Player Matchup

Bakasura
Bakasura
Golbez678
Bakasura
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
196W - 45L
1,858 Elo+
Party 2
Sol
Sol
tristonseesu
Sol
Level 68
God Stats
19W - 4L
1,499 SR
Queue Stats
247W - 80L
1,796 Elo+
Party 2
Bacchus
Bacchus
wizfruit12
Bacchus
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
172W - 31L
1,906 Elo+
Party 2
Team Averages
Level 40
1,500 SR
1,853 Elo+

VS

Team Averages
Level 34
1,555 SR
1,456 Elo+
Medusa
Medusa
SyKo1666
Medusa
Level 38
God Stats
5W - 11L
1,558 SR
Queue Stats
28W - 52L
1,384 Elo+
Party 1
Bacchus
Bacchus
iTz8ean0
Bacchus
Level 29
God Stats
0W - 1L
1,252 SR
Queue Stats
1W - 4L
1,492 Elo+
Party 1
Chang'e
Chang'e
xXWilkyXx
Chang'e
Level 34
God Stats
0W - 1L
1,854 SR
Queue Stats
1W - 3L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Golbez678
Bakasura
16
5 / 1 / 7
10,951
730
6,781
11,755
7,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 1 / 8
11,086
739
14,813
6,967
2,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
wizfruit12
Bacchus
17
6 / 0 / 9
12,223
815
10,512
14,400
23,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SyKo1666
Medusa
12
1 / 8 / 1
8,495
566
8,171
13,635
4,634
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
iTz8ean0
Bacchus
13
0 / 2 / 2
9,032
602
5,561
11,904
13,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
xXWilkyXx
Chang'e
14
1 / 6 / 1
9,130
609
9,157
13,337
5,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
16
Kills
2
2
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Golbez678
Bakasura
5
1
7
8.5
L
Medusa
SyKo1666
Medusa
1
8
1
0.19
L
Bacchus
iTz8ean0
Bacchus
0
2
2
0.5
W
5
1
8
9
W
Bacchus
wizfruit12
Bacchus
6
0
9
10.5
L
Chang'e
xXWilkyXx
Chang'e
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,106
Damage
22,889
33,122
Taken
38,876
33,676
Mitigated
23,496
7,645
Healing
7,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Golbez678
Bakasura
6,781
3,873
0
2,247
11,755
7,188
679
6,677
5,078
0
28,227
L
Medusa
SyKo1666
Medusa
8,171
3,842
0
2,188
13,635
4,634
0
8,280
5,015
0
30,162
L
Bacchus
iTz8ean0
Bacchus
5,561
757
332
1,146
11,904
13,737
0
8,031
3,187
14,930
0
W
14,813
3,325
0
1,967
6,967
2,749
2,026
3,905
3,062
66,354
0
W
Bacchus
wizfruit12
Bacchus
10,512
1,799
332
3,099
14,400
23,739
167
4,906
9,494
24,402
0
L
Chang'e
xXWilkyXx
Chang'e
9,157
615
1,803
2,180
13,337
5,125
0
9,333
3,778
47,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,260
Gold Earned
26,657
173
Minions Killed
144
11
Camps Cleared
4
886,016
Distance Traveled
736,752
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,951
730
40
3
3
314,731
2
L
Medusa
8,495
566
40
3
1
233,992
0
L
Bacchus
9,032
602
20
1
0
256,808
0
W
Sol
11,086
739
105
7
5
261,618
0
W
Bacchus
12,223
815
28
2
3
309,667
7
L
Chang'e
9,130
609
84
6
3
245,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role