Player Matchup

Anhur
Anhur
Cana2050
Anhur
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 64L
1,455 Elo+
Solo
The Morrigan
The Morrigan
Tematounnob404
The Morrigan
Level 29
God Stats
7W - 7L
1,500 SR
Queue Stats
794W - 824L
1,452 Elo+
Solo
Raijin
Raijin
kitty_kat312
Raijin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
ДевочкаСосочка
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,382 Elo+
Party 2
Eset
Eset
ЭтогоНикаНету
Eset
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 37L
1,500 Elo+
Party 2
Team Averages
Level 50
1,500 SR
1,458 Elo+

VS

Team Averages
Level 42
1,461 SR
1,502 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Its_Carloss30
Fenrir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 21L
1,537 Elo+
Solo
Chronos
Chronos
KingN01
Chronos
Level 28
God Stats
2W - 4L
1,294 SR
Queue Stats
42W - 51L
1,488 Elo+
Solo
Ah Puch
Ah Puch
WalleX6372
Ah Puch
Level 21
God Stats
2W - 1L
1,509 SR
Queue Stats
38W - 41L
1,485 Elo+
Solo
Raijin
Raijin
XBonnie UwU
Raijin
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cana2050
Anhur
16
6 / 5 / 1
9,251
841
9,240
10,269
4,432
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
Tematounnob404
The Morrigan
10
4 / 4 / 0
7,368
670
3,356
3,831
1,400
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
15
0 / 5 / 5
7,680
698
3,802
8,923
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 7 / 8
9,219
838
8,170
13,124
7,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 7 / 9
7,762
706
5,729
12,443
5,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
3 / 3 / 8
9,021
820
4,096
4,064
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
4 / 1 / 9
9,141
831
3,551
7,037
6,502
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
KingN01
Chronos
19
9 / 2 / 14
11,386
1,035
16,976
12,969
8,493
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
WalleX6372
Ah Puch
16
8 / 4 / 13
10,199
927
14,082
8,774
3,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Raijin
15
4 / 4 / 9
9,241
840
5,633
7,842
2,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
81
14
Kills
28
28
Deaths
14
23
Assists
53
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
3
3
8
2.33
L
Anhur
Cana2050
Anhur
6
5
1
1.3
W
4
1
9
8.5
W
Chronos
KingN01
Chronos
9
2
14
8
L
The Morrigan
Tematounnob404
The Morrigan
4
4
0
1
W
Ah Puch
WalleX6372
Ah Puch
8
4
13
3.63
W
Raijin
4
4
9
2.13
L
Raijin
0
5
5
0.5
L
4
7
8
1.14
L
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,297
Damage
44,338
48,590
Taken
40,686
21,765
Mitigated
22,099
9,605
Healing
13,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
4,096
1,485
53
230
4,064
1,343
1,034
2,574
1,274
9,615
0
L
Anhur
Cana2050
Anhur
9,240
3,671
241
1,478
10,269
4,432
263
8,255
1,883
0
22,593
W
3,551
467
706
1,887
7,037
6,502
1,098
2,783
4,075
0
6,075
W
Chronos
KingN01
Chronos
16,976
5,096
1,348
5,735
12,969
8,493
2,023
5,629
7,043
42,636
0
L
The Morrigan
Tematounnob404
The Morrigan
3,356
259
143
119
3,831
1,400
0
2,457
1,322
7,648
0
W
Ah Puch
WalleX6372
Ah Puch
14,082
535
372
1,678
8,774
3,128
228
6,344
2,227
25,440
0
W
Raijin
5,633
468
601
1,266
7,842
2,633
643
2,762
4,932
16,220
0
L
Raijin
3,802
519
330
903
8,923
3,181
0
7,480
1,387
16,118
0
L
8,170
311
427
2,313
13,124
7,743
0
11,009
1,951
16,581
0
L
5,729
355
1,026
2,625
12,443
5,009
0
10,959
1,260
12,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,280
Gold Earned
48,988
118
Minions Killed
125
0
Camps Cleared
0
791,182
Distance Traveled
1,038,539
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,021
820
20
2
0
195,925
0
L
Anhur
9,251
841
38
3
0
175,585
0
W
Fenrir
9,141
831
4
0
0
222,318
0
W
Chronos
11,386
1,035
44
4
0
235,899
1
L
The Morrigan
7,368
670
11
1
0
86,979
0
W
Ah Puch
10,199
927
28
3
0
193,088
0
W
Raijin
9,241
840
29
3
0
191,309
1
L
Raijin
7,680
698
36
3
0
166,967
0
L
Hades
9,219
838
20
2
0
188,870
0
L
Eset
7,762
706
13
1
0
172,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role