Player Matchup

Artemis
Artemis
ARando515
Artemis
Level 23
God Stats
3W - 4L
1,425 SR
Queue Stats
17W - 21L
1,430 Elo+
Party 2
Bastet
Bastet
Clark347
Bastet
Level 6
God Stats
1W - 1L
1,745 SR
Queue Stats
2W - 3L
1,484 Elo+
Party 3
Sol
Sol
NoahDeBlack
Sol
Level 105
God Stats
18W - 14L
1,625 SR
Queue Stats
126W - 105L
1,490 Elo+
Party 2
Athena
Athena
Tetex93
Athena
Level 86
God Stats
6W - 7L
1,579 SR
Queue Stats
45W - 39L
1,526 Elo+
Party 3
Chaac
Chaac
zevereir
Chaac
Level 127
God Stats
4W - 3L
1,368 SR
Queue Stats
96W - 89L
1,583 Elo+
Solo
Team Averages
Level 69
1,548 SR
1,503 Elo+

VS

Team Averages
Level 81
1,403 SR
1,481 Elo+
Izanami
Izanami
Donyt777
Izanami
Level 38
God Stats
7W - 5L
1,500 SR
Queue Stats
120W - 127L
1,525 Elo+
Party 1
Zhong Kui
Zhong Kui
Hellghost500
Zhong Kui
Level 38
God Stats
2W - 8L
1,118 SR
Queue Stats
497W - 517L
1,424 Elo+
Solo
Sylvanus
Sylvanus
NoCharm
Sylvanus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 97L
1,478 Elo+
Party 1
Thor
Thor
Rumdizi
Thor
Level 99
God Stats
2W - 4L
1,346 SR
Queue Stats
169W - 182L
1,466 Elo+
Solo
Zeus
Zeus
VSEChicago
Zeus
Level 126
God Stats
10W - 9L
1,553 SR
Queue Stats
306W - 300L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ARando515
Artemis
19
5 / 7 / 3
13,306
532
10,775
16,447
3,895
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Clark347
Bastet
19
8 / 8 / 5
13,137
525
12,390
23,919
8,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
9 / 7 / 6
14,798
592
17,135
23,430
13,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Athena
Tetex93
Athena
3
0 / 0 / 0
7,507
300
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
zevereir
Chaac
20
7 / 3 / 5
15,889
636
25,544
34,391
35,748
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Donyt777
Izanami
20
11 / 6 / 2
16,723
669
16,873
20,929
8,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Hellghost500
Zhong Kui
14
0 / 5 / 1
10,784
431
10,399
16,299
13,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
NoCharm
Sylvanus
19
0 / 5 / 14
12,079
483
6,213
23,830
21,000
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thor
Rumdizi
Thor
20
6 / 5 / 11
13,643
546
11,510
20,288
8,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 8 / 3
14,206
568
21,173
19,266
6,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
56
29
Kills
25
25
Deaths
29
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Artemis
ARando515
Artemis
5
7
3
0.93
L
Bastet
Clark347
Bastet
8
8
5
1.31
W
Izanami
Donyt777
Izanami
11
6
2
2
W
Zhong Kui
Hellghost500
Zhong Kui
0
5
1
0.1
W
Sylvanus
NoCharm
Sylvanus
0
5
14
1.4
L
9
7
6
1.71
W
Thor
Rumdizi
Thor
6
5
11
2.3
L
Athena
Tetex93
Athena
0
0
0
0
W
8
8
3
1.19
L
Chaac
zevereir
Chaac
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,844
Damage
66,168
98,187
Taken
100,612
61,174
Mitigated
57,780
31,968
Healing
37,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ARando515
Artemis
10,775
5,389
0
3,618
16,447
3,895
1,046
7,407
8,840
0
69,063
L
Bastet
Clark347
Bastet
12,390
5,227
0
6,919
23,919
8,434
0
5,508
18,341
0
87,679
W
Izanami
Donyt777
Izanami
16,873
10,008
0
9,074
20,929
8,349
8,776
3,401
16,877
0
144,214
W
Zhong Kui
Hellghost500
Zhong Kui
10,399
1,426
0
9,158
16,299
13,107
0
646
15,653
58,472
0
W
Sylvanus
NoCharm
Sylvanus
6,213
1,521
1,298
6,381
23,830
21,000
0
3,448
20,139
43,866
26,189
L
17,135
7,986
0
7,370
23,430
13,097
7,415
7,473
15,663
89,552
0
W
Thor
Rumdizi
Thor
11,510
2,275
0
5,953
20,288
8,522
0
4,655
15,633
0
81,002
L
Athena
Tetex93
Athena
0
0
0
0
0
0
0
0
0
0
0
W
21,173
6,486
107
5,542
19,266
6,802
1,721
5,367
13,830
101,096
0
L
Chaac
zevereir
Chaac
25,544
7,987
0
14,061
34,391
35,748
5,456
15,735
18,475
947
123,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,637
Gold Earned
67,435
591
Minions Killed
715
0
Camps Cleared
0
1,790,652
Distance Traveled
1,985,915
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,306
532
119
5
0
434,327
4
L
Bastet
13,137
525
102
4
0
441,264
0
W
Izanami
16,723
669
234
9
0
424,507
1
W
Zhong Kui
10,784
431
134
5
0
281,569
2
W
Sylvanus
12,079
483
93
4
0
390,834
4
L
Sol
14,798
592
151
6
0
412,735
1
W
Thor
13,643
546
110
4
0
473,574
0
L
Athena
7,507
300
0
0
0
10,028
0
W
Zeus
14,206
568
144
6
0
415,431
4
L
Chaac
15,889
636
219
9
0
492,298
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role