Player Matchup

Xbalanque
Xbalanque
Gold V
Bxphomxt-
Xbalanque
Gold V
Level 49
God Stats
9W - 1L
1,889 SR
Queue Stats
12W - 2L
1,684 MMR
Solo
Chaac
Chaac
Silver I
DeadlyDenley
Chaac
Silver I
Level 120
God Stats
3W - 2L
1,733 SR
Queue Stats
86W - 100L
1,233 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Queue Sniper
Ne Zha
Gold IV
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 29L
1,720 MMR
Solo
Hades
Hades
Platinum IV
S3LF
Hades
Platinum IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 40L
1,732 MMR
Solo
Ao Kuang
Ao Kuang
Platinum III
lordaeron23
Ao Kuang
Platinum III
Level 155
God Stats
60W - 44L
1,541 SR
Queue Stats
302W - 273L
1,795 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,633 SR
1,633 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,617 SR
1,634 MMR
Atlas
Atlas
Gold V
JuS1E1R0Ck
Atlas
Gold V
Level 160
God Stats
2W - 5L
1,460 SR
Queue Stats
486W - 500L
1,226 MMR
Solo
Skadi
Skadi
Bronze III
Rat Tackler
Skadi
Bronze III
Level 38
God Stats
24W - 8L
1,605 SR
Queue Stats
59W - 47L
1,488 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
WACKYzacky9
Zhong Kui
Silver I
Level 109
God Stats
4W - 6L
1,524 SR
Queue Stats
42W - 30L
1,634 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
YoUr Demise7843
Tsukuyomi
Gold I
Level 156
God Stats
26W - 15L
1,500 SR
Queue Stats
762W - 730L
1,508 MMR
Solo
Nu Wa
Nu Wa
Diamond III
yoeyhoover
Nu Wa
Diamond III
Level 160
God Stats
7W - 4L
1,993 SR
Queue Stats
210W - 199L
2,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bxphomxt-
Xbalanque
20
12 / 0 / 8
17,223
662
25,994
25,554
9,475
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
0 / 1 / 4
14,284
549
5,314
21,203
26,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
20
6 / 3 / 16
14,516
558
14,745
37,099
42,188
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hades
S3LF
Hades
20
4 / 7 / 12
15,410
593
26,707
30,347
16,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ao Kuang
lordaeron23
Ao Kuang
20
10 / 2 / 2
16,139
621
15,921
23,254
11,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
AthenaGilgameshBastetMercuryKali

VS

Bans
CliodhnaThothIzanamiArachneArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
17
1 / 5 / 7
10,930
420
10,746
27,859
33,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 7 / 1
13,127
505
17,790
19,571
5,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
WACKYzacky9
Zhong Kui
19
1 / 4 / 4
12,188
469
19,799
20,423
19,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Tsukuyomi
YoUr Demise7843
Tsukuyomi
20
4 / 10 / 2
12,922
497
20,521
23,729
8,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
20
3 / 6 / 7
12,864
495
20,617
16,263
6,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
34
32
Kills
13
13
Deaths
32
42
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Bxphomxt-
Xbalanque
12
0
8
16
W
0
1
4
2
L
Atlas
1
5
7
0.9
W
Ne Zha
6
3
16
4.67
L
4
7
1
0.64
W
Hades
S3LF
Hades
4
7
12
1.43
L
Zhong Kui
WACKYzacky9
Zhong Kui
1
4
4
0.75
L
Tsukuyomi
YoUr Demise7843
Tsukuyomi
4
10
2
0.5
W
Ao Kuang
lordaeron23
Ao Kuang
10
2
2
5.5
L
Nu Wa
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,681
Damage
89,473
137,457
Taken
107,845
105,787
Mitigated
73,148
68,500
Healing
18,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Bxphomxt-
Xbalanque
25,994
15,033
0
16,852
25,554
9,475
11,272
5,231
20,019
0
172,284
W
5,314
1,339
0
9,214
21,203
26,131
3,417
10,039
11,164
0
97,033
L
Atlas
10,746
3,694
0
2,117
27,859
33,074
0
13,907
13,952
27,284
0
W
Ne Zha
14,745
3,908
432
13,290
37,099
42,188
927
12,118
24,894
72
82,186
L
17,790
7,995
0
2,793
19,571
5,920
1,140
3,792
15,779
0
107,660
W
Hades
S3LF
Hades
26,707
2,178
469
14,810
30,347
16,909
523
14,377
15,346
123,538
0
L
Zhong Kui
WACKYzacky9
Zhong Kui
19,799
2,639
0
5,738
20,423
19,114
717
8,616
11,807
79,932
9,965
L
Tsukuyomi
YoUr Demise7843
Tsukuyomi
20,521
5,220
0
5,345
23,729
8,813
0
8,318
15,411
0
111,707
W
Ao Kuang
lordaeron23
Ao Kuang
15,921
2,488
202
13,231
23,254
11,084
210
9,062
14,192
128,201
0
L
Nu Wa
20,617
2,905
0
2,518
16,263
6,227
0
8,067
8,196
112,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,572
Gold Earned
62,031
863
Minions Killed
711
0
Camps Cleared
0
2,498,749
Distance Traveled
2,290,743
15
Wards Purchased
57
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
17,223
662
221
9
0
495,591
1
W
Chaac
14,284
549
176
7
0
504,264
0
L
Atlas
10,930
420
37
1
0
476,354
22
W
Ne Zha
14,516
558
85
3
0
502,777
10
L
Skadi
13,127
505
166
6
0
437,079
13
W
Hades
15,410
593
193
7
0
407,109
2
L
Zhong Kui
12,188
469
167
6
0
433,128
10
L
Tsukuyomi
12,922
497
160
6
0
499,523
7
W
Ao Kuang
16,139
621
188
7
0
589,008
2
L
Nu Wa
12,864
495
181
7
0
444,659
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role