Player Matchup

Cupid
Cupid
 
Cupid
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
ApexSeal
Bakasura
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 113L
1,405 Elo+
Party 1
Ymir
Ymir
Impxlses
Ymir
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
202W - 215L
1,429 Elo+
Party 1
Merlin
Merlin
Z2LE
Merlin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,201 Elo+
Solo
Ganesha
Ganesha
forgothebubbles
Ganesha
Level 124
God Stats
1W - 3L
1,351 SR
Queue Stats
41W - 53L
1,419 Elo+
Solo
Team Averages
Level 66
1,470 SR
1,391 Elo+

VS

Team Averages
Level 69
1,450 SR
1,510 Elo+
Shiva
Shiva
AimbotTom
Shiva
Level 51
God Stats
1W - 0L
1,839 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Kali
Kali
Frape Ganta
Kali
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
SoulfulDragon
King Arthur
Level 159
God Stats
6W - 9L
1,333 SR
Queue Stats
644W - 662L
1,552 Elo+
Solo
Ne Zha
Ne Zha
TamerTarsier252
Ne Zha
Level 45
God Stats
1W - 0L
1,488 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
rockhiphopx
Hun Batz
Level 64
God Stats
1W - 0L
1,091 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
1 / 6 / 4
7,400
740
9,879
11,245
3,704
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
ApexSeal
Bakasura
11
0 / 6 / 1
6,850
685
654
10,030
2,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
15
2 / 5 / 4
8,361
836
5,568
15,620
15,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Z2LE
Merlin
14
4 / 5 / 1
8,429
843
12,614
9,569
3,678
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 5 / 5
7,208
721
6,412
13,308
17,844
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AimbotTom
Shiva
15
3 / 1 / 21
8,834
883
9,865
10,507
11,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 18
7,784
778
3,580
7,604
3,058
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
SoulfulDragon
King Arthur
16
7 / 2 / 15
9,417
942
9,491
12,985
9,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 1 / 16
9,328
933
17,089
6,314
3,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hun Batz
rockhiphopx
Hun Batz
17
11 / 1 / 9
9,779
978
12,080
6,534
2,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
106
7
Kills
27
27
Deaths
8
15
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
6
4
0.5
W
Shiva
AimbotTom
Shiva
3
1
21
13.5
L
Bakasura
ApexSeal
Bakasura
0
6
1
0.08
W
0
3
18
3
L
Ymir
2
5
4
0.8
W
King Arthur
SoulfulDragon
King Arthur
7
2
15
7.25
W
6
1
16
14
L
Merlin
Z2LE
Merlin
4
5
1
0.9
L
0
5
5
0.5
W
Hun Batz
rockhiphopx
Hun Batz
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,127
Damage
52,105
59,772
Taken
43,944
43,836
Mitigated
29,823
9,093
Healing
19,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
9,879
3,377
690
1,466
11,245
3,704
333
0
11,071
0
22,626
W
Shiva
AimbotTom
Shiva
9,865
2,081
3,135
2,917
10,507
11,830
425
6,423
4,084
0
14,258
L
Bakasura
ApexSeal
Bakasura
654
180
1,395
1,038
10,030
2,709
0
0
9,859
0
1,191
W
3,580
869
0
1,014
7,604
3,058
620
4,672
2,932
0
7,965
L
Ymir
5,568
948
331
1,165
15,620
15,901
41
0
15,208
14,326
0
W
King Arthur
SoulfulDragon
King Arthur
9,491
1,063
1,906
4,848
12,985
9,148
255
7,383
5,602
0
16,376
W
17,089
671
1,498
1,696
6,314
3,051
731
2,740
3,574
0
31,974
L
Merlin
Z2LE
Merlin
12,614
945
410
1,209
9,569
3,678
0
0
9,243
26,313
0
L
6,412
227
486
903
13,308
17,844
0
0
12,844
10,900
0
W
Hun Batz
rockhiphopx
Hun Batz
12,080
629
1,522
796
6,534
2,736
814
3,376
3,088
0
24,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,248
Gold Earned
45,142
84
Minions Killed
99
0
Camps Cleared
0
818,872
Distance Traveled
996,682
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,400
740
18
2
0
165,673
0
W
Shiva
8,834
883
9
1
0
209,724
3
L
Bakasura
6,850
685
4
0
0
192,931
0
W
Kali
7,784
778
10
1
0
202,217
0
L
Ymir
8,361
836
24
2
0
165,989
0
W
King Arthur
9,417
942
17
2
0
154,418
0
W
Ne Zha
9,328
933
20
2
0
216,658
0
L
Merlin
8,429
843
38
4
0
162,460
0
L
Ganesha
7,208
721
0
0
0
131,819
5
W
Hun Batz
9,779
978
43
4
0
213,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role