Player Matchup

Khepri
Khepri
Broskii9424
Khepri
Level 62
God Stats
11W - 5L
1,575 SR
Queue Stats
54W - 52L
1,381 Elo+
Solo
Charybdis
Charybdis
KillToSurvive44
Charybdis
Level 68
God Stats
5W - 4L
1,392 SR
Queue Stats
208W - 240L
1,333 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mayshawnn
Morgan Le Fay
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,484 Elo+
Solo
Hun Batz
Hun Batz
enzoschimitd
Hun Batz
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 81L
1,456 Elo+
Solo
Nu Wa
Nu Wa
pocket172amazing
Nu Wa
Level 69
God Stats
59W - 47L
1,575 SR
Queue Stats
755W - 793L
1,336 Elo+
Party 1
Team Averages
Level 74
1,508 SR
1,398 Elo+

VS

Team Averages
Level 80
1,542 SR
1,460 Elo+
Nemesis
Nemesis
 
Nemesis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Alexv0653
Terra
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,687 Elo+
Solo
Chang'e
Chang'e
Flaviana
Chang'e
Level 79
God Stats
17W - 17L
1,525 SR
Queue Stats
133W - 147L
1,376 Elo+
Solo
Jormungandr
Jormungandr
MWT Ominous
Jormungandr
Level 82
God Stats
0W - 1L
1,794 SR
Queue Stats
41W - 45L
1,440 Elo+
Solo
Ullr
Ullr
y K1LL3D z
Ullr
Level 147
God Stats
24W - 30L
1,391 SR
Queue Stats
266W - 315L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
3 / 2 / 1
6,408
534
3,621
7,719
2,657
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
KillToSurvive44
Charybdis
9
2 / 1 / 0
6,069
506
2,946
6,031
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
Mayshawnn
Morgan Le Fay
13
2 / 2 / 0
7,321
610
4,398
5,481
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
enzoschimitd
Hun Batz
11
3 / 3 / 0
6,655
555
4,292
6,255
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
0 / 0 / 6
6,530
544
7,045
4,153
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
3 / 3 / 0
6,388
532
5,163
9,940
3,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Terra
Alexv0653
Terra
8
0 / 2 / 1
5,203
434
1,616
6,431
3,710
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Flaviana
Chang'e
8
1 / 2 / 1
5,446
454
2,141
6,472
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
MWT Ominous
Jormungandr
10
1 / 2 / 2
6,387
532
2,341
6,811
3,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 2 / 1
5,682
474
4,545
5,997
1,739
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
10
Kills
6
8
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
3
0
1
L
Terra
Alexv0653
Terra
0
2
1
0.25
W
Khepri
3
2
1
1.75
L
Chang'e
Flaviana
Chang'e
1
2
1
0.75
W
Charybdis
KillToSurvive44
Charybdis
2
1
0
2
L
Jormungandr
MWT Ominous
Jormungandr
1
2
2
1
W
Morgan Le Fay
Mayshawnn
Morgan Le Fay
2
2
0
1
W
Hun Batz
enzoschimitd
Hun Batz
3
3
0
1
W
0
0
6
3
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,302
Damage
15,806
29,639
Taken
35,651
8,994
Mitigated
14,360
9,310
Healing
7,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,163
1,789
0
2,987
9,940
3,388
0
2,923
6,861
0
36,443
L
Terra
Alexv0653
Terra
1,616
274
292
1,142
6,431
3,710
0
3,139
3,100
9,550
0
W
Khepri
3,621
960
1,665
1,481
7,719
2,657
0
1,919
5,800
10,243
0
L
Chang'e
Flaviana
Chang'e
2,141
156
174
1,440
6,472
1,790
810
1,812
4,470
20,183
0
W
Charybdis
KillToSurvive44
Charybdis
2,946
1,778
0
1,747
6,031
1,601
769
490
5,541
0
29,939
L
Jormungandr
MWT Ominous
Jormungandr
2,341
1,026
0
1,240
6,811
3,733
0
3,869
2,876
32,968
0
W
Morgan Le Fay
Mayshawnn
Morgan Le Fay
4,398
1,057
0
1,707
5,481
1,757
723
2,197
3,284
47,888
0
W
Hun Batz
enzoschimitd
Hun Batz
4,292
1,301
0
2,189
6,255
1,803
839
728
5,527
0
33,488
W
7,045
1,936
0
521
4,153
1,176
308
764
3,389
35,408
0
L
4,545
1,678
0
279
5,997
1,739
0
2,573
3,280
0
32,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,983
Gold Earned
29,106
314
Minions Killed
245
0
Camps Cleared
0
1,124,579
Distance Traveled
1,159,033
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,388
532
67
6
0
265,088
0
L
Terra
5,203
434
17
1
0
232,386
2
W
Khepri
6,408
534
11
1
0
232,974
4
L
Chang'e
5,446
454
30
3
0
208,392
0
W
Charybdis
6,069
506
65
5
0
222,848
3
L
Jormungandr
6,387
532
69
6
0
219,420
0
W
Morgan Le Fay
7,321
610
103
9
0
216,247
2
W
Hun Batz
6,655
555
63
5
0
241,702
2
W
Nu Wa
6,530
544
72
6
0
210,808
1
L
Ullr
5,682
474
62
5
0
233,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role