Player Matchup

Sol
Sol
Darth1Revan
Sol
Level 49
God Stats
109W - 132L
1,409 SR
Queue Stats
376W - 538L
1,369 Elo+
Party 1
Xbalanque
Xbalanque
DarthJaeger
Xbalanque
Level 55
God Stats
4W - 4L
1,640 SR
Queue Stats
114W - 183L
1,369 Elo+
Party 1
Guan Yu
Guan Yu
GeorgeWKoosh928
Guan Yu
Level 124
God Stats
3W - 2L
1,694 SR
Queue Stats
285W - 256L
1,480 Elo+
Party 3
Cabrakan
Cabrakan
PraiseArmata
Cabrakan
Level 57
God Stats
29W - 42L
1,507 SR
Queue Stats
234W - 350L
1,320 Elo+
Party 1
Bakasura
Bakasura
rlley1
Bakasura
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
266W - 258L
1,526 Elo+
Party 3
Team Averages
Level 89
1,550 SR
1,413 Elo+

VS

Team Averages
Level 57
1,490 SR
1,435 Elo+
He Bo
He Bo
BounciestMocha0
He Bo
Level 90
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 29L
1,511 Elo+
Party 2
Artemis
Artemis
NameChanged3001
Artemis
Level 29
God Stats
3W - 2L
1,676 SR
Queue Stats
23W - 19L
1,499 Elo+
Party 2
Kuzenbo
Kuzenbo
ONEFORU194ME
Kuzenbo
Level 47
God Stats
2W - 0L
1,618 SR
Queue Stats
187W - 199L
1,338 Elo+
Solo
Shiva
Shiva
SmokingWithPanda
Shiva
Level 86
God Stats
19W - 16L
1,436 SR
Queue Stats
42W - 37L
1,425 Elo+
Party 2
Da Ji
Da Ji
yaboiglizzy
Da Ji
Level 32
God Stats
1W - 0L
1,219 SR
Queue Stats
33W - 30L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,311
562
3,560
6,600
2,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xbalanque
DarthJaeger
Xbalanque
9
0 / 6 / 1
5,951
458
4,009
7,153
1,938
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 2 / 3
7,734
595
5,015
12,958
8,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
PraiseArmata
Cabrakan
9
1 / 6 / 0
5,892
453
3,372
7,989
3,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
rlley1
Bakasura
14
6 / 4 / 0
8,240
634
6,456
10,460
4,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 3
6,745
519
5,370
5,541
1,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
10 / 1 / 2
7,366
567
8,720
5,082
1,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
ONEFORU194ME
Kuzenbo
10
1 / 0 / 11
6,840
526
4,034
8,600
6,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 3 / 1
7,594
584
10,312
10,629
6,904
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 3 / 3
7,511
578
5,397
8,631
2,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
10
Kills
22
22
Deaths
10
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
L
1
4
3
0.63
L
Xbalanque
DarthJaeger
Xbalanque
0
6
1
0.08
L
2
2
3
1.75
W
10
1
2
11
W
Kuzenbo
ONEFORU194ME
Kuzenbo
1
0
11
6.5
L
Cabrakan
PraiseArmata
Cabrakan
1
6
0
0.17
W
3
3
1
1.17
L
Bakasura
rlley1
Bakasura
6
4
0
1.5
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,412
Damage
33,833
45,160
Taken
38,483
20,934
Mitigated
19,665
10,989
Healing
5,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,370
0
0
857
5,541
1,525
0
1,823
3,320
36,308
0
L
3,560
605
65
2,487
6,600
2,322
3,596
3,053
3,547
36,825
3,332
L
Xbalanque
DarthJaeger
Xbalanque
4,009
1,832
111
748
7,153
1,938
1,043
2,094
5,059
0
24,080
L
5,015
774
391
5,088
12,958
8,650
380
2,680
10,278
0
42,364
W
8,720
4,531
0
0
5,082
1,430
456
1,045
3,963
0
36,725
W
Kuzenbo
ONEFORU194ME
Kuzenbo
4,034
1,592
0
2,940
8,600
6,834
0
2,042
5,934
17,397
0
L
Cabrakan
PraiseArmata
Cabrakan
3,372
593
0
500
7,989
3,896
285
1,814
6,175
15,255
0
W
10,312
1,489
0
1,307
10,629
6,904
748
272
9,713
6,562
40,748
L
Bakasura
rlley1
Bakasura
6,456
4,276
0
1,599
10,460
4,128
0
1,587
8,873
0
48,630
W
5,397
998
0
0
8,631
2,972
0
1,317
6,944
0
34,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,128
Gold Earned
36,056
378
Minions Killed
285
0
Camps Cleared
0
1,177,405
Distance Traveled
1,251,387
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,745
519
56
4
0
247,775
2
L
Sol
7,311
562
76
6
0
227,249
1
L
Xbalanque
5,951
458
51
4
0
206,940
0
L
Guan Yu
7,734
595
109
8
0
277,138
1
W
Artemis
7,366
567
52
4
0
232,464
2
W
Kuzenbo
6,840
526
34
3
0
269,866
3
L
Cabrakan
5,892
453
33
3
0
217,884
0
W
Shiva
7,594
584
82
6
0
228,495
1
L
Bakasura
8,240
634
109
8
0
248,194
1
W
Da Ji
7,511
578
61
5
0
272,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role