Player Matchup

Ullr
Ullr
Diamond IV
 
Ullr
Diamond IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond IV
Juanpa1000
Anhur
Diamond IV
Level 159
God Stats
6W - 14L
1,456 SR
Queue Stats
311W - 296L
2,170 MMR
Solo
Ne Zha
Ne Zha
Diamond III
art-s95
Ne Zha
Diamond III
Level 125
God Stats
381W - 332L
1,632 SR
Queue Stats
423W - 405L
2,284 MMR
Solo
Mercury
Mercury
Diamond I
steadyturtle
Mercury
Diamond I
Level 79
God Stats
90W - 44L
1,735 SR
Queue Stats
332W - 327L
2,419 MMR
Solo
Janus
Janus
Diamond IV
tantor99
Janus
Diamond IV
Level 157
God Stats
70W - 77L
1,699 SR
Queue Stats
1,110W - 1,123L
2,173 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 118
1,604 SR
2,109 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 84
1,660 SR
2,090 MMR
Thoth
Thoth
Diamond II
 
Thoth
Diamond II
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Platinum I
Diffseinvater
Cernunnos
Platinum I
Level 68
God Stats
12W - 7L
1,673 SR
Queue Stats
478W - 472L
2,055 MMR
Solo
Nemesis
Nemesis
Diamond I
Jоhnstone
Nemesis
Diamond I
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 42L
2,486 MMR
Solo
Geb
Geb
Diamond III
Lionel Meshy
Geb
Diamond III
Level 46
God Stats
3W - 3L
1,804 SR
Queue Stats
95W - 85L
2,253 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
XRKYY
Sun Wukong
Diamond IV
Level 89
God Stats
5W - 2L
1,825 SR
Queue Stats
220W - 208L
2,155 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
3 / 10 / 3
10,537
479
13,261
20,413
4,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
17
1 / 8 / 5
11,077
504
15,156
21,611
4,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
art-s95
Ne Zha
19
1 / 3 / 1
12,118
551
11,944
23,089
15,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mercury
steadyturtle
Mercury
20
4 / 5 / 2
12,713
578
6,321
16,824
6,563
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
tantor99
Janus
10
2 / 7 / 3
8,620
392
5,350
9,547
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
BastetMedusaAthena

VS

Bans
FenrirPersephoneBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
8 / 1 / 10
13,836
629
18,560
13,568
5,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Diffseinvater
Cernunnos
20
5 / 2 / 2
13,536
615
12,787
20,452
7,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
Jоhnstone
Nemesis
20
15 / 3 / 8
14,897
677
25,880
18,998
16,060
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 5 / 15
11,881
540
7,835
19,756
22,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
XRKYY
Sun Wukong
20
2 / 0 / 1
13,956
634
8,476
21,401
19,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
11
Kills
33
33
Deaths
11
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
10
3
0.45
W
Thoth
 
Thoth
8
1
10
13
W
Cernunnos
Diffseinvater
Cernunnos
5
2
2
3
L
Anhur
1
8
5
0.44
W
Nemesis
Jоhnstone
Nemesis
15
3
8
6.33
W
3
5
15
2.1
W
Sun Wukong
XRKYY
Sun Wukong
2
0
1
2.5
L
Ne Zha
art-s95
Ne Zha
1
3
1
0.5
L
Mercury
steadyturtle
Mercury
4
5
2
1
L
Janus
tantor99
Janus
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,032
Damage
73,538
91,484
Taken
94,175
34,267
Mitigated
69,599
16,201
Healing
33,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
13,261
5,387
0
1,214
20,413
4,919
0
7,957
12,456
0
64,477
W
Thoth
 
Thoth
18,560
257
0
3,994
13,568
5,304
448
2,897
10,448
95,475
0
W
Cernunnos
Diffseinvater
Cernunnos
12,787
5,192
0
9,774
20,452
7,015
2,967
181
20,271
0
123,091
L
Anhur
15,156
7,732
0
6,303
21,611
4,643
637
6,033
15,578
0
80,584
W
Nemesis
Jоhnstone
Nemesis
25,880
13,802
0
3,895
18,998
16,060
8,212
1,192
17,616
0
128,213
W
7,835
1,204
0
3,717
19,756
22,088
226
928
18,724
19,435
0
W
Sun Wukong
XRKYY
Sun Wukong
8,476
1,315
0
12,601
21,401
19,132
1,231
60
19,991
0
120,895
L
Ne Zha
art-s95
Ne Zha
11,944
2,786
0
7,717
23,089
15,980
1,074
2,700
20,389
0
83,223
L
Mercury
steadyturtle
Mercury
6,321
1,820
0
627
16,824
6,563
5,994
2,786
14,038
0
108,579
L
Janus
tantor99
Janus
5,350
340
0
340
9,547
2,162
0
6,919
2,628
26,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,065
Gold Earned
68,106
638
Minions Killed
707
0
Camps Cleared
0
2,048,390
Distance Traveled
2,297,620
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,537
479
96
4
0
380,686
5
W
Thoth
13,836
629
151
7
0
449,728
1
W
Cernunnos
13,536
615
175
8
0
397,541
6
L
Anhur
11,077
504
142
6
0
364,538
2
W
Nemesis
14,897
677
159
7
0
515,241
1
W
Geb
11,881
540
6
0
0
443,386
5
W
Sun Wukong
13,956
634
216
10
0
491,724
5
L
Ne Zha
12,118
551
158
7
0
417,189
3
L
Mercury
12,713
578
187
9
0
516,397
0
L
Janus
8,620
392
55
3
0
369,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role