Player Matchup

Olorun
Olorun
Dragons Shouts
Olorun
Level 91
God Stats
2W - 1L
1,446 SR
Queue Stats
78W - 79L
1,542 Elo+
Party 2
Thor
Thor
HeadlinePsycho
Thor
Level 108
God Stats
3W - 5L
1,408 SR
Queue Stats
70W - 72L
1,526 Elo+
Party 2
Cthulhu
Cthulhu
uki0211
Cthulhu
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
688W - 941L
1,471 Elo+
Solo
Team Averages
Level 85
1,451 SR
1,513 Elo+

VS

Team Averages
Level 67
1,500 SR
1,349 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Amburgrat
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 36L
1,300 Elo+
Party 1
Amaterasu
Amaterasu
Shaelynth
Amaterasu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
8,855
633
5,962
11,297
7,607
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 4 / 0
9,540
681
10,674
13,658
5,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
uki0211
Cthulhu
13
0 / 3 / 3
8,378
598
8,792
17,670
19,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 2 / 4
10,311
737
18,436
12,819
5,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Amburgrat
Baron Samedi
15
3 / 2 / 6
9,717
694
12,368
10,814
5,018
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
Shaelynth
Amaterasu
15
1 / 0 / 8
9,164
655
6,121
12,517
11,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
10
10
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
2
4
4
W
Baron Samedi
Amburgrat
Baron Samedi
3
2
6
3
L
1
3
3
0.83
L
3
4
0
0.75
W
Amaterasu
Shaelynth
Amaterasu
1
0
8
5
L
Cthulhu
uki0211
Cthulhu
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,428
Damage
36,925
42,625
Taken
36,150
32,374
Mitigated
21,771
10,617
Healing
16,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,436
6,193
0
4,271
12,819
5,182
2,337
5,181
7,296
0
55,769
W
Baron Samedi
Amburgrat
Baron Samedi
12,368
376
3,387
4,508
10,814
5,018
0
3,255
7,308
31,768
0
L
5,962
2,276
1,038
4,327
11,297
7,607
0
3,919
7,337
29,175
0
L
10,674
1,147
0
2,600
13,658
5,494
0
4,011
9,355
0
30,707
W
Amaterasu
Shaelynth
Amaterasu
6,121
1,639
0
4,449
12,517
11,571
383
5,513
6,622
0
13,734
L
Cthulhu
uki0211
Cthulhu
8,792
401
732
1,920
17,670
19,273
0
5,067
12,255
25,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,773
Gold Earned
29,192
136
Minions Killed
146
5
Camps Cleared
4
720,630
Distance Traveled
820,278
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,311
737
81
6
4
248,562
8
W
Baron Samedi
9,717
694
48
3
0
277,917
1
L
Olorun
8,855
633
51
4
3
209,821
3
L
Thor
9,540
681
47
3
2
244,607
1
W
Amaterasu
9,164
655
17
1
0
293,799
3
L
Cthulhu
8,378
598
38
3
0
266,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role