Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
KGStrike
Rama
Level 124
God Stats
2W - 4L
1,593 SR
Queue Stats
95W - 96L
1,441 Elo+
Solo
Geb
Geb
Slayerboy0216
Geb
Level 128
God Stats
1W - 5L
1,430 SR
Queue Stats
273W - 266L
1,566 Elo+
Party 1
Ah Puch
Ah Puch
TomahawkWarrior
Ah Puch
Level 160
God Stats
2W - 7L
1,515 SR
Queue Stats
305W - 297L
1,559 Elo+
Party 1
Ravana
Ravana
mccubbin
Ravana
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 108L
1,601 Elo+
Solo
Team Averages
Level 124
1,508 SR
1,533 Elo+

VS

Team Averages
Level 55
1,575 SR
1,492 Elo+
Chaac
Chaac
Bensbridge
Chaac
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 59L
1,637 Elo+
Solo
Geb
Geb
UrGrans2Dead
Geb
Level 46
God Stats
2W - 0L
1,706 SR
Queue Stats
45W - 34L
1,545 Elo+
Party 2
Medusa
Medusa
Wofty1996
Medusa
Level 24
God Stats
26W - 16L
1,665 SR
Queue Stats
153W - 123L
1,423 Elo+
Party 2
Arachne
Arachne
Xavrey
Arachne
Level 68
God Stats
63W - 55L
1,593 SR
Queue Stats
376W - 452L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ouragans
Morgan Le Fay
Level 89
God Stats
202W - 238L
1,410 SR
Queue Stats
335W - 356L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
5
0 / 0 / 0
3,071
614
870
3,195
927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Rama
1
0 / 0 / 0
2,412
482
0
0
0
6
0 / 0 / 0
3,350
670
509
2,021
712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 0
3,406
681
556
1,745
485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ravana
mccubbin
Ravana
6
0 / 0 / 0
3,051
610
1,293
2,843
1,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
6
0 / 0 / 0
3,599
720
1,992
2,716
1,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 0 / 0
3,151
630
615
2,072
886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Wofty1996
Medusa
6
0 / 0 / 0
3,330
666
373
990
273
Arachne
Xavrey
Arachne
5
0 / 0 / 0
3,188
638
630
2,229
513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morgan Le Fay
ouragans
Morgan Le Fay
6
0 / 0 / 0
3,498
700
1,927
1,838
478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
0
0
0
W
Chaac
0
0
0
0
L
Rama
0
0
0
0
L
0
0
0
0
L
0
0
0
0
W
0
0
0
0
W
Medusa
Wofty1996
Medusa
0
0
0
0
W
Arachne
Xavrey
Arachne
0
0
0
0
L
Ravana
mccubbin
Ravana
0
0
0
0
W
Morgan Le Fay
ouragans
Morgan Le Fay
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,228
Damage
5,537
9,804
Taken
9,845
3,527
Mitigated
3,438
4,643
Healing
4,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
870
345
0
1,296
3,195
927
0
1,463
1,610
0
10,452
W
Chaac
1,992
666
0
1,990
2,716
1,288
0
0
2,716
0
14,982
L
Rama
0
0
0
0
0
0
0
0
0
0
0
L
509
0
0
831
2,021
712
0
163
1,858
9,926
0
L
556
76
0
744
1,745
485
0
746
951
16,012
0
W
615
130
0
1,042
2,072
886
161
148
1,924
6,018
0
W
Medusa
Wofty1996
Medusa
373
191
0
467
990
273
0
509
481
0
12,301
W
Arachne
Xavrey
Arachne
630
553
0
567
2,229
513
0
162
2,067
0
10,553
L
Ravana
mccubbin
Ravana
1,293
602
0
1,772
2,843
1,403
0
0
2,843
0
8,865
W
Morgan Le Fay
ouragans
Morgan Le Fay
1,927
313
0
412
1,838
478
400
246
1,592
17,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,290
Gold Earned
16,766
104
Minions Killed
144
0
Camps Cleared
0
382,913
Distance Traveled
495,609
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,071
614
31
6
0
103,818
2
W
Chaac
3,599
720
38
8
0
95,195
1
L
Rama
2,412
482
0
0
0
0
0
L
Geb
3,350
670
15
3
0
97,861
0
L
Ah Puch
3,406
681
37
7
0
96,330
1
W
Geb
3,151
630
6
1
0
95,365
1
W
Medusa
3,330
666
30
6
0
92,267
0
W
Arachne
3,188
638
31
6
0
123,687
0
L
Ravana
3,051
610
21
4
0
84,904
2
W
Morgan Le Fay
3,498
700
39
8
0
89,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role