Player Matchup

Set
Set
CritceX
Set
Level 74
God Stats
2W - 3L
1,368 SR
Queue Stats
19W - 19L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Mepukas
Aphrodite
Level 18
God Stats
56W - 51L
1,708 SR
Queue Stats
156W - 152L
1,433 Elo+
Solo
Hun Batz
Hun Batz
SilentBird29
Hun Batz
Level 28
God Stats
5W - 5L
1,428 SR
Queue Stats
128W - 144L
1,524 Elo+
Solo
Izanami
Izanami
flashbangerTV
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,361 Elo+
Party 2
Artemis
Artemis
gefcet
Artemis
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 46
1,501 SR
1,464 Elo+

VS

Team Averages
Level 89
1,495 SR
1,486 Elo+
Thor
Thor
Dxviidm2_
Thor
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,400 Elo+
Solo
Cthulhu
Cthulhu
Gvidasone
Cthulhu
Level 69
God Stats
4W - 4L
1,507 SR
Queue Stats
23W - 28L
1,494 Elo+
Party 1
Loki
Loki
PortalDark
Loki
Level 125
God Stats
9W - 12L
1,468 SR
Queue Stats
23W - 28L
1,498 Elo+
Party 1
Janus
Janus
ShadowPhoenix727
Janus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,546 Elo+
Party 3
Anhur
Anhur
jay play21
Anhur
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 24L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
18
6 / 7 / 4
11,982
749
17,566
18,807
8,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Mepukas
Aphrodite
18
1 / 0 / 5
10,743
671
4,127
6,503
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
SilentBird29
Hun Batz
20
9 / 3 / 4
13,071
817
19,107
17,875
6,713
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
18
2 / 5 / 3
10,982
686
7,358
13,300
4,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Artemis
gefcet
Artemis
20
6 / 5 / 5
12,944
809
13,671
16,034
6,099
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
0 / 7 / 5
9,951
622
6,692
16,999
5,694
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Gvidasone
Cthulhu
19
3 / 3 / 6
12,038
752
14,311
17,501
9,944
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
11 / 3 / 2
12,147
759
13,810
13,095
5,475
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 6 / 6
10,924
683
11,066
11,479
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anhur
17
3 / 5 / 3
10,332
646
7,438
14,540
5,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
42
24
Kills
20
20
Deaths
24
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Set
6
7
4
1.14
L
Thor
0
7
5
0.36
L
Cthulhu
Gvidasone
Cthulhu
3
3
6
2
W
Aphrodite
Mepukas
Aphrodite
1
0
5
3.5
L
11
3
2
4
L
3
6
6
1
W
Hun Batz
SilentBird29
Hun Batz
9
3
4
3.67
W
Izanami
2
5
3
0.7
W
Artemis
gefcet
Artemis
6
5
5
1.7
L
Anhur
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,829
Damage
53,317
72,519
Taken
73,614
29,502
Mitigated
29,256
24,316
Healing
6,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
17,566
7,936
182
3,833
18,807
8,828
1,061
6,721
12,086
0
40,844
L
Thor
6,692
1,199
0
1,169
16,999
5,694
0
867
16,096
0
34,028
L
Cthulhu
Gvidasone
Cthulhu
14,311
1,160
0
1,526
17,501
9,944
0
972
16,269
52,444
0
W
Aphrodite
Mepukas
Aphrodite
4,127
957
4,246
4,711
6,503
3,545
678
3,081
3,422
25,474
0
L
13,810
3,203
0
250
13,095
5,475
0
640
12,322
0
32,497
L
11,066
674
0
869
11,479
3,075
0
583
10,793
44,801
0
W
Hun Batz
SilentBird29
Hun Batz
19,107
3,405
0
3,693
17,875
6,713
575
5,568
12,307
0
64,728
W
Izanami
7,358
4,997
0
2,791
13,300
4,317
2,026
3,933
9,367
0
36,674
W
Artemis
gefcet
Artemis
13,671
7,217
266
4,594
16,034
6,099
5,691
6,074
9,960
0
51,526
L
Anhur
7,438
3,929
106
2,214
14,540
5,068
0
1,065
13,390
0
25,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,722
Gold Earned
55,392
306
Minions Killed
306
0
Camps Cleared
0
1,550,058
Distance Traveled
1,472,855
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,982
749
44
3
0
307,604
1
L
Thor
9,951
622
52
3
0
274,957
1
L
Cthulhu
12,038
752
96
6
0
324,851
2
W
Aphrodite
10,743
671
42
3
0
337,718
0
L
Loki
12,147
759
42
3
0
290,934
0
L
Janus
10,924
683
81
5
0
314,215
4
W
Hun Batz
13,071
817
76
5
0
356,482
5
W
Izanami
10,982
686
65
4
0
273,608
2
W
Artemis
12,944
809
79
5
0
274,646
3
L
Anhur
10,332
646
35
2
0
267,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role