Player Matchup

Anubis
Anubis
GamerDown64
Anubis
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 28L
1,227 Elo+
Solo
Ratatoskr
Ratatoskr
LOE_Finesse
Ratatoskr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 80L
1,224 Elo+
Solo
Erlang Shen
Erlang Shen
Mayshawnn
Erlang Shen
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,515 Elo+
Solo
Nox
Nox
Mr_Fangtastic06
Nox
Level 31
God Stats
1W - 1L
1,681 SR
Queue Stats
288W - 284L
1,578 Elo+
Solo
Neith
Neith
X5-J3STER-X5
Neith
Level 38
God Stats
1W - 5L
1,555 SR
Queue Stats
3W - 15L
1,177 Elo+
Solo
Team Averages
Level 58
1,547 SR
1,344 Elo+

VS

Team Averages
Level 71
1,447 SR
1,279 Elo+
Ymir
Ymir
Food4me247
Ymir
Level 106
God Stats
5W - 8L
1,473 SR
Queue Stats
219W - 228L
1,393 Elo+
Solo
Shiva
Shiva
Invisionslit
Shiva
Level 17
God Stats
17W - 36L
1,205 SR
Queue Stats
97W - 181L
1,073 Elo+
Party 1
Cernunnos
Cernunnos
NE SmugReaper
Cernunnos
Level 25
God Stats
33W - 46L
1,733 SR
Queue Stats
216W - 296L
1,245 Elo+
Party 1
Chang'e
Chang'e
erickus
Chang'e
Level 121
God Stats
14W - 15L
1,322 SR
Queue Stats
83W - 95L
1,365 Elo+
Solo
Awilix
Awilix
xJoshxxFlavorx
Awilix
Level 85
God Stats
13W - 13L
1,500 SR
Queue Stats
200W - 248L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 4 / 2
7,635
364
2,313
7,157
3,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
LOE_Finesse
Ratatoskr
16
4 / 6 / 1
10,311
491
4,631
17,079
4,742
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Mayshawnn
Erlang Shen
17
1 / 7 / 1
10,358
493
8,722
20,514
9,266
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 14 / 6
10,371
494
8,495
18,884
5,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 8 / 1
8,915
425
10,055
14,287
3,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 10
13,250
631
8,155
18,056
11,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 1 / 3
11,897
567
13,606
15,762
13,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
NE SmugReaper
Cernunnos
17
4 / 4 / 6
11,463
546
8,227
12,243
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
erickus
Chang'e
20
11 / 0 / 2
14,508
691
15,470
12,061
5,152
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
11 / 4 / 2
13,204
629
10,425
16,381
7,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
12
Kills
39
39
Deaths
13
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
4
10
3
L
Anubis
0
4
2
0.25
W
6
1
3
7.5
L
Ratatoskr
LOE_Finesse
Ratatoskr
4
6
1
0.75
L
Erlang Shen
Mayshawnn
Erlang Shen
1
7
1
0.21
L
2
14
6
0.36
W
Cernunnos
NE SmugReaper
Cernunnos
4
4
6
1.75
L
5
8
1
0.69
W
Chang'e
erickus
Chang'e
11
0
2
12
W
11
4
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,216
Damage
55,883
77,921
Taken
74,503
25,917
Mitigated
41,670
16,302
Healing
27,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,155
1,871
0
4,247
18,056
11,486
3,588
2,108
15,828
86,501
0
L
Anubis
2,313
153
0
2,168
7,157
3,029
0
4,119
2,703
27,180
1,758
W
13,606
2,683
0
5,857
15,762
13,463
2,918
1,302
14,438
0
48,141
L
Ratatoskr
LOE_Finesse
Ratatoskr
4,631
1,708
0
2,608
17,079
4,742
0
3,870
12,913
0
44,557
L
Erlang Shen
Mayshawnn
Erlang Shen
8,722
4,767
135
7,034
20,514
9,266
878
2,195
17,738
0
61,767
L
8,495
1,303
11
2,136
18,884
5,348
733
7,543
11,109
62,054
0
W
Cernunnos
NE SmugReaper
Cernunnos
8,227
3,371
14
3,089
12,243
4,467
2,784
3,281
8,766
0
51,598
L
10,055
7,328
0
2,210
14,287
3,532
310
5,227
8,823
0
37,552
W
Chang'e
erickus
Chang'e
15,470
746
1,485
6,834
12,061
5,152
2,109
3,064
8,949
105,028
0
W
10,425
4,087
0
5,896
16,381
7,102
4,206
599
15,770
0
81,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,590
Gold Earned
64,322
433
Minions Killed
568
0
Camps Cleared
0
1,547,275
Distance Traveled
2,079,962
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,250
631
114
5
0
373,853
4
L
Anubis
7,635
364
60
3
0
155,468
1
W
Shiva
11,897
567
76
4
0
417,254
3
L
Ratatoskr
10,311
491
87
4
0
437,350
0
L
Erlang Shen
10,358
493
115
5
0
347,469
4
L
Nox
10,371
494
114
5
0
327,219
1
W
Cernunnos
11,463
546
83
4
0
411,682
0
L
Neith
8,915
425
57
3
0
279,769
0
W
Chang'e
14,508
691
168
8
0
396,474
2
W
Awilix
13,204
629
127
6
0
480,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role