Player Matchup

Chaac
Chaac
 
Chaac
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Ares00005
Cerberus
Level 12
God Stats
0W - 2L
1,265 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 1
Kukulkan
Kukulkan
BlackOps37
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,227 Elo+
Party 1
Cthulhu
Cthulhu
Coconutleaf
Cthulhu
Level 6
God Stats
2W - 4L
1,315 SR
Queue Stats
48W - 50L
1,536 Elo+
Solo
Nu Wa
Nu Wa
NickoisBeast
Nu Wa
Level 147
God Stats
3W - 6L
1,390 SR
Queue Stats
3W - 8L
1,292 Elo+
Solo
Team Averages
Level 44
1,394 SR
1,364 Elo+

VS

Team Averages
Level 62
1,506 SR
1,455 Elo+
The Morrigan
The Morrigan
AllOfThat
The Morrigan
Level 28
God Stats
2W - 4L
1,738 SR
Queue Stats
9W - 15L
1,447 Elo+
Solo
Skadi
Skadi
Soulcollector101
Skadi
Level 60
God Stats
2W - 1L
1,193 SR
Queue Stats
43W - 56L
1,344 Elo+
Solo
King Arthur
King Arthur
WarmerSnake
King Arthur
Level 41
God Stats
2W - 2L
1,741 SR
Queue Stats
83W - 62L
1,599 Elo+
Solo
Thor
Thor
danzu115
Thor
Level 153
God Stats
31W - 28L
1,358 SR
Queue Stats
137W - 149L
1,484 Elo+
Solo
Medusa
Medusa
hakuxs1
Medusa
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 26L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 7 / 6
8,239
749
10,346
14,401
11,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Ares00005
Cerberus
15
0 / 6 / 8
8,572
779
3,641
19,551
19,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
BlackOps37
Kukulkan
14
2 / 10 / 3
7,912
719
4,229
13,664
4,414
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Coconutleaf
Cthulhu
17
8 / 5 / 4
9,730
885
15,852
15,261
12,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 0 / 1
9,083
826
6,732
1,349
439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AllOfThat
The Morrigan
19
10 / 1 / 8
10,751
977
14,411
6,856
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 8
8,709
792
10,851
11,602
3,987
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
WarmerSnake
King Arthur
16
4 / 4 / 13
9,721
884
8,897
18,763
16,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
15
4 / 3 / 12
9,003
818
7,057
9,057
3,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
hakuxs1
Medusa
17
8 / 4 / 9
10,163
924
9,070
9,097
3,090
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
78
16
Kills
28
28
Deaths
16
22
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
7
6
0.57
W
The Morrigan
AllOfThat
The Morrigan
10
1
8
14
L
Cerberus
Ares00005
Cerberus
0
6
8
0.67
L
Kukulkan
BlackOps37
Kukulkan
2
10
3
0.35
L
Cthulhu
Coconutleaf
Cthulhu
8
5
4
2
L
5
0
1
5.5
W
2
4
8
1.5
W
King Arthur
WarmerSnake
King Arthur
4
4
13
2.63
W
Thor
4
3
12
3.33
W
Medusa
hakuxs1
Medusa
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,800
Damage
50,286
64,226
Taken
55,375
48,719
Mitigated
29,217
7,317
Healing
7,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,346
1,532
523
2,959
14,401
11,793
140
2,612
11,763
0
26,107
W
The Morrigan
AllOfThat
The Morrigan
14,411
2,107
0
0
6,856
2,615
938
3,535
2,995
51,466
1,408
L
Cerberus
Ares00005
Cerberus
3,641
300
26
2,147
19,551
19,780
788
2,090
17,439
23,679
0
L
Kukulkan
BlackOps37
Kukulkan
4,229
1,163
164
908
13,664
4,414
87
3,740
9,908
27,434
0
L
Cthulhu
Coconutleaf
Cthulhu
15,852
754
173
417
15,261
12,293
0
3,394
11,801
32,146
0
L
6,732
850
0
0
1,349
439
84
1,111
208
34,501
0
W
10,851
5,056
296
1,458
11,602
3,987
1,501
5,889
5,303
0
42,162
W
King Arthur
WarmerSnake
King Arthur
8,897
1,481
457
4,269
18,763
16,077
420
8,923
8,965
0
21,732
W
Thor
7,057
1,386
0
720
9,057
3,448
0
4,751
4,009
0
21,857
W
Medusa
hakuxs1
Medusa
9,070
3,286
168
409
9,097
3,090
1,195
5,854
2,944
0
30,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,536
Gold Earned
48,347
218
Minions Killed
259
0
Camps Cleared
0
968,556
Distance Traveled
1,151,000
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,239
749
37
3
0
214,927
3
W
The Morrigan
10,751
977
104
9
0
249,266
2
L
Cerberus
8,572
779
53
5
0
181,197
0
L
Kukulkan
7,912
719
38
3
0
177,217
3
L
Cthulhu
9,730
885
35
3
0
235,291
2
L
Nu Wa
9,083
826
55
5
0
159,924
0
W
Skadi
8,709
792
67
6
0
211,381
0
W
King Arthur
9,721
884
17
2
0
235,942
0
W
Thor
9,003
818
20
2
0
214,712
0
W
Medusa
10,163
924
51
5
0
239,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role