Player Matchup

Jormungandr
Jormungandr
Gold IV
All Dilligence
Jormungandr
Gold IV
Level 124
God Stats
11W - 4L
1,500 SR
Queue Stats
532W - 528L
1,231 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Blackstar72a
Gilgamesh
Gold V
Level 146
God Stats
2W - 1L
1,631 SR
Queue Stats
109W - 103L
1,326 MMR
Solo
Sylvanus
Sylvanus
Silver II
BoltonAndyy
Sylvanus
Silver II
Level 144
God Stats
2W - 4L
1,311 SR
Queue Stats
52W - 50L
1,441 MMR
Solo
Poseidon
Poseidon
Gold III
LaSaumure77
Poseidon
Gold III
Level 137
God Stats
6W - 6L
1,532 SR
Queue Stats
46W - 39L
1,418 MMR
Solo
Neith
Neith
Silver I
STRAWBERYBROOKS
Neith
Silver I
Level 129
God Stats
35W - 42L
1,300 SR
Queue Stats
348W - 351L
1,171 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,455 SR
1,317 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,496 SR
1,318 MMR
Scylla
Scylla
Silver III
Erenkaiser
Scylla
Silver III
Level 107
God Stats
1W - 4L
1,286 SR
Queue Stats
135W - 149L
1,251 MMR
Solo
Hou Yi
Hou Yi
Gold III
KIRITO3_3
Hou Yi
Gold III
Level 129
God Stats
44W - 35L
1,619 SR
Queue Stats
66W - 64L
1,618 MMR
Party 1
Izanami
Izanami
Silver I
Monkey_D_Beyt
Izanami
Silver I
Level 108
God Stats
32W - 26L
1,509 SR
Queue Stats
148W - 159L
1,196 MMR
Solo
Fenrir
Fenrir
Silver I
SkelatorP
Fenrir
Silver I
Level 116
God Stats
67W - 60L
1,497 SR
Queue Stats
166W - 178L
1,224 MMR
Solo
Ymir
Ymir
Silver I
amirrezabh
Ymir
Silver I
Level 105
God Stats
38W - 47L
1,566 SR
Queue Stats
61W - 74L
1,301 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
All Dilligence
Jormungandr
16
4 / 0 / 0
9,789
653
6,573
5,089
5,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Blackstar72a
Gilgamesh
14
3 / 1 / 3
8,014
534
5,285
9,500
6,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
BoltonAndyy
Sylvanus
13
4 / 1 / 4
7,942
529
4,891
6,596
3,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
LaSaumure77
Poseidon
16
5 / 1 / 4
9,473
632
9,165
5,904
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 5
7,936
529
5,685
6,887
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
KaliArachnePersephoneBastet

VS

Bans
LokiHadesMedusaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Erenkaiser
Scylla
13
1 / 2 / 3
7,269
485
3,680
5,488
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
KIRITO3_3
Hou Yi
11
3 / 4 / 2
7,145
476
6,537
8,941
2,946
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
13
0 / 4 / 0
6,991
466
2,517
8,354
3,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
SkelatorP
Fenrir
8
2 / 3 / 1
5,884
392
2,542
5,952
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
0 / 4 / 5
6,186
412
2,106
13,393
10,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
17
Kills
6
6
Deaths
17
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
All Dilligence
Jormungandr
4
0
0
4
W
Gilgamesh
Blackstar72a
Gilgamesh
3
1
3
4.5
W
Sylvanus
BoltonAndyy
Sylvanus
4
1
4
6
L
Scylla
Erenkaiser
Scylla
1
2
3
1.25
L
Hou Yi
KIRITO3_3
Hou Yi
3
4
2
1
W
Poseidon
LaSaumure77
Poseidon
5
1
4
7
L
Izanami
0
4
0
0
W
1
3
5
1.17
L
Fenrir
SkelatorP
Fenrir
2
3
1
0.83
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,599
Damage
17,382
33,976
Taken
42,128
19,230
Mitigated
21,171
11,075
Healing
8,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
All Dilligence
Jormungandr
6,573
2,189
0
1,000
5,089
5,631
614
0
4,715
64,325
0
W
Gilgamesh
Blackstar72a
Gilgamesh
5,285
1,858
0
2,992
9,500
6,435
0
1,167
8,293
0
55,301
W
Sylvanus
BoltonAndyy
Sylvanus
4,891
1,563
930
2,618
6,596
3,670
286
3,192
3,090
14,375
0
L
Scylla
Erenkaiser
Scylla
3,680
552
0
1,162
5,488
1,922
0
2,566
2,922
46,981
0
L
Hou Yi
KIRITO3_3
Hou Yi
6,537
3,474
0
1,247
8,941
2,946
0
4,029
4,912
0
41,436
W
Poseidon
LaSaumure77
Poseidon
9,165
1,250
0
1,773
5,904
1,815
540
766
4,918
81,121
0
L
Izanami
2,517
1,063
0
1,458
8,354
3,853
0
4,913
3,441
0
48,037
W
5,685
1,635
0
1,762
6,887
1,679
3,158
661
6,226
0
49,245
L
Fenrir
SkelatorP
Fenrir
2,542
620
0
2,083
5,952
1,941
0
2,894
3,058
0
17,380
L
2,106
110
374
2,623
13,393
10,509
0
6,227
7,166
15,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,154
Gold Earned
33,475
481
Minions Killed
334
0
Camps Cleared
0
1,429,168
Distance Traveled
1,231,027
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,789
653
135
9
0
271,386
2
W
Gilgamesh
8,014
534
84
6
0
293,698
2
W
Sylvanus
7,942
529
24
2
0
281,430
5
L
Scylla
7,269
485
93
6
0
289,852
4
L
Hou Yi
7,145
476
74
5
0
257,722
1
W
Poseidon
9,473
632
145
10
0
318,319
9
L
Izanami
6,991
466
99
7
0
237,741
2
W
Neith
7,936
529
93
6
0
264,335
3
L
Fenrir
5,884
392
43
3
0
165,927
3
L
Ymir
6,186
412
25
2
0
279,785
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role