Player Matchup

Vamana
Vamana
Camigord
Vamana
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 116L
1,544 Elo+
Solo
King Arthur
King Arthur
KadjitBisha
King Arthur
Level 122
God Stats
25W - 30L
1,519 SR
Queue Stats
280W - 267L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
KhepriSun1999
Baron Samedi
Level 136
God Stats
1W - 1L
1,729 SR
Queue Stats
165W - 141L
1,586 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OmkarK
Morgan Le Fay
Level 160
God Stats
12W - 14L
1,700 SR
Queue Stats
364W - 365L
1,532 Elo+
Solo
Neith
Neith
T3cX
Neith
Level 68
God Stats
31W - 26L
1,569 SR
Queue Stats
39W - 43L
1,452 Elo+
Solo
Team Averages
Level 126
1,603 SR
1,531 Elo+

VS

Team Averages
Level 107
1,490 SR
1,461 Elo+
Athena
Athena
Alexuzz
Athena
Level 119
God Stats
17W - 13L
1,430 SR
Queue Stats
346W - 364L
1,504 Elo+
Solo
Loki
Loki
CxnnxrP
Loki
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,278 Elo+
Party 2
Scylla
Scylla
GoobisSlapper
Scylla
Level 73
God Stats
0W - 3L
1,500 SR
Queue Stats
74W - 49L
1,436 Elo+
Party 2
Zhong Kui
Zhong Kui
JOTAS2000
Zhong Kui
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 112L
1,555 Elo+
Party 1
Medusa
Medusa
pedromoratt
Medusa
Level 119
God Stats
3W - 3L
1,519 SR
Queue Stats
146W - 128L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Camigord
Vamana
20
6 / 2 / 2
12,314
616
11,926
19,047
24,608
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
KadjitBisha
King Arthur
17
6 / 0 / 3
10,177
509
12,860
12,358
11,324
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
KhepriSun1999
Baron Samedi
18
4 / 2 / 9
10,813
541
14,823
14,478
5,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
OmkarK
Morgan Le Fay
17
2 / 4 / 3
10,247
512
9,982
14,593
4,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
T3cX
Neith
18
0 / 1 / 0
10,578
529
6,622
9,723
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alexuzz
Athena
13
0 / 4 / 3
8,207
410
5,181
20,878
22,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
CxnnxrP
Loki
16
2 / 3 / 5
9,469
473
12,158
17,388
6,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 4 / 1
10,535
527
6,166
10,749
4,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
JOTAS2000
Zhong Kui
16
2 / 6 / 0
9,752
488
10,285
15,778
21,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
18
1 / 1 / 0
10,574
529
9,709
11,055
4,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
18
Kills
9
9
Deaths
18
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Athena
Alexuzz
Athena
0
4
3
0.38
W
Vamana
Camigord
Vamana
6
2
2
3.5
L
Loki
CxnnxrP
Loki
2
3
5
1.5
L
4
4
1
1.13
L
Zhong Kui
JOTAS2000
Zhong Kui
2
6
0
0.33
W
King Arthur
KadjitBisha
King Arthur
6
0
3
7.5
W
Baron Samedi
KhepriSun1999
Baron Samedi
4
2
9
4.25
W
Morgan Le Fay
OmkarK
Morgan Le Fay
2
4
3
0.88
W
Neith
T3cX
Neith
0
1
0
0
L
Medusa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,213
Damage
43,499
70,199
Taken
75,848
49,309
Mitigated
60,070
23,805
Healing
21,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Alexuzz
Athena
5,181
1,137
0
4,220
20,878
22,910
19
5,147
15,641
24,587
0
W
Vamana
Camigord
Vamana
11,926
5,230
0
6,958
19,047
24,608
568
7,698
10,432
239
94,355
L
Loki
CxnnxrP
Loki
12,158
2,498
0
4,966
17,388
6,639
0
8,113
9,057
0
72,063
L
6,166
428
0
1,993
10,749
4,134
53
7,605
2,753
80,184
0
L
Zhong Kui
JOTAS2000
Zhong Kui
10,285
1,659
0
4,117
15,778
21,675
0
2,892
12,886
62,352
0
W
King Arthur
KadjitBisha
King Arthur
12,860
1,328
0
1,994
12,358
11,324
63
2,500
9,789
175
69,169
W
Baron Samedi
KhepriSun1999
Baron Samedi
14,823
1,698
2,048
3,484
14,478
5,926
360
5,342
9,052
79,998
0
W
Morgan Le Fay
OmkarK
Morgan Le Fay
9,982
757
0
3,979
14,593
4,894
282
4,275
10,112
69,415
0
W
Neith
T3cX
Neith
6,622
2,725
0
5,342
9,723
2,557
408
541
9,182
0
92,959
L
Medusa
9,709
5,236
0
5,898
11,055
4,712
0
733
10,322
0
106,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,129
Gold Earned
48,537
713
Minions Killed
650
0
Camps Cleared
0
2,013,160
Distance Traveled
1,888,955
35
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,207
410
39
2
0
403,901
3
W
Vamana
12,314
616
187
9
0
366,616
12
L
Loki
9,469
473
108
5
0
419,387
2
L
Scylla
10,535
527
172
9
0
352,820
6
L
Zhong Kui
9,752
488
137
7
0
323,103
2
W
King Arthur
10,177
509
92
5
0
458,575
7
W
Baron Samedi
10,813
541
109
5
0
414,743
4
W
Morgan Le Fay
10,247
512
140
7
0
410,448
8
W
Neith
10,578
529
185
9
0
362,778
4
L
Medusa
10,574
529
194
10
0
389,744
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role