Player Matchup

Cupid
Cupid
Bronze III
totiprogamer
Cupid
Bronze III
Level 121
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,302 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 88
1,259 SR
1,488 MMR
Medusa
Medusa
Silver II
AgentDenying
Medusa
Silver II
Level 88
God Stats
23W - 24L
1,259 SR
Queue Stats
39W - 50L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,173
835
2,283
5,592
1,127
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
SkadiAh Muzen CabKaliUllrHe Bo

VS

Bans
IzanamiChronosBastetFreyaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 0 / 0
6,211
1,242
4,608
3,824
1,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,283
Damage
4,608
5,592
Taken
3,824
1,127
Mitigated
1,752
1,953
Healing
831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
4,608
2,084
0
831
3,824
1,752
519
437
3,387
0
34,574
L
2,283
796
0
1,953
5,592
1,127
0
0
5,592
0
13,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,173
Gold Earned
6,211
22
Minions Killed
72
0
Camps Cleared
6
110,717
Distance Traveled
108,983
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,211
1,242
72
14
6
108,983
3
L
Cupid
4,173
835
22
4
0
110,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role