Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Dîno
Jormungandr
Level 129
God Stats
2W - 1L
1,652 SR
Queue Stats
32W - 22L
1,577 Elo+
Party 1
Artemis
Artemis
RipTight584
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,490 Elo+
Party 1
Ah Puch
Ah Puch
SamediSan
Ah Puch
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 64L
1,641 Elo+
Party 1
Nu Wa
Nu Wa
WSGSaschaPro
Nu Wa
Level 157
God Stats
2W - 1L
1,491 SR
Queue Stats
54W - 40L
1,640 Elo+
Party 1
Team Averages
Level 116
1,529 SR
1,570 Elo+

VS

Team Averages
Level 36
1,575 SR
1,522 Elo+
Merlin
Merlin
 
Merlin
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DrippyR
Thor
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 190L
1,485 Elo+
Solo
Neith
Neith
Nordichd
Neith
Level 65
God Stats
3W - 5L
1,575 SR
Queue Stats
10W - 20L
1,508 Elo+
Solo
Anubis
Anubis
PalmaChibi
Anubis
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 27L
1,508 Elo+
Solo
Bakasura
Bakasura
xXBaBy_x
Bakasura
Level 25
God Stats
4W - 2L
1,801 SR
Queue Stats
20W - 25L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
4 / 0 / 9
9,556
796
8,239
3,984
2,208
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Dîno
Jormungandr
16
4 / 1 / 11
9,561
797
10,135
9,169
7,983
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
RipTight584
Artemis
14
0 / 2 / 10
8,315
693
4,860
5,998
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
SamediSan
Ah Puch
16
1 / 3 / 6
9,436
786
13,562
11,860
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
9 / 1 / 7
10,902
909
16,461
5,589
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 7 / 2
8,202
684
6,342
8,849
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
DrippyR
Thor
14
1 / 1 / 1
7,848
654
3,248
11,898
3,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Nordichd
Neith
14
3 / 5 / 4
8,309
692
5,969
13,904
3,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
PalmaChibi
Anubis
14
2 / 3 / 3
7,964
664
5,459
10,962
3,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
xXBaBy_x
Bakasura
12
0 / 2 / 2
7,178
598
2,653
12,090
3,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
18
Kills
7
7
Deaths
18
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
0
9
8.5
L
Merlin
 
Merlin
1
7
2
0.29
L
Thor
DrippyR
Thor
1
1
1
1.5
W
Jormungandr
Dîno
Jormungandr
4
1
11
9.5
L
Neith
Nordichd
Neith
3
5
4
1
L
Anubis
PalmaChibi
Anubis
2
3
3
1.17
W
Artemis
RipTight584
Artemis
0
2
10
2.5
W
Ah Puch
SamediSan
Ah Puch
1
3
6
1.33
W
9
1
7
12.5
L
Bakasura
xXBaBy_x
Bakasura
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,257
Damage
23,671
36,600
Taken
57,703
18,011
Mitigated
16,529
8,333
Healing
4,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,239
586
0
240
3,984
2,208
1,404
565
3,409
0
28,157
L
Merlin
 
Merlin
6,342
0
0
401
8,849
2,550
0
4,414
4,179
31,367
0
L
Thor
DrippyR
Thor
3,248
359
0
250
11,898
3,300
0
8,957
2,505
0
22,470
W
Jormungandr
Dîno
Jormungandr
10,135
875
0
1,023
9,169
7,983
1,924
3,737
5,352
30,435
0
L
Neith
Nordichd
Neith
5,969
1,577
0
1,172
13,904
3,621
0
9,571
3,939
0
19,967
L
Anubis
PalmaChibi
Anubis
5,459
360
0
1,203
10,962
3,710
0
7,291
3,388
21,501
0
W
Artemis
RipTight584
Artemis
4,860
1,095
0
459
5,998
1,952
1,186
2,748
3,250
0
14,500
W
Ah Puch
SamediSan
Ah Puch
13,562
402
0
5,071
11,860
4,082
1,839
2,506
8,984
46,707
0
W
16,461
1,890
0
1,540
5,589
1,786
2,188
2,245
3,334
45,793
0
L
Bakasura
xXBaBy_x
Bakasura
2,653
2,183
0
1,631
12,090
3,348
0
8,196
3,534
0
4,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,770
Gold Earned
39,501
248
Minions Killed
171
0
Camps Cleared
0
1,215,428
Distance Traveled
870,496
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,556
796
35
3
0
260,074
2
L
Merlin
8,202
684
58
5
0
200,383
3
L
Thor
7,848
654
45
4
0
181,459
3
W
Jormungandr
9,561
797
42
4
0
259,146
0
L
Neith
8,309
692
25
2
0
195,385
0
L
Anubis
7,964
664
28
2
0
184,941
5
W
Artemis
8,315
693
17
1
0
243,194
1
W
Ah Puch
9,436
786
89
7
0
224,452
1
W
Nu Wa
10,902
909
65
5
0
228,562
1
L
Bakasura
7,178
598
15
1
0
108,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role