Player Matchup

Nemesis
Nemesis
Diamond III
 
Nemesis
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
ADCorKillMe
Sobek
Gold IV
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 46L
1,483 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
AceDuke
Heimdallr
Diamond IV
Level 142
God Stats
6W - 8L
1,550 SR
Queue Stats
80W - 69L
2,068 MMR
Solo
Poseidon
Poseidon
Platinum IV
ELCHIPOTLES
Poseidon
Platinum IV
Level 148
God Stats
1W - 2L
1,432 SR
Queue Stats
58W - 56L
1,660 MMR
Solo
Set
Set
Gold III
Tike22
Set
Gold III
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
232W - 219L
1,529 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,496 SR
1,648 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,399 SR
1,784 MMR
Hercules
Hercules
Gold V
ArielVII
Hercules
Gold V
Level 159
God Stats
13W - 20L
1,091 SR
Queue Stats
510W - 510L
1,431 MMR
Solo
Achilles
Achilles
Gold I
Bonez980
Achilles
Gold I
Level 76
God Stats
1W - 6L
1,420 SR
Queue Stats
205W - 183L
1,728 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
Pandalize
Morgan Le Fay
Diamond IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 87L
2,147 MMR
Party 1
Charybdis
Charybdis
Gold II
TyPkm
Charybdis
Gold II
Level 151
God Stats
8W - 11L
1,292 SR
Queue Stats
78W - 76L
1,646 MMR
Solo
Ratatoskr
Ratatoskr
Platinum II
llReignll
Ratatoskr
Platinum II
Level 153
God Stats
81W - 71L
1,691 SR
Queue Stats
202W - 194L
1,966 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
13 / 3 / 9
17,359
643
29,680
24,631
20,176
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
0 / 5 / 17
14,230
527
7,667
27,446
36,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
AceDuke
Heimdallr
20
6 / 4 / 12
17,226
638
25,326
18,247
8,677
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
ELCHIPOTLES
Poseidon
20
8 / 5 / 6
16,103
596
15,666
10,662
4,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Set
Tike22
Set
20
6 / 6 / 7
16,483
610
10,886
20,116
16,136
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
MulanSerqetChronosBastet

VS

Bans
LokiPersephoneBellonaThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArielVII
Hercules
18
3 / 6 / 7
11,136
412
10,761
29,275
25,752
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Bonez980
Achilles
20
9 / 5 / 5
14,668
543
19,366
24,665
36,317
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Pandalize
Morgan Le Fay
20
1 / 9 / 8
12,871
477
15,333
18,183
6,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
TyPkm
Charybdis
20
6 / 7 / 3
13,599
504
11,229
19,476
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ratatoskr
llReignll
Ratatoskr
20
4 / 6 / 9
13,534
501
14,256
20,139
6,405
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
55
33
Kills
23
23
Deaths
33
51
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
13
3
9
5.83
W
0
5
17
1.7
W
Heimdallr
AceDuke
Heimdallr
6
4
12
3
L
Hercules
ArielVII
Hercules
3
6
7
1.08
L
Achilles
Bonez980
Achilles
9
5
5
2.3
W
Poseidon
ELCHIPOTLES
Poseidon
8
5
6
2.2
L
Morgan Le Fay
Pandalize
Morgan Le Fay
1
9
8
0.56
W
Set
Tike22
Set
6
6
7
1.58
L
Charybdis
TyPkm
Charybdis
6
7
3
1.07
L
Ratatoskr
llReignll
Ratatoskr
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,225
Damage
70,945
101,102
Taken
111,738
85,434
Mitigated
78,936
30,138
Healing
24,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
29,680
19,529
0
4,475
24,631
20,176
5,700
5,870
18,761
0
153,034
W
7,667
605
469
8,279
27,446
36,158
868
5,670
21,776
29,606
1,511
W
Heimdallr
AceDuke
Heimdallr
25,326
16,681
0
9,115
18,247
8,677
3,852
1,696
16,551
0
170,846
L
Hercules
ArielVII
Hercules
10,761
3,017
0
6,775
29,275
25,752
0
5,752
23,267
0
50,812
L
Achilles
Bonez980
Achilles
19,366
6,314
0
5,298
24,665
36,317
0
7,008
17,352
0
93,883
W
Poseidon
ELCHIPOTLES
Poseidon
15,666
1,783
0
2,289
10,662
4,287
6,516
1,516
9,146
123,251
0
L
Morgan Le Fay
Pandalize
Morgan Le Fay
15,333
1,196
137
2,164
18,183
6,166
30
3,405
14,656
117,869
0
W
Set
Tike22
Set
10,886
4,862
0
5,511
20,116
16,136
2,087
1,141
18,975
0
100,240
L
Charybdis
TyPkm
Charybdis
11,229
4,577
0
6,287
19,476
4,296
1,638
1,591
17,839
0
95,322
L
Ratatoskr
llReignll
Ratatoskr
14,256
3,066
0
4,102
20,139
6,405
0
4,186
15,845
0
93,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,401
Gold Earned
65,808
822
Minions Killed
720
0
Camps Cleared
0
2,765,129
Distance Traveled
2,608,174
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
17,359
643
178
7
0
602,701
6
W
Sobek
14,230
527
36
1
0
570,401
4
W
Heimdallr
17,226
638
232
9
0
538,078
6
L
Hercules
11,136
412
61
2
0
563,743
2
L
Achilles
14,668
543
157
6
0
557,929
7
W
Poseidon
16,103
596
206
8
0
517,448
4
L
Morgan Le Fay
12,871
477
196
7
0
439,854
5
W
Set
16,483
610
170
6
0
536,501
4
L
Charybdis
13,599
504
162
6
0
470,278
13
L
Ratatoskr
13,534
501
144
5
0
576,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role