Player Matchup

Olorun
Olorun
Der_GamerMessiah
Olorun
Level 83
God Stats
2W - 4L
1,295 SR
Queue Stats
379W - 525L
1,335 Elo+
Party 2
Guan Yu
Guan Yu
XAV1RUS
Guan Yu
Level 31
God Stats
9W - 17L
1,324 SR
Queue Stats
317W - 426L
1,369 Elo+
Solo
Tiamat
Tiamat
jdogsmoke
Tiamat
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,652 Elo+
Solo
Gilgamesh
Gilgamesh
muellerf44
Gilgamesh
Level 68
God Stats
2W - 1L
1,760 SR
Queue Stats
168W - 226L
1,373 Elo+
Party 2
Anubis
Anubis
xi_Trust_NemesiS
Anubis
Level 27
God Stats
8W - 5L
1,667 SR
Queue Stats
45W - 43L
1,338 Elo+
Party 2
Team Averages
Level 51
1,509 SR
1,413 Elo+

VS

Team Averages
Level 82
1,493 SR
1,507 Elo+
Fenrir
Fenrir
Hoendervleis
Fenrir
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 127L
1,512 Elo+
Party 3
Baron Samedi
Baron Samedi
Rmteh
Baron Samedi
Level 30
God Stats
13W - 4L
1,436 SR
Queue Stats
98W - 99L
1,514 Elo+
Party 3
Cliodhna
Cliodhna
THeLaSTDeViL879
Cliodhna
Level 49
God Stats
8W - 5L
1,500 SR
Queue Stats
442W - 401L
1,457 Elo+
Party 1
Hun Batz
Hun Batz
lhubbz
Hun Batz
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 75L
1,502 Elo+
Party 3
Izanami
Izanami
sevendemon
Izanami
Level 125
God Stats
9W - 8L
1,527 SR
Queue Stats
59W - 59L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 3
6,972
436
2,236
8,421
4,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
XAV1RUS
Guan Yu
8
2 / 3 / 2
6,278
392
1,006
8,719
4,927
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tiamat
jdogsmoke
Tiamat
11
2 / 10 / 0
6,994
437
6,899
13,483
9,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
muellerf44
Gilgamesh
14
4 / 5 / 0
8,371
523
7,008
15,045
5,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 8 / 3
6,436
402
5,332
11,246
3,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 4 / 8
8,428
527
4,689
11,881
9,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Rmteh
Baron Samedi
16
12 / 1 / 8
10,415
651
11,065
6,875
3,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cliodhna
13
1 / 2 / 9
8,473
530
5,939
11,197
7,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
lhubbz
Hun Batz
17
8 / 2 / 6
10,519
657
8,922
9,719
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
sevendemon
Izanami
16
8 / 1 / 6
10,242
640
11,452
8,612
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
69
10
Kills
32
32
Deaths
10
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Fenrir
3
4
8
1.75
W
Baron Samedi
Rmteh
Baron Samedi
12
1
8
16
W
Cliodhna
1
2
9
2.75
L
Guan Yu
XAV1RUS
Guan Yu
2
3
2
1
L
Tiamat
jdogsmoke
Tiamat
2
10
0
0.2
W
Hun Batz
lhubbz
Hun Batz
8
2
6
5.5
L
Gilgamesh
muellerf44
Gilgamesh
4
5
0
0.8
W
Izanami
sevendemon
Izanami
8
1
6
11
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,481
Damage
42,067
56,914
Taken
48,284
28,153
Mitigated
25,919
5,625
Healing
13,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,236
1,143
0
1,389
8,421
4,781
0
1,614
6,590
26,408
0
W
Fenrir
4,689
661
0
522
11,881
9,575
847
2,509
9,306
0
27,712
W
Baron Samedi
Rmteh
Baron Samedi
11,065
1,102
1,683
1,496
6,875
3,240
802
3,066
3,539
45,267
0
W
Cliodhna
5,939
1,055
0
3,160
11,197
7,089
834
3,978
6,131
0
38,559
L
Guan Yu
XAV1RUS
Guan Yu
1,006
40
0
604
8,719
4,927
0
901
7,720
0
10,291
L
Tiamat
jdogsmoke
Tiamat
6,899
460
0
1,198
13,483
9,703
0
4,353
8,731
32,329
0
W
Hun Batz
lhubbz
Hun Batz
8,922
2,584
0
3,065
9,719
3,290
3,553
1,780
7,809
0
62,494
L
Gilgamesh
muellerf44
Gilgamesh
7,008
1,770
0
418
15,045
5,163
0
2,494
12,318
0
49,716
W
Izanami
sevendemon
Izanami
11,452
7,951
198
3,705
8,612
2,725
5,318
2,544
5,823
0
83,701
L
5,332
434
0
2,016
11,246
3,579
0
1,110
10,064
18,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,051
Gold Earned
48,077
239
Minions Killed
476
0
Camps Cleared
0
1,294,462
Distance Traveled
1,586,592
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,972
436
44
3
0
226,298
0
W
Fenrir
8,428
527
36
2
0
323,916
3
W
Baron Samedi
10,415
651
77
5
0
315,943
1
W
Cliodhna
8,473
530
74
5
0
302,363
2
L
Guan Yu
6,278
392
15
1
0
225,066
1
L
Tiamat
6,994
437
59
4
0
260,893
3
W
Hun Batz
10,519
657
122
8
0
353,890
0
L
Gilgamesh
8,371
523
82
5
0
329,740
4
W
Izanami
10,242
640
167
10
0
290,480
0
L
Anubis
6,436
402
39
2
0
252,465
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role