Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Biffcakes
Ne Zha
Level 124
God Stats
0W - 1L
1,498 SR
Queue Stats
36W - 54L
1,454 Elo+
Party 2
Hou Yi
Hou Yi
ForSureRightOnDL
Hou Yi
Level 89
God Stats
11W - 8L
1,646 SR
Queue Stats
355W - 334L
1,485 Elo+
Solo
Osiris
Osiris
GodMastery101
Osiris
Level 29
God Stats
1W - 3L
1,388 SR
Queue Stats
37W - 57L
1,448 Elo+
Party 2
Atlas
Atlas
Inosuke886
Atlas
Level 60
God Stats
21W - 17L
1,177 SR
Queue Stats
546W - 555L
1,388 Elo+
Solo
Team Averages
Level 92
1,442 SR
1,455 Elo+

VS

Team Averages
Level 78
1,502 SR
1,440 Elo+
Anhur
Anhur
Dxnnis
Anhur
Level 85
God Stats
6W - 3L
1,436 SR
Queue Stats
77W - 83L
1,351 Elo+
Party 1
Ravana
Ravana
Silent---Touch
Ravana
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 100L
1,247 Elo+
Party 1
Cthulhu
Cthulhu
WafflesSupreme
Cthulhu
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
255W - 215L
1,601 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lilgod52
Morgan Le Fay
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 75L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
notepoh
Jormungandr
Level 36
God Stats
8W - 7L
1,577 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
3 / 1 / 0
8,368
644
3,470
5,333
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Biffcakes
Ne Zha
11
1 / 3 / 1
6,668
513
2,014
10,394
3,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
6 / 3 / 0
8,033
618
8,477
10,516
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 3 / 1
6,635
510
4,816
11,203
6,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
1
0 / 0 / 0
3,966
305
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dxnnis
Anhur
11
1 / 3 / 3
6,711
516
6,479
7,887
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 0 / 2
6,482
499
1,519
4,685
1,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 1 / 2
7,949
611
7,352
8,067
9,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
lilgod52
Morgan Le Fay
13
3 / 2 / 0
7,486
576
3,482
5,146
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
notepoh
Jormungandr
9
0 / 4 / 1
5,434
418
1,899
7,675
4,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
10
Kills
9
10
Deaths
10
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
1
0
3
L
Ne Zha
Biffcakes
Ne Zha
1
3
1
0.5
W
Anhur
Dxnnis
Anhur
1
3
3
0.83
L
6
3
0
2
L
0
3
1
0.17
L
Atlas
0
0
0
0
W
1
0
2
2
W
4
1
2
5
W
Morgan Le Fay
lilgod52
Morgan Le Fay
3
2
0
1.5
W
Jormungandr
notepoh
Jormungandr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,777
Damage
20,731
37,446
Taken
33,460
14,646
Mitigated
17,880
14,205
Healing
9,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,470
105
70
2,736
5,333
1,908
0
2,286
2,973
64,905
0
L
Ne Zha
Biffcakes
Ne Zha
2,014
275
156
2,785
10,394
3,068
62
2,410
7,946
0
35,113
W
Anhur
Dxnnis
Anhur
6,479
4,349
0
1,713
7,887
1,303
840
946
6,941
0
35,414
L
8,477
4,095
0
3,952
10,516
2,905
888
2,377
8,139
0
48,262
L
4,816
1,527
0
4,506
11,203
6,765
0
4,854
5,655
0
37,556
L
Atlas
0
0
0
0
0
0
0
0
0
0
0
W
1,519
76
0
2,761
4,685
1,152
150
293
4,392
0
29,530
W
7,352
429
147
2,671
8,067
9,069
64
407
7,660
45,347
0
W
Morgan Le Fay
lilgod52
Morgan Le Fay
3,482
239
0
614
5,146
1,482
165
2,334
2,812
44,045
0
W
Jormungandr
notepoh
Jormungandr
1,899
640
0
1,815
7,675
4,874
50
0
7,675
16,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,670
Gold Earned
34,062
371
Minions Killed
339
0
Camps Cleared
0
1,012,981
Distance Traveled
1,257,596
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,368
644
134
10
0
278,979
9
L
Ne Zha
6,668
513
70
5
0
268,714
5
W
Anhur
6,711
516
62
5
0
223,904
0
L
Hou Yi
8,033
618
91
7
0
208,664
2
L
Osiris
6,635
510
76
6
0
254,705
8
L
Atlas
3,966
305
0
0
0
1,919
0
W
Ravana
6,482
499
64
5
0
265,335
0
W
Cthulhu
7,949
611
102
8
0
236,696
4
W
Morgan Le Fay
7,486
576
81
6
0
275,959
7
W
Jormungandr
5,434
418
30
2
0
255,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role