Player Matchup

Sol
Sol
ErPanchoo
Sol
Level 44
God Stats
15W - 11L
1,601 SR
Queue Stats
302W - 227L
1,621 Elo+
Party 2
Loki
Loki
MonkeySmurff
Loki
Level 15
God Stats
10W - 7L
1,614 SR
Queue Stats
73W - 43L
1,557 Elo+
Party 3
He Bo
He Bo
RRaven666
He Bo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 26L
1,629 Elo+
Party 3
Sylvanus
Sylvanus
Rebwar
Sylvanus
Level 123
God Stats
10W - 12L
1,355 SR
Queue Stats
45W - 51L
1,448 Elo+
Party 2
Artemis
Artemis
nikillo
Artemis
Level 72
God Stats
25W - 16L
1,618 SR
Queue Stats
370W - 316L
1,602 Elo+
Party 2
Team Averages
Level 76
1,538 SR
1,571 Elo+

VS

Team Averages
Level 68
1,529 SR
1,509 Elo+
Apollo
Apollo
 
Apollo
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CURRIPIPI
Zeus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,525 Elo+
Party 1
Nike
Nike
KeyAdri
Nike
Level 37
God Stats
2W - 4L
1,395 SR
Queue Stats
50W - 53L
1,511 Elo+
Party 1
Horus
Horus
SumSauce
Horus
Level 66
God Stats
1W - 1L
1,751 SR
Queue Stats
75W - 56L
1,479 Elo+
Solo
Sol
Sol
kevin67747
Sol
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 2
10,000
714
11,042
9,896
3,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 2 / 3
10,161
726
7,904
11,302
3,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
RRaven666
He Bo
15
3 / 2 / 3
8,959
640
7,886
7,420
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Rebwar
Sylvanus
4
0 / 1 / 0
5,001
357
1,259
2,079
771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Artemis
nikillo
Artemis
14
1 / 3 / 3
7,965
569
6,046
8,314
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
3
0 / 1 / 2
4,907
351
928
1,917
586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
11
3 / 7 / 2
7,361
526
7,402
9,232
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
KeyAdri
Nike
14
1 / 4 / 1
8,147
582
4,203
13,403
7,947
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
SumSauce
Horus
12
0 / 3 / 3
6,998
500
712
12,141
8,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 3 / 0
7,565
540
7,596
10,252
2,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
18
Kills
9
9
Deaths
18
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
2
1
L
Zeus
3
7
2
0.57
W
5
1
2
6
L
Nike
KeyAdri
Nike
1
4
1
0.38
W
9
2
3
5.25
W
He Bo
RRaven666
He Bo
3
2
3
2.25
W
Sylvanus
Rebwar
Sylvanus
0
1
0
0
L
Horus
SumSauce
Horus
0
3
3
0.5
L
5
3
0
1.67
W
Artemis
nikillo
Artemis
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,137
Damage
20,841
39,011
Taken
46,945
13,237
Mitigated
21,508
15,862
Healing
10,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
928
525
0
890
1,917
586
0
603
1,314
0
7,544
L
Zeus
7,402
1,237
0
410
9,232
2,815
0
4,570
4,662
36,755
0
W
11,042
3,517
0
5,018
9,896
3,865
1,717
2,419
7,477
70,599
7,266
L
Nike
KeyAdri
Nike
4,203
628
0
2,170
13,403
7,947
0
5,714
7,689
0
54,759
W
7,904
2,358
0
5,269
11,302
3,636
0
3,515
7,787
0
76,986
W
He Bo
RRaven666
He Bo
7,886
630
0
1,650
7,420
2,096
618
3,233
4,187
60,999
0
W
Sylvanus
Rebwar
Sylvanus
1,259
696
234
925
2,079
771
0
1,303
776
4,738
1,985
L
Horus
SumSauce
Horus
712
419
634
2,394
12,141
8,079
0
6,748
5,393
0
18,624
L
7,596
3,376
0
4,053
10,252
2,081
548
1,240
9,012
48,213
0
W
Artemis
nikillo
Artemis
6,046
2,804
0
2,766
8,314
2,869
718
4,528
3,786
0
49,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,086
Gold Earned
34,978
507
Minions Killed
338
0
Camps Cleared
0
1,189,748
Distance Traveled
1,116,384
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,907
351
17
1
0
56,591
1
L
Zeus
7,361
526
78
6
0
252,443
2
W
Sol
10,000
714
155
11
0
257,349
3
L
Nike
8,147
582
121
9
0
271,207
8
W
Loki
10,161
726
132
9
0
337,054
0
W
He Bo
8,959
640
122
9
0
283,678
6
W
Sylvanus
5,001
357
12
1
0
48,722
0
L
Horus
6,998
500
30
2
0
270,579
2
L
Sol
7,565
540
92
7
0
265,564
3
W
Artemis
7,965
569
86
6
0
262,945
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role