Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GrandFlounder34
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Pro_MLGSm4ck_d4t
Ymir
Level 22
God Stats
1W - 1L
1,769 SR
Queue Stats
1W - 2L
1,694 Elo+
Solo
Zhong Kui
Zhong Kui
kokkelikaisa
Zhong Kui
Level 24
God Stats
3W - 6L
1,500 SR
Queue Stats
212W - 253L
1,368 Elo+
Solo
Bakasura
Bakasura
melfin
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
wild-car140
Cu Chulainn
Level 114
God Stats
2W - 7L
1,109 SR
Queue Stats
475W - 526L
1,327 Elo+
Solo
Team Averages
Level 42
1,476 SR
1,478 Elo+

VS

Team Averages
Level 38
1,566 SR
1,429 Elo+
Ganesha
Ganesha
 
Ganesha
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
ADCOneTrick
Xbalanque
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 6L
1,402 Elo+
Party 1
Camazotz
Camazotz
BarryMcackinner
Camazotz
Level 27
God Stats
1W - 0L
1,828 SR
Queue Stats
38W - 19L
1,405 Elo+
Party 1
Bacchus
Bacchus
Masharrat_6732
Bacchus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,436 Elo+
Solo
Odin
Odin
SilentKilla727
Odin
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 37L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GrandFlounder34
Ah Muzen Cab
14
2 / 10 / 9
8,116
738
11,705
12,922
3,695
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
3 / 8 / 9
9,037
822
6,709
18,470
19,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
kokkelikaisa
Zhong Kui
18
6 / 7 / 6
10,611
965
12,352
15,734
7,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
melfin
Bakasura
14
3 / 9 / 4
8,203
746
3,489
13,962
4,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
wild-car140
Cu Chulainn
14
3 / 10 / 8
8,395
763
10,184
17,512
11,554
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 5 / 37
9,250
841
13,276
11,854
6,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
ADCOneTrick
Xbalanque
18
9 / 3 / 27
10,788
981
23,511
9,221
3,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Camazotz
20
28 / 3 / 12
12,422
1,129
26,839
21,696
10,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 4 / 21
8,938
813
4,900
17,052
12,578
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 4 / 19
9,819
893
4,485
11,832
11,490
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
160
17
Kills
44
44
Deaths
19
36
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
5
37
3.7
W
Xbalanque
ADCOneTrick
Xbalanque
9
3
27
7.5
W
Camazotz
28
3
12
11.33
L
Ah Muzen Cab
GrandFlounder34
Ah Muzen Cab
2
10
9
0.65
W
2
4
21
3.13
L
3
8
9
0.94
W
5
4
19
3.63
L
Zhong Kui
kokkelikaisa
Zhong Kui
6
7
6
1.29
L
Bakasura
melfin
Bakasura
3
9
4
0.56
L
Cu Chulainn
wild-car140
Cu Chulainn
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,439
Damage
73,011
78,600
Taken
71,655
47,403
Mitigated
45,142
10,315
Healing
28,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
13,276
363
1,123
1,995
11,854
6,259
649
5,147
6,707
20,580
0
W
Xbalanque
ADCOneTrick
Xbalanque
23,511
8,504
759
2,195
9,221
3,983
1,964
1,660
7,561
0
51,964
W
Camazotz
26,839
10,850
679
13,088
21,696
10,832
1,143
5,524
15,955
0
34,710
L
Ah Muzen Cab
GrandFlounder34
Ah Muzen Cab
11,705
1,870
0
393
12,922
3,695
0
3,136
9,786
0
15,874
W
4,900
435
658
4,708
17,052
12,578
539
4,081
12,237
11,204
0
L
6,709
901
205
649
18,470
19,426
0
4,272
14,198
10,404
0
W
4,485
867
904
2,350
11,832
11,490
679
2,649
9,143
0
7,508
L
Zhong Kui
kokkelikaisa
Zhong Kui
12,352
1,041
785
5,273
15,734
7,992
0
4,441
11,293
29,066
0
L
Bakasura
melfin
Bakasura
3,489
2,493
702
1,228
13,962
4,736
0
3,771
10,191
0
5,429
L
Cu Chulainn
wild-car140
Cu Chulainn
10,184
2,170
290
790
17,512
11,554
0
2,556
14,956
0
15,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,362
Gold Earned
51,217
72
Minions Killed
129
0
Camps Cleared
0
800,317
Distance Traveled
1,018,478
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,250
841
8
1
0
178,948
1
W
Xbalanque
10,788
981
74
7
0
211,961
1
W
Camazotz
12,422
1,129
21
2
0
201,045
0
L
Ah Muzen Cab
8,116
738
6
1
0
155,649
0
W
Bacchus
8,938
813
19
2
0
212,978
0
L
Ymir
9,037
822
11
1
0
157,994
0
W
Odin
9,819
893
7
1
0
213,546
2
L
Zhong Kui
10,611
965
42
4
0
155,470
0
L
Bakasura
8,203
746
8
1
0
171,194
0
L
Cu Chulainn
8,395
763
5
0
0
160,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role