Player Matchup

Bacchus
Bacchus
CARNAGE0305
Bacchus
Level 107
God Stats
5W - 2L
1,734 SR
Queue Stats
181W - 205L
1,517 Elo+
Party 1
Charybdis
Charybdis
CARNAGEFLASH
Charybdis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 89L
1,475 Elo+
Party 1
Chang'e
Chang'e
Pheezzy
Chang'e
Level 157
God Stats
5W - 5L
1,500 SR
Queue Stats
530W - 519L
1,453 Elo+
Solo
Scylla
Scylla
TheEndofAllDays
Scylla
Level 146
God Stats
5W - 1L
1,528 SR
Queue Stats
179W - 167L
1,423 Elo+
Solo
Loki
Loki
croakster
Loki
Level 84
God Stats
8W - 4L
1,632 SR
Queue Stats
68W - 44L
1,681 Elo+
Solo
Team Averages
Level 130
1,579 SR
1,510 Elo+

VS

Team Averages
Level 127
1,500 SR
1,550 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Dark_Hipster_-
Atlas
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,475 Elo+
Solo
Nox
Nox
Kingtazz44
Nox
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 87L
1,410 Elo+
Solo
Bakasura
Bakasura
Thalln
Bakasura
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,918 Elo+
Solo
Tiamat
Tiamat
neji4152
Tiamat
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
270W - 370L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CARNAGE0305
Bacchus
9
1 / 0 / 5
4,247
849
1,860
2,542
2,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
CARNAGEFLASH
Charybdis
10
3 / 0 / 3
4,638
928
2,367
2,175
610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Pheezzy
Chang'e
10
0 / 0 / 5
4,331
866
1,886
2,516
695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

11
1 / 0 / 2
4,843
969
3,343
1,315
394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
9
6 / 0 / 1
5,122
1,024
4,391
2,697
942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 2 / 0
4,110
822
3,724
3,519
1,171
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 0
4,154
831
1,334
5,073
2,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 0
3,979
796
96
331
100
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Thalln
Bakasura
7
0 / 3 / 0
3,813
763
1,002
4,422
1,388
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
neji4152
Tiamat
8
0 / 4 / 0
3,899
780
1,402
3,921
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
11
Kills
0
0
Deaths
11
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
0
0
W
Bacchus
CARNAGE0305
Bacchus
1
0
5
3.5
W
Charybdis
CARNAGEFLASH
Charybdis
3
0
3
4.5
L
0
2
0
0
L
0
0
0
0
W
Chang'e
Pheezzy
Chang'e
0
0
5
2.5
L
Bakasura
Thalln
Bakasura
0
3
0
0
W
1
0
2
2
W
Loki
6
0
1
6.5
L
Tiamat
neji4152
Tiamat
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,847
Damage
7,558
11,245
Taken
17,266
4,653
Mitigated
6,792
3,941
Healing
2,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
3,724
1,532
0
1,041
3,519
1,171
0
1,651
1,868
0
12,688
W
Bacchus
CARNAGE0305
Bacchus
1,860
335
0
14
2,542
2,012
0
551
1,953
4,536
0
W
Charybdis
CARNAGEFLASH
Charybdis
2,367
914
0
942
2,175
610
0
432
1,691
0
8,613
L
1,334
345
0
88
5,073
2,334
0
2,725
2,228
7,742
0
L
96
0
0
156
331
100
0
0
331
5,260
0
W
Chang'e
Pheezzy
Chang'e
1,886
82
545
1,311
2,516
695
0
189
2,327
11,629
0
L
Bakasura
Thalln
Bakasura
1,002
834
0
777
4,422
1,388
0
793
3,595
0
3,561
W
3,343
386
0
480
1,315
394
0
992
175
15,226
0
W
Loki
4,391
1,478
0
649
2,697
942
0
413
2,174
0
9,215
L
Tiamat
neji4152
Tiamat
1,402
105
0
310
3,921
1,799
0
1,681
2,155
5,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,181
Gold Earned
19,955
91
Minions Killed
74
0
Camps Cleared
0
548,772
Distance Traveled
464,358
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,110
822
22
4
0
106,229
2
W
Bacchus
4,247
849
7
1
0
108,744
2
W
Charybdis
4,638
928
18
4
0
107,825
1
L
Atlas
4,154
831
12
2
0
114,158
3
L
Nox
3,979
796
16
3
0
67,403
2
W
Chang'e
4,331
866
26
5
0
107,524
0
L
Bakasura
3,813
763
12
2
0
87,847
0
W
Scylla
4,843
969
29
6
0
99,266
1
W
Loki
5,122
1,024
11
2
0
125,413
2
L
Tiamat
3,899
780
12
2
0
88,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role