Player Matchup

Chang'e
Chang'e
Silver IV
CocoMadeMeDoIt_
Chang'e
Silver IV
Level 60
God Stats
137W - 136L
1,454 SR
Queue Stats
788W - 791L
867 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze IV
Emitos
Tsukuyomi
Bronze IV
Level 63
God Stats
1W - 2L
1,655 SR
Queue Stats
18W - 27L
1,062 MMR
Solo
Hou Yi
Hou Yi
Silver II
RED NINJA 1920
Hou Yi
Silver II
Level 140
God Stats
2W - 4L
1,577 SR
Queue Stats
468W - 479L
928 MMR
Solo
Sobek
Sobek
Silver III
iitzMalone
Sobek
Silver III
Level 74
God Stats
2W - 3L
1,542 SR
Queue Stats
73W - 90L
1,018 MMR
Solo
Hera
Hera
Silver III
j2xclusive525
Hera
Silver III
Level 122
God Stats
17W - 22L
1,576 SR
Queue Stats
284W - 295L
1,092 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,561 SR
993 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,534 SR
993 MMR
Da Ji
Da Ji
Silver I
Brave4life3
Da Ji
Silver I
Level 108
God Stats
73W - 98L
1,418 SR
Queue Stats
884W - 911L
1,204 MMR
Party 1
Ymir
Ymir
Silver V
GROOVYUZAMAKI9TH
Ymir
Silver V
Level 122
God Stats
2W - 1L
1,714 SR
Queue Stats
49W - 65L
694 MMR
Solo
Amaterasu
Amaterasu
Silver II
StolidJusdoit
Amaterasu
Silver II
Level 111
God Stats
13W - 14L
1,806 SR
Queue Stats
118W - 130L
1,122 MMR
Solo
Charybdis
Charybdis
Silver II
asssassinx04
Charybdis
Silver II
Level 109
God Stats
4W - 8L
1,230 SR
Queue Stats
60W - 71L
987 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver II
xXApolicXx
Ah Muzen Cab
Silver II
Level 134
God Stats
3W - 2L
1,502 SR
Queue Stats
265W - 273L
960 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 9 / 4
12,313
513
18,146
23,693
18,304
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Emitos
Tsukuyomi
20
9 / 6 / 5
13,388
558
23,815
19,730
11,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
7 / 5 / 4
13,371
557
17,447
22,524
9,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sobek
15
3 / 7 / 11
10,808
450
8,489
33,680
44,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

16
4 / 10 / 3
10,757
448
15,897
18,123
6,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Sun WukongGilgameshTiamatArtemisIzanami

VS

Bans
ArachneAresBastetArtioMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 11
14,221
593
22,937
20,793
10,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
3 / 6 / 16
12,292
512
9,667
32,169
36,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
StolidJusdoit
Amaterasu
19
5 / 6 / 17
12,130
505
12,686
25,763
20,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charybdis
asssassinx04
Charybdis
20
7 / 7 / 9
13,740
573
22,384
23,480
7,894
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
xXApolicXx
Ah Muzen Cab
20
8 / 6 / 16
13,486
562
23,986
23,629
9,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
106
28
Kills
37
37
Deaths
28
27
Assists
69
Player
Kills
Deaths
Assists
KDA
W
14
3
11
6.5
L
5
9
4
0.78
L
Tsukuyomi
Emitos
Tsukuyomi
9
6
5
1.92
W
3
6
16
1.83
L
7
5
4
1.8
W
Amaterasu
StolidJusdoit
Amaterasu
5
6
17
2.25
W
Charybdis
asssassinx04
Charybdis
7
7
9
1.64
L
Sobek
3
7
11
1.21
L
4
10
3
0.55
W
Ah Muzen Cab
xXApolicXx
Ah Muzen Cab
8
6
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,794
Damage
91,660
117,750
Taken
125,834
89,888
Mitigated
85,326
29,772
Healing
44,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,937
9,056
0
4,648
20,793
10,637
2,528
6,545
14,248
0
92,565
L
18,146
408
984
5,602
23,693
18,304
756
1,219
22,474
82,369
0
L
Tsukuyomi
Emitos
Tsukuyomi
23,815
4,567
0
4,442
19,730
11,456
615
2,040
17,690
0
106,001
W
9,667
2,032
0
5,873
32,169
36,692
0
10,009
22,160
39,216
0
L
17,447
9,858
0
7,741
22,524
9,163
686
1,610
20,914
0
103,770
W
Amaterasu
StolidJusdoit
Amaterasu
12,686
6,833
769
9,707
25,763
20,482
1,061
12,906
12,857
0
50,200
W
Charybdis
asssassinx04
Charybdis
22,384
12,567
0
11,912
23,480
7,894
3,445
5,160
18,320
0
114,095
L
Sobek
8,489
440
412
7,901
33,680
44,716
56
2,743
30,937
19,210
0
L
15,897
3,958
0
2,690
18,123
6,249
128
2,055
16,068
72,873
0
W
Ah Muzen Cab
xXApolicXx
Ah Muzen Cab
23,986
8,092
0
11,295
23,629
9,621
1,938
7,912
15,717
0
136,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,637
Gold Earned
65,869
601
Minions Killed
582
0
Camps Cleared
0
2,067,847
Distance Traveled
2,397,168
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,221
593
122
5
0
494,741
1
L
Chang'e
12,313
513
157
7
0
376,952
9
L
Tsukuyomi
13,388
558
133
6
0
443,599
3
W
Ymir
12,292
512
52
2
0
468,152
7
L
Hou Yi
13,371
557
162
7
0
406,364
11
W
Amaterasu
12,130
505
74
3
0
509,934
1
W
Charybdis
13,740
573
178
7
0
430,973
2
L
Sobek
10,808
450
20
1
0
450,860
0
L
Hera
10,757
448
129
5
0
390,072
3
W
Ah Muzen Cab
13,486
562
156
7
0
493,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role