Player Matchup

Merlin
Merlin
 
Merlin
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Broplaygamer
Cu Chulainn
Level 128
God Stats
4W - 3L
1,573 SR
Queue Stats
165W - 160L
1,580 Elo+
Solo
Mercury
Mercury
SSJVII
Mercury
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 40L
1,393 Elo+
Solo
Anubis
Anubis
Spankalicious17
Anubis
Level 40
God Stats
10W - 9L
1,372 SR
Queue Stats
267W - 302L
1,302 Elo+
Solo
Cupid
Cupid
theKilroyXavia
Cupid
Level 126
God Stats
3W - 0L
1,808 SR
Queue Stats
324W - 350L
1,544 Elo+
Solo
Team Averages
Level 72
1,550 SR
1,464 Elo+

VS

Team Averages
Level 60
1,425 SR
1,429 Elo+
Shiva
Shiva
 
Shiva
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Andreplustriston
Sol
Level 25
God Stats
56W - 56L
1,560 SR
Queue Stats
142W - 155L
1,469 Elo+
Party 1
Ah Puch
Ah Puch
DaGuudWann
Ah Puch
Level 59
God Stats
30W - 36L
1,162 SR
Queue Stats
639W - 735L
1,454 Elo+
Party 1
Cliodhna
Cliodhna
LavenderChief72
Cliodhna
Level 43
God Stats
0W - 2L
1,177 SR
Queue Stats
9W - 17L
1,190 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UnpeeledOrange
Ah Muzen Cab
Level 137
God Stats
10W - 1L
1,727 SR
Queue Stats
57W - 48L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
2 / 2 / 3
8,555
778
7,705
5,049
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Broplaygamer
Cu Chulainn
17
9 / 1 / 4
9,748
886
10,284
15,590
13,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
SSJVII
Mercury
14
1 / 1 / 7
8,199
745
3,013
7,372
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

15
2 / 4 / 4
8,337
758
5,089
12,329
5,612
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 1 / 1
9,453
859
7,425
7,433
3,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
2 / 4 / 4
7,762
706
6,994
11,972
7,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 4 / 5
7,342
667
4,051
5,764
2,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
DaGuudWann
Ah Puch
14
4 / 4 / 2
8,082
735
10,142
8,920
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
14
2 / 6 / 3
8,060
733
4,764
11,797
3,831
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
UnpeeledOrange
Ah Muzen Cab
15
1 / 1 / 0
8,219
747
7,829
7,084
2,930
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
19
Kills
9
9
Deaths
19
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
2
3
1.75
L
Shiva
 
Shiva
2
4
4
1
L
0
4
5
0.63
W
Cu Chulainn
Broplaygamer
Cu Chulainn
9
1
4
11
L
Ah Puch
DaGuudWann
Ah Puch
4
4
2
1.25
L
Cliodhna
2
6
3
0.58
W
Mercury
SSJVII
Mercury
1
1
7
4.5
W
2
4
4
1
L
Ah Muzen Cab
UnpeeledOrange
Ah Muzen Cab
1
1
0
1
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,516
Damage
33,780
47,773
Taken
45,537
27,007
Mitigated
19,786
10,179
Healing
9,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,705
0
0
780
5,049
2,001
1,273
1,135
3,815
31,720
0
L
Shiva
 
Shiva
6,994
1,882
1,004
1,716
11,972
7,166
0
3,563
8,059
0
16,519
L
4,051
1,543
0
739
5,764
2,286
25
1,729
3,835
16,427
1,743
W
Cu Chulainn
Broplaygamer
Cu Chulainn
10,284
1,023
0
1,224
15,590
13,673
103
3,953
11,422
0
28,748
L
Ah Puch
DaGuudWann
Ah Puch
10,142
696
0
1,982
8,920
3,573
0
1,572
7,163
23,126
0
L
Cliodhna
4,764
1,295
0
622
11,797
3,831
600
3,323
8,268
0
28,319
W
Mercury
SSJVII
Mercury
3,013
1,256
0
702
7,372
2,677
1,096
1,704
5,644
0
18,667
W
5,089
803
39
3,618
12,329
5,612
552
4,604
7,556
20,717
0
L
Ah Muzen Cab
UnpeeledOrange
Ah Muzen Cab
7,829
3,220
0
3,065
7,084
2,930
328
2,035
4,761
0
41,762
W
7,425
2,174
211
3,605
7,433
3,044
1,568
2,347
4,840
0
39,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,292
Gold Earned
39,465
285
Minions Killed
216
0
Camps Cleared
0
1,109,633
Distance Traveled
1,059,395
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,555
778
65
6
0
188,793
4
L
Shiva
7,762
706
25
2
0
244,490
0
L
Sol
7,342
667
31
3
0
165,195
0
W
Cu Chulainn
9,748
886
53
5
0
249,973
2
L
Ah Puch
8,082
735
33
3
0
212,227
1
L
Cliodhna
8,060
733
48
4
0
219,932
0
W
Mercury
8,199
745
42
4
0
272,198
1
W
Anubis
8,337
758
51
5
0
184,161
2
L
Ah Muzen Cab
8,219
747
79
7
0
217,551
0
W
Cupid
9,453
859
74
7
0
214,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role