Player Matchup

Sun Wukong
Sun Wukong
Harvester666
Sun Wukong
Level 41
God Stats
6W - 8L
1,504 SR
Queue Stats
31W - 56L
1,355 Elo+
Party 1
Heimdallr
Heimdallr
ManoMaconhon
Heimdallr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,407 Elo+
Solo
Freya
Freya
NATAWS9
Freya
Level 121
God Stats
85W - 67L
1,575 SR
Queue Stats
122W - 109L
1,503 Elo+
Solo
Persephone
Persephone
Promettheuss
Persephone
Level 47
God Stats
11W - 12L
1,502 SR
Queue Stats
39W - 75L
1,322 Elo+
Party 1
Geb
Geb
thorsigal
Geb
Level 99
God Stats
0W - 1L
1,641 SR
Queue Stats
48W - 50L
1,500 Elo+
Solo
Team Averages
Level 78
1,544 SR
1,417 Elo+

VS

Team Averages
Level 108
1,498 SR
1,427 Elo+
Nu Wa
Nu Wa
BiddiBiscuit
Nu Wa
Level 107
God Stats
6W - 6L
1,455 SR
Queue Stats
126W - 137L
1,437 Elo+
Solo
Jormungandr
Jormungandr
Grendelarch
Jormungandr
Level 67
God Stats
4W - 6L
1,214 SR
Queue Stats
66W - 77L
1,420 Elo+
Solo
Medusa
Medusa
Jerm93
Medusa
Level 140
God Stats
3W - 0L
1,830 SR
Queue Stats
132W - 132L
1,361 Elo+
Solo
Bacchus
Bacchus
MadAbdul
Bacchus
Level 159
God Stats
4W - 2L
1,455 SR
Queue Stats
211W - 236L
1,438 Elo+
Solo
Loki
Loki
Shiinoda
Loki
Level 67
God Stats
3W - 2L
1,536 SR
Queue Stats
69W - 35L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Harvester666
Sun Wukong
13
2 / 3 / 1
8,229
549
6,824
14,430
6,633
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
ManoMaconhon
Heimdallr
11
1 / 6 / 3
7,333
489
4,858
10,675
2,293
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Freya
NATAWS9
Freya
13
3 / 7 / 1
7,801
520
9,738
13,678
4,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
Promettheuss
Persephone
10
1 / 8 / 0
7,053
470
5,899
10,152
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 3 / 1
5,796
386
2,401
8,383
2,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 8
9,501
633
10,973
7,026
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Grendelarch
Jormungandr
16
2 / 2 / 6
9,502
633
8,245
9,210
9,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Jerm93
Medusa
15
7 / 2 / 8
9,849
657
8,316
9,527
3,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
MadAbdul
Bacchus
13
6 / 1 / 6
9,245
616
7,982
12,864
11,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
16
6 / 0 / 4
9,467
631
5,772
10,502
3,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
7
Kills
27
27
Deaths
7
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
6
2
8
5
W
Jormungandr
Grendelarch
Jormungandr
2
2
6
2.5
L
Sun Wukong
Harvester666
Sun Wukong
2
3
1
0.83
W
Medusa
Jerm93
Medusa
7
2
8
5.5
W
Bacchus
MadAbdul
Bacchus
6
1
6
9
L
Heimdallr
ManoMaconhon
Heimdallr
1
6
3
0.42
L
Freya
NATAWS9
Freya
3
7
1
0.5
L
Persephone
Promettheuss
Persephone
1
8
0
0.13
W
Loki
6
0
4
8
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,720
Damage
41,288
57,318
Taken
49,129
17,324
Mitigated
30,163
13,606
Healing
15,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,973
1,460
0
1,934
7,026
2,447
999
4,352
2,231
59,528
0
W
Jormungandr
Grendelarch
Jormungandr
8,245
3,117
0
1,150
9,210
9,473
0
2,270
6,535
56,951
0
L
Sun Wukong
Harvester666
Sun Wukong
6,824
2,178
0
4,032
14,430
6,633
20
10,333
3,881
0
48,993
W
Medusa
Jerm93
Medusa
8,316
4,603
0
2,353
9,527
3,336
2,519
3,136
6,391
0
63,961
W
Bacchus
MadAbdul
Bacchus
7,982
1,071
1,862
2,820
12,864
11,501
29
3,905
8,877
28,412
6,508
L
Heimdallr
ManoMaconhon
Heimdallr
4,858
2,498
0
2,048
10,675
2,293
36
3,027
7,454
0
31,938
L
Freya
NATAWS9
Freya
9,738
3,165
0
4,943
13,678
4,315
0
5,949
7,577
38,970
7,770
L
Persephone
Promettheuss
Persephone
5,899
646
0
729
10,152
1,645
0
3,455
6,489
28,527
0
W
Loki
5,772
1,745
0
5,667
10,502
3,406
890
3,151
7,011
0
62,126
L
2,401
915
650
1,204
8,383
2,438
0
3,121
5,086
10,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,212
Gold Earned
47,564
314
Minions Killed
501
0
Camps Cleared
0
1,283,100
Distance Traveled
1,552,589
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,501
633
109
7
0
273,013
4
W
Jormungandr
9,502
633
118
8
0
282,046
4
L
Sun Wukong
8,229
549
99
7
0
299,327
5
W
Medusa
9,849
657
117
8
0
312,992
5
W
Bacchus
9,245
616
45
3
0
338,150
5
L
Heimdallr
7,333
489
63
4
0
256,820
3
L
Freya
7,801
520
78
5
0
287,692
1
L
Persephone
7,053
470
61
4
0
264,803
0
W
Loki
9,467
631
112
7
0
346,388
3
L
Geb
5,796
386
13
1
0
174,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role