Player Matchup

Shiva
Shiva
HoneyTea4165
Shiva
Level 47
God Stats
1W - 2L
1,420 SR
Queue Stats
24W - 18L
1,659 Elo+
Party 1
Anhur
Anhur
IBadNinjaI
Anhur
Level 151
God Stats
1W - 2L
1,480 SR
Queue Stats
77W - 15L
1,819 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tryskills
Morgan Le Fay
Level 81
God Stats
13W - 9L
1,601 SR
Queue Stats
62W - 61L
1,516 Elo+
Party 1
Team Averages
Level 93
1,500 SR
1,665 Elo+

VS

Team Averages
Level 110
1,517 SR
1,498 Elo+
Chang'e
Chang'e
 
Chang'e
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bookiller64
Ah Muzen Cab
Level 61
God Stats
16W - 12L
1,551 SR
Queue Stats
27W - 28L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 7
10,852
638
12,621
17,314
17,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
17
4 / 4 / 6
12,195
717
12,286
15,535
5,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Tryskills
Morgan Le Fay
16
4 / 5 / 4
11,557
680
12,674
11,494
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
7 / 2 / 7
13,455
791
16,489
17,374
5,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
 
Loki
17
5 / 5 / 6
12,119
713
6,169
13,997
9,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
bookiller64
Ah Muzen Cab
18
3 / 3 / 12
12,778
752
13,715
13,535
6,979
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
10
Kills
15
15
Deaths
10
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
2
7
5.25
W
Loki
 
Loki
5
5
6
1.6
L
2
6
7
0.92
L
Anhur
4
4
6
1.75
L
Morgan Le Fay
Tryskills
Morgan Le Fay
4
5
4
1.2
W
Ah Muzen Cab
bookiller64
Ah Muzen Cab
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,581
Damage
36,373
44,343
Taken
44,906
27,161
Mitigated
21,698
5,578
Healing
21,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
16,489
0
5,684
9,160
17,374
5,267
0
4,585
12,444
45,316
0
W
Loki
 
Loki
6,169
203
0
2,845
13,997
9,452
475
4,089
9,529
0
23,070
L
12,621
2,221
605
2,741
17,314
17,955
0
7,649
9,298
0
28,853
L
Anhur
12,286
5,843
0
1,590
15,535
5,431
1,287
6,711
8,406
0
63,653
L
Morgan Le Fay
Tryskills
Morgan Le Fay
12,674
537
0
642
11,494
3,775
36
2,665
8,660
53,466
0
W
Ah Muzen Cab
bookiller64
Ah Muzen Cab
13,715
2,076
454
3,301
13,535
6,979
2,769
3,164
10,101
0
60,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,604
Gold Earned
38,352
256
Minions Killed
195
11
Camps Cleared
5
900,085
Distance Traveled
986,870
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,455
791
68
4
0
340,549
4
W
Loki
12,119
713
36
2
1
314,818
4
L
Shiva
10,852
638
57
3
0
338,955
2
L
Anhur
12,195
717
114
7
6
268,886
7
L
Morgan Le Fay
11,557
680
85
5
5
292,244
1
W
Ah Muzen Cab
12,778
752
91
5
4
331,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role