Player Matchup

Kuzenbo
Kuzenbo
Claxon8
Kuzenbo
Level 160
God Stats
5W - 4L
1,691 SR
Queue Stats
177W - 155L
1,601 Elo+
Party 1
Loki
Loki
Dyspritos
Loki
Level 160
God Stats
6W - 7L
1,435 SR
Queue Stats
202W - 155L
1,615 Elo+
Party 1
Scylla
Scylla
Fielmur
Scylla
Level 127
God Stats
4W - 6L
1,493 SR
Queue Stats
285W - 275L
1,597 Elo+
Solo
Janus
Janus
MasterAng3L
Janus
Level 155
God Stats
25W - 26L
1,501 SR
Queue Stats
144W - 128L
1,584 Elo+
Solo
Ullr
Ullr
PakpaKEV150
Ullr
Level 61
God Stats
47W - 56L
1,375 SR
Queue Stats
119W - 103L
1,582 Elo+
Solo
Team Averages
Level 133
1,499 SR
1,596 Elo+

VS

Team Averages
Level 80
1,507 SR
1,547 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Axt0N
Ares
Level 129
God Stats
1W - 3L
1,716 SR
Queue Stats
19W - 11L
1,627 Elo+
Party 2
Sol
Sol
FullNoFrost
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
PrinceSheitan
Mulan
Level 160
God Stats
6W - 9L
1,318 SR
Queue Stats
576W - 626L
1,609 Elo+
Solo
Neith
Neith
zarapaanto
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Claxon8
Kuzenbo
16
5 / 1 / 15
9,245
925
7,123
11,293
16,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
17
11 / 0 / 8
9,554
955
10,453
5,380
2,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
Fielmur
Scylla
15
7 / 2 / 13
8,730
873
14,579
4,400
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 7
8,141
814
5,816
2,491
847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 5
7,890
789
2,627
7,826
2,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 7 / 2
6,884
688
3,725
10,353
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Axt0N
Ares
14
2 / 6 / 3
7,606
761
5,838
14,213
11,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 6 / 1
6,334
633
2,174
6,969
2,012
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 4 / 2
7,950
795
7,523
10,898
8,001
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
15
1 / 4 / 1
7,785
779
2,749
6,376
2,274
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
16
27
Kills
7
7
Deaths
27
48
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
7
2
0.14
L
Ares
Axt0N
Ares
2
6
3
0.58
W
Kuzenbo
Claxon8
Kuzenbo
5
1
15
12.5
W
Loki
11
0
8
15
W
Scylla
Fielmur
Scylla
7
2
13
6.75
L
0
6
1
0.08
W
3
0
7
6.5
W
1
4
5
0.88
L
4
4
2
1.25
L
Neith
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,598
Damage
22,009
31,390
Taken
48,809
24,499
Mitigated
27,663
4,447
Healing
4,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,725
36
335
1,185
10,353
4,020
0
5,558
4,540
17,614
0
L
Ares
Axt0N
Ares
5,838
260
0
1,095
14,213
11,356
0
9,616
4,193
13,995
0
W
Kuzenbo
Claxon8
Kuzenbo
7,123
2,837
0
3,167
11,293
16,483
655
5,587
5,706
16,485
0
W
Loki
10,453
3,981
0
772
5,380
2,457
0
800
4,580
0
33,262
W
Scylla
Fielmur
Scylla
14,579
1,468
0
250
4,400
1,766
385
2,656
1,744
30,390
0
L
2,174
120
0
109
6,969
2,012
0
3,866
2,981
8,999
0
W
5,816
812
0
250
2,491
847
201
479
2,012
22,804
0
W
2,627
776
0
8
7,826
2,946
0
2,215
5,611
0
29,159
L
7,523
914
0
1,236
10,898
8,001
0
5,014
5,598
0
27,276
L
Neith
2,749
1,077
0
275
6,376
2,274
0
2,311
3,979
0
21,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,560
Gold Earned
36,559
220
Minions Killed
164
0
Camps Cleared
0
1,058,593
Distance Traveled
909,389
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,884
688
35
4
0
165,004
0
L
Ares
7,606
761
12
1
0
208,502
1
W
Kuzenbo
9,245
925
18
2
0
209,863
0
W
Loki
9,554
955
38
4
0
268,265
1
W
Scylla
8,730
873
50
5
0
212,673
0
L
Sol
6,334
633
19
2
0
162,625
0
W
Janus
8,141
814
46
5
0
161,301
2
W
Ullr
7,890
789
68
7
0
206,491
1
L
Mulan
7,950
795
45
5
0
192,185
3
L
Neith
7,785
779
53
5
0
181,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role