Player Matchup

Apollo
Apollo
 
Apollo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Alexuzz
Ares
Level 119
God Stats
5W - 2L
1,500 SR
Queue Stats
346W - 364L
1,468 Elo+
Solo
Izanami
Izanami
Ankrish
Izanami
Level 89
God Stats
1W - 1L
1,362 SR
Queue Stats
17W - 25L
1,452 Elo+
Solo
Bakasura
Bakasura
Orion222
Bakasura
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
106W - 103L
1,492 Elo+
Solo
Ra
Ra
masterpesta
Ra
Level 112
God Stats
9W - 5L
1,645 SR
Queue Stats
279W - 275L
1,511 Elo+
Solo
Team Averages
Level 102
1,501 SR
1,485 Elo+

VS

Team Averages
Level 118
1,555 SR
1,480 Elo+
Ares
Ares
 
Ares
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DoubleKiller91
Achilles
Level 119
God Stats
4W - 4L
1,702 SR
Queue Stats
272W - 276L
1,501 Elo+
Solo
Agni
Agni
GetusVI
Agni
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 127L
1,465 Elo+
Solo
Arachne
Arachne
Monkey47
Arachne
Level 160
God Stats
3W - 4L
1,489 SR
Queue Stats
375W - 396L
1,472 Elo+
Solo
Neith
Neith
T3cX
Neith
Level 68
God Stats
31W - 26L
1,583 SR
Queue Stats
39W - 43L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
4 / 2 / 5
11,668
614
13,439
15,649
7,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Alexuzz
Ares
16
1 / 2 / 12
10,735
565
5,382
21,053
28,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Ankrish
Izanami
17
4 / 4 / 7
11,269
593
13,299
13,470
5,257
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Bakasura
Orion222
Bakasura
19
9 / 3 / 4
12,648
666
10,119
16,186
7,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
6 / 2 / 5
12,703
669
9,489
14,905
7,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
2
0 / 1 / 0
5,378
283
194
2,242
702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
14
3 / 5 / 2
8,373
441
12,400
17,312
21,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
GetusVI
Agni
15
3 / 8 / 3
9,512
501
13,879
13,334
3,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Monkey47
Arachne
14
0 / 5 / 4
8,437
444
5,848
16,978
7,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
T3cX
Neith
16
7 / 5 / 1
9,828
517
14,721
16,689
5,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
24
Kills
13
13
Deaths
24
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
2
5
3.25
L
Ares
 
Ares
0
1
0
0
W
Ares
Alexuzz
Ares
1
2
12
3.5
W
Izanami
Ankrish
Izanami
4
4
7
1.88
L
Achilles
3
5
2
0.8
L
Agni
GetusVI
Agni
3
8
3
0.56
L
Arachne
Monkey47
Arachne
0
5
4
0.4
W
Bakasura
Orion222
Bakasura
9
3
4
3.67
L
Neith
T3cX
Neith
7
5
1
1.5
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,728
Damage
47,042
81,263
Taken
66,555
55,845
Mitigated
38,879
31,524
Healing
19,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
13,439
7,838
0
5,722
15,649
7,378
3,754
1,069
13,957
0
79,027
L
Ares
 
Ares
194
31
44
215
2,242
702
0
255
1,987
1,012
0
W
Ares
Alexuzz
Ares
5,382
171
0
3,143
21,053
28,274
319
3,128
17,512
28,243
0
W
Izanami
Ankrish
Izanami
13,299
8,971
837
2,562
13,470
5,257
6,651
2,585
10,770
0
81,343
L
Achilles
12,400
1,999
0
4,149
17,312
21,024
0
2,000
14,717
0
36,599
L
Agni
GetusVI
Agni
13,879
636
0
830
13,334
3,803
0
5,440
7,503
57,242
0
L
Arachne
Monkey47
Arachne
5,848
3,759
0
7,775
16,978
7,924
452
3,860
12,632
0
48,621
W
Bakasura
Orion222
Bakasura
10,119
6,981
0
9,117
16,186
7,844
506
1,349
14,428
0
62,909
L
Neith
T3cX
Neith
14,721
5,616
0
5,988
16,689
5,426
0
3,316
12,878
0
70,937
W
9,489
1,094
3,262
6,881
14,905
7,092
1,267
5,071
9,363
95,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,023
Gold Earned
41,528
615
Minions Killed
365
0
Camps Cleared
0
1,947,662
Distance Traveled
1,439,840
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,668
614
129
7
0
373,535
5
L
Ares
5,378
283
3
0
0
35,312
0
W
Ares
10,735
565
32
2
0
359,637
3
W
Izanami
11,269
593
139
7
0
362,400
1
L
Achilles
8,373
441
56
3
0
337,452
1
L
Agni
9,512
501
94
5
0
359,236
7
L
Arachne
8,437
444
94
5
0
383,464
5
W
Bakasura
12,648
666
147
8
0
440,151
6
L
Neith
9,828
517
118
6
0
324,376
4
W
Ra
12,703
669
168
9
0
411,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role