Level 21
1,466 SR
1,393 Elo+

VS

Team Averages
Level 91
1,608 SR
1,486 Elo+
Anubis
Anubis
 
Anubis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
danger070897
Ravana
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
hnmk13
Kumbhakarna
Level 144
God Stats
4W - 0L
1,781 SR
Queue Stats
71W - 72L
1,435 Elo+
Solo
Hercules
Hercules
zaperixussNs
Hercules
Level 22
God Stats
6W - 1L
1,757 SR
Queue Stats
22W - 15L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
IllI1
Da Ji
13
2 / 9 / 3
7,689
699
7,049
13,241
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 6 / 4
7,353
668
6,505
8,664
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Yehori
Neith
12
0 / 6 / 3
6,906
628
3,453
8,315
2,584
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
banifaciii
Baron Samedi
14
2 / 6 / 3
8,073
734
10,910
12,335
5,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
sotetmancs
King Arthur
13
2 / 4 / 4
7,740
704
9,831
16,404
15,881
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
6 / 4 / 13
9,523
866
13,898
10,937
4,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
 
Chiron
17
3 / 0 / 14
9,468
861
9,676
4,829
1,900
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ravana
18
14 / 1 / 11
10,902
991
12,614
7,179
7,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
hnmk13
Kumbhakarna
14
2 / 0 / 20
8,535
776
2,124
16,713
12,295
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
zaperixussNs
Hercules
16
6 / 1 / 17
9,695
881
12,944
11,497
9,345
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
106
6
Kills
31
31
Deaths
6
17
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
4
13
3.13
W
Chiron
 
Chiron
3
0
14
10
L
Da Ji
IllI1
Da Ji
2
9
3
0.39
L
0
6
4
0.33
L
Neith
Yehori
Neith
0
6
3
0.25
L
Baron Samedi
banifaciii
Baron Samedi
2
6
3
0.58
W
Ravana
14
1
11
19.5
W
Kumbhakarna
hnmk13
Kumbhakarna
2
0
20
12
L
King Arthur
sotetmancs
King Arthur
2
4
4
1
W
Hercules
zaperixussNs
Hercules
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,748
Damage
51,256
58,959
Taken
51,155
30,617
Mitigated
35,680
9,849
Healing
19,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,898
318
0
4,600
10,937
4,945
1,926
4,533
6,250
33,670
0
W
Chiron
 
Chiron
9,676
3,096
1,124
2,522
4,829
1,900
3,497
1,535
3,274
0
38,056
L
Da Ji
IllI1
Da Ji
7,049
995
0
470
13,241
4,154
0
4,569
8,672
0
11,266
L
6,505
386
1,453
766
8,664
2,842
0
2,710
5,954
25,026
0
L
Neith
Yehori
Neith
3,453
875
242
912
8,315
2,584
0
3,468
4,847
0
9,991
L
Baron Samedi
banifaciii
Baron Samedi
10,910
392
2,507
2,447
12,335
5,156
0
2,615
9,720
28,802
0
W
Ravana
12,614
3,811
0
1,519
7,179
7,195
759
1,675
5,394
10
33,054
W
Kumbhakarna
hnmk13
Kumbhakarna
2,124
258
0
4,849
16,713
12,295
153
5,936
10,561
8,046
0
L
King Arthur
sotetmancs
King Arthur
9,831
989
586
466
16,404
15,881
0
2,660
13,744
0
18,463
W
Hercules
zaperixussNs
Hercules
12,944
4,581
0
4,724
11,497
9,345
0
3,008
8,261
0
32,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,761
Gold Earned
48,123
126
Minions Killed
222
0
Camps Cleared
0
988,248
Distance Traveled
1,206,938
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,523
866
57
5
0
200,318
2
W
Chiron
9,468
861
76
7
0
233,454
3
L
Da Ji
7,689
699
13
1
0
195,821
0
L
Ra
7,353
668
41
4
0
187,368
0
L
Neith
6,906
628
18
2
0
189,703
1
L
Baron Samedi
8,073
734
31
3
0
213,966
0
W
Ravana
10,902
991
41
4
0
262,989
4
W
Kumbhakarna
8,535
776
5
0
0
241,265
3
L
King Arthur
7,740
704
23
2
0
201,390
1
W
Hercules
9,695
881
43
4
0
268,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role