Player Matchup

Jing Wei
Jing Wei
Alabisi27
Jing Wei
Level 138
God Stats
0W - 2L
1,689 SR
Queue Stats
465W - 474L
1,524 Elo+
Solo
Olorun
Olorun
KunHUN97
Olorun
Level 45
God Stats
2W - 7L
1,500 SR
Queue Stats
95W - 122L
1,322 Elo+
Solo
Bastet
Bastet
QE11A
Bastet
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 25L
1,410 Elo+
Solo
Hou Yi
Hou Yi
someonetokmyname
Hou Yi
Level 109
God Stats
3W - 8L
1,371 SR
Queue Stats
446W - 443L
1,547 Elo+
Solo
Serqet
Serqet
temp-104863
Serqet
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 61L
1,524 Elo+
Solo
Team Averages
Level 91
1,512 SR
1,465 Elo+

VS

Team Averages
Level 111
1,411 SR
1,453 Elo+
Zeus
Zeus
Erick_T_Cartman
Zeus
Level 82
God Stats
3W - 7L
1,184 SR
Queue Stats
16W - 16L
1,296 Elo+
Solo
Vamana
Vamana
IvanShark_741
Vamana
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 71L
1,501 Elo+
Solo
Artemis
Artemis
SupermanRyan115
Artemis
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
328W - 300L
1,455 Elo+
Solo
Bacchus
Bacchus
o Irusu
Bacchus
Level 95
God Stats
4W - 2L
1,321 SR
Queue Stats
373W - 384L
1,516 Elo+
Solo
Kuzenbo
Kuzenbo
orny-1989
Kuzenbo
Level 154
God Stats
18W - 19L
1,550 SR
Queue Stats
135W - 134L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alabisi27
Jing Wei
13
1 / 0 / 0
7,063
589
3,395
7,093
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
KunHUN97
Olorun
9
0 / 5 / 2
5,405
450
2,133
6,644
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
QE11A
Bastet
8
2 / 5 / 0
5,437
453
2,197
7,046
2,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 1
5,903
492
4,304
7,722
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
10
2 / 1 / 1
5,959
497
5,549
6,799
2,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 1
7,398
617
3,815
4,523
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 1 / 1
6,513
543
3,802
6,409
3,778
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 0 / 2
6,332
528
4,725
6,706
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
o Irusu
Bacchus
11
4 / 2 / 3
6,914
576
4,916
5,696
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
orny-1989
Kuzenbo
10
1 / 0 / 6
6,293
524
3,620
7,556
7,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
13
13
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Alabisi27
Jing Wei
1
0
0
1
W
5
2
1
2.75
W
0
1
1
0.5
L
Olorun
KunHUN97
Olorun
0
5
2
0.2
L
Bastet
QE11A
Bastet
2
5
0
0.4
W
3
0
2
4
W
Bacchus
o Irusu
Bacchus
4
2
3
2.75
W
Kuzenbo
orny-1989
Kuzenbo
1
0
6
4
L
0
2
1
0.25
L
Serqet
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,578
Damage
20,878
35,304
Taken
30,890
11,147
Mitigated
16,594
9,960
Healing
9,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Alabisi27
Jing Wei
3,395
2,017
0
3,987
7,093
2,141
0
1,420
5,673
0
45,328
W
3,815
67
0
1,208
4,523
1,363
550
1,365
3,058
41,492
0
W
3,802
1,351
0
1,444
6,409
3,778
128
0
6,409
4,480
36,609
L
Olorun
KunHUN97
Olorun
2,133
579
0
741
6,644
2,141
0
4,380
2,096
22,504
0
L
Bastet
QE11A
Bastet
2,197
494
0
1,197
7,046
2,461
0
1,950
5,038
0
22,947
W
4,725
1,999
0
2,297
6,706
1,568
0
0
6,592
0
31,559
W
Bacchus
o Irusu
Bacchus
4,916
573
0
2,260
5,696
2,883
0
135
5,538
30,778
0
W
Kuzenbo
orny-1989
Kuzenbo
3,620
1,546
167
2,401
7,556
7,002
28
633
6,923
15,604
0
L
4,304
1,241
0
2,685
7,722
2,071
0
1,584
6,138
0
41,876
L
Serqet
5,549
1,108
0
1,350
6,799
2,333
0
3,139
3,620
0
13,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,767
Gold Earned
33,450
320
Minions Killed
340
0
Camps Cleared
0
1,052,180
Distance Traveled
1,079,271
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,063
589
118
10
0
213,265
2
W
Zeus
7,398
617
104
9
0
175,156
1
W
Vamana
6,513
543
82
7
0
200,044
3
L
Olorun
5,405
450
45
4
0
187,418
0
L
Bastet
5,437
453
37
3
0
212,180
0
W
Artemis
6,332
528
60
5
0
214,977
2
W
Bacchus
6,914
576
72
6
0
246,591
1
W
Kuzenbo
6,293
524
22
2
0
242,503
3
L
Hou Yi
5,903
492
93
8
0
186,841
4
L
Serqet
5,959
497
27
2
0
252,476
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role