Player Matchup

Horus
Horus
Aundaman
Horus
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,500 Elo+
Party 1
Chiron
Chiron
BigTazz66
Chiron
Level 159
God Stats
21W - 26L
1,338 SR
Queue Stats
853W - 892L
1,428 Elo+
Solo
Amaterasu
Amaterasu
KunzDawg
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,302 Elo+
Solo
Medusa
Medusa
SlendyHaru
Medusa
Level 62
God Stats
1W - 2L
1,584 SR
Queue Stats
23W - 23L
1,387 Elo+
Party 1
Freya
Freya
kokkelikaisa
Freya
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
212W - 253L
1,382 Elo+
Solo
Team Averages
Level 64
1,484 SR
1,400 Elo+

VS

Team Averages
Level 27
1,524 SR
1,414 Elo+
Awilix
Awilix
Horijima_Dasashi
Awilix
Level 52
God Stats
2W - 2L
1,543 SR
Queue Stats
50W - 68L
1,293 Elo+
Solo
Ah Puch
Ah Puch
NonaCemion
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,469 Elo+
Solo
Susano
Susano
SilentKilla727
Susano
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,399 Elo+
Solo
Nox
Nox
TheAntGamerr
Nox
Level 21
God Stats
2W - 0L
1,782 SR
Queue Stats
52W - 60L
1,501 Elo+
Solo
Sylvanus
Sylvanus
datable_square
Sylvanus
Level 28
God Stats
2W - 1L
1,297 SR
Queue Stats
198W - 202L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aundaman
Horus
19
6 / 8 / 19
12,950
648
10,404
41,822
25,911
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
BigTazz66
Chiron
20
4 / 2 / 15
13,343
667
14,938
12,165
4,997
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
KunzDawg
Amaterasu
18
3 / 5 / 19
12,375
619
13,029
28,025
31,981
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
SlendyHaru
Medusa
20
5 / 7 / 16
13,060
653
17,741
22,596
8,413
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
7 / 5 / 13
13,754
688
26,330
22,088
8,427
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 11
13,517
676
14,364
18,704
9,367
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
NonaCemion
Ah Puch
20
8 / 3 / 12
13,894
695
25,866
12,526
6,889
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
7 / 7 / 12
13,222
661
23,613
23,347
16,261
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 5 / 16
13,898
695
24,943
20,826
11,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
20
1 / 4 / 16
13,530
677
13,958
25,981
45,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
94
25
Kills
27
27
Deaths
25
82
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Horus
Aundaman
Horus
6
8
19
1.94
L
Chiron
BigTazz66
Chiron
4
2
15
5.75
W
6
6
11
1.92
L
Amaterasu
KunzDawg
Amaterasu
3
5
19
2.5
W
Ah Puch
NonaCemion
Ah Puch
8
3
12
4.67
W
7
7
12
1.86
L
Medusa
SlendyHaru
Medusa
5
7
16
1.86
W
5
5
16
2.6
W
Sylvanus
1
4
16
2.25
L
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,442
Damage
102,744
126,696
Taken
101,384
79,729
Mitigated
90,201
59,018
Healing
34,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Aundaman
Horus
10,404
4,830
5,920
14,644
41,822
25,911
1,065
21,601
20,221
0
18,340
L
Chiron
BigTazz66
Chiron
14,938
2,735
3,355
4,043
12,165
4,997
622
6,301
5,864
0
39,633
W
14,364
4,419
1,326
3,189
18,704
9,367
1,410
5,463
13,241
0
33,537
L
Amaterasu
KunzDawg
Amaterasu
13,029
3,268
1,936
8,173
28,025
31,981
220
11,092
16,933
0
23,732
W
Ah Puch
NonaCemion
Ah Puch
25,866
1,564
1,101
1,482
12,526
6,889
469
2,914
9,612
48,386
0
W
23,613
2,663
1,883
2,548
23,347
16,261
1,289
5,917
17,430
0
41,578
L
Medusa
SlendyHaru
Medusa
17,741
6,822
1,738
4,734
22,596
8,413
2,384
14,279
8,317
0
39,171
W
24,943
1,214
3,329
6,114
20,826
11,691
1,520
5,961
14,865
54,326
0
W
Sylvanus
13,958
3,621
5,431
8,409
25,981
45,993
411
6,075
19,906
33,927
0
L
26,330
9,540
4,203
10,272
22,088
8,427
967
11,494
10,594
53,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,482
Gold Earned
68,061
273
Minions Killed
198
0
Camps Cleared
0
1,663,938
Distance Traveled
1,669,408
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,950
648
12
1
0
317,079
8
L
Chiron
13,343
667
93
5
0
330,037
0
W
Awilix
13,517
676
33
2
0
376,292
2
L
Amaterasu
12,375
619
18
1
0
348,183
0
W
Ah Puch
13,894
695
50
3
0
362,075
0
W
Susano
13,222
661
26
1
0
344,485
2
L
Medusa
13,060
653
63
3
0
322,732
1
W
Nox
13,898
695
56
3
0
350,915
2
W
Sylvanus
13,530
677
33
2
0
235,641
1
L
Freya
13,754
688
87
4
0
345,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role