Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
FastFivecool
Shiva
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 48L
1,503 Elo+
Solo
Rama
Rama
GEBr0ken
Rama
Level 160
God Stats
17W - 10L
1,623 SR
Queue Stats
432W - 238L
1,650 Elo+
Party 1
Team Averages
Level 131
1,541 SR
1,551 Elo+

VS

Team Averages
Level 130
1,565 SR
1,575 Elo+
Shiva
Shiva
NoNegotiate-
Shiva
Level 141
God Stats
31W - 15L
1,684 SR
Queue Stats
89W - 60L
1,695 Elo+
Solo
Vulcan
Vulcan
PacificCastaway
Vulcan
Level 89
God Stats
5W - 4L
1,535 SR
Queue Stats
11W - 12L
1,423 Elo+
Solo
Izanami
Izanami
psik0___
Izanami
Level 159
God Stats
4W - 3L
1,475 SR
Queue Stats
34W - 28L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 3 / 5
8,447
768
8,427
11,100
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 5 / 2
7,410
674
8,679
13,556
13,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
11
4 / 5 / 2
8,110
737
8,251
13,431
4,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 9
8,883
808
12,259
15,721
13,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 3 / 6
8,699
791
11,238
7,436
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
psik0___
Izanami
14
6 / 2 / 7
9,568
870
10,042
11,126
4,020
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
13
13
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
3
5
1.5
L
1
5
2
0.4
L
Rama
4
5
2
1
W
4
2
9
4.25
W
3
3
6
2
W
Izanami
psik0___
Izanami
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,357
Damage
33,539
38,087
Taken
34,283
21,281
Mitigated
20,291
10,235
Healing
9,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,427
220
1,111
4,043
11,100
3,381
0
4,727
6,373
27,595
0
L
8,679
1,566
322
1,367
13,556
13,577
0
3,897
9,659
0
20,532
L
Rama
8,251
6,141
0
3,392
13,431
4,323
0
2,724
10,707
0
20,106
W
12,259
2,510
639
4,345
15,721
13,472
675
4,946
10,521
0
25,376
W
11,238
3,558
0
549
7,436
2,799
194
2,015
5,267
35,154
0
W
Izanami
psik0___
Izanami
10,042
5,257
0
3,691
11,126
4,020
1,732
2,245
8,661
0
42,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,967
Gold Earned
27,150
104
Minions Killed
127
2
Camps Cleared
8
608,180
Distance Traveled
647,208
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,447
768
47
4
1
202,906
1
L
Shiva
7,410
674
25
2
1
212,339
3
L
Rama
8,110
737
32
3
0
192,935
4
W
Shiva
8,883
808
29
3
0
212,695
1
W
Vulcan
8,699
791
40
4
3
228,484
1
W
Izanami
9,568
870
58
5
5
206,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role