Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ExpensiveAirHead
Janus
Level 44
God Stats
12W - 17L
1,403 SR
Queue Stats
281W - 336L
1,390 Elo+
Party 1
Nemesis
Nemesis
dmax2500
Nemesis
Level 120
God Stats
3W - 1L
1,896 SR
Queue Stats
17W - 26L
1,354 Elo+
Party 1
Chernobog
Chernobog
hackerchubs
Chernobog
Level 102
God Stats
8W - 16L
1,361 SR
Queue Stats
95W - 94L
1,421 Elo+
Party 1
Team Averages
Level 101
1,532 SR
1,433 Elo+

VS

Team Averages
Level 68
1,521 SR
1,566 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
ItsRasaa
King Arthur
Level 119
God Stats
24W - 38L
1,244 SR
Queue Stats
736W - 804L
1,411 Elo+
Solo
Kukulkan
Kukulkan
Jolt6
Kukulkan
Level 22
God Stats
23W - 12L
1,747 SR
Queue Stats
92W - 45L
1,656 Elo+
Party 2
Cthulhu
Cthulhu
Nukewarman
Cthulhu
Level 8
God Stats
10W - 2L
1,500 SR
Queue Stats
72W - 39L
1,597 Elo+
Party 2
Izanami
Izanami
PapiB
Izanami
Level 87
God Stats
11W - 7L
1,615 SR
Queue Stats
136W - 70L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
1 / 4 / 3
9,212
512
11,404
20,217
13,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
 
Hel
11
1 / 9 / 2
6,947
386
3,615
12,305
4,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 6 / 0
8,049
447
7,048
9,602
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
dmax2500
Nemesis
11
1 / 6 / 0
7,305
406
2,804
13,633
4,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
hackerchubs
Chernobog
14
2 / 6 / 2
8,649
481
7,099
11,049
3,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
18
10 / 1 / 5
11,220
623
14,738
10,348
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
ItsRasaa
King Arthur
16
1 / 3 / 9
10,129
563
9,721
15,158
11,549
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Jolt6
Kukulkan
16
4 / 0 / 6
9,986
555
10,320
6,794
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Nukewarman
Cthulhu
15
4 / 2 / 16
10,339
574
6,506
15,760
17,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Izanami
PapiB
Izanami
20
12 / 0 / 5
13,120
729
6,901
11,746
5,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
72
6
Kills
31
31
Deaths
6
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
4
3
0.63
L
Hel
 
Hel
1
9
2
0.22
W
Cliodhna
 
Cliodhna
10
1
5
12.5
L
1
6
0
0.17
W
King Arthur
ItsRasaa
King Arthur
1
3
9
1.83
W
Kukulkan
Jolt6
Kukulkan
4
0
6
7
W
Cthulhu
Nukewarman
Cthulhu
4
2
16
6
W
Izanami
PapiB
Izanami
12
0
5
14.5
L
Nemesis
dmax2500
Nemesis
1
6
0
0.17
L
Chernobog
hackerchubs
Chernobog
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,970
Damage
48,186
66,806
Taken
59,806
27,338
Mitigated
40,918
15,875
Healing
21,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
11,404
4,890
0
6,848
20,217
13,344
238
4,138
16,079
0
62,308
L
Hel
 
Hel
3,615
654
1,272
2,812
12,305
4,520
0
3,453
8,852
26,695
0
W
Cliodhna
 
Cliodhna
14,738
1,595
0
5,099
10,348
4,005
832
2,096
8,252
0
81,655
L
7,048
122
307
1,039
9,602
2,298
74
3,597
6,005
47,403
0
W
King Arthur
ItsRasaa
King Arthur
9,721
1,475
0
6,202
15,158
11,549
194
2,180
12,978
0
59,837
W
Kukulkan
Jolt6
Kukulkan
10,320
1,635
0
1,058
6,794
2,321
1,010
2,386
4,408
58,730
0
W
Cthulhu
Nukewarman
Cthulhu
6,506
848
635
2,163
15,760
17,935
220
2,831
12,608
21,106
0
W
Izanami
PapiB
Izanami
6,901
4,632
0
6,530
11,746
5,108
4,083
1,170
10,576
0
127,709
L
Nemesis
dmax2500
Nemesis
2,804
469
0
2,111
13,633
4,089
0
4,262
9,371
0
31,639
L
Chernobog
hackerchubs
Chernobog
7,099
4,650
0
1,486
11,049
3,087
1,516
1,376
9,673
0
53,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,162
Gold Earned
54,794
423
Minions Killed
586
0
Camps Cleared
0
1,758,976
Distance Traveled
1,782,382
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,212
512
124
7
0
387,136
6
L
Hel
6,947
386
34
2
0
314,616
0
W
Cliodhna
11,220
623
136
8
0
432,297
3
L
Janus
8,049
447
90
5
0
354,257
2
W
King Arthur
10,129
563
123
7
0
331,284
0
W
Kukulkan
9,986
555
111
6
0
314,607
4
W
Cthulhu
10,339
574
19
1
0
357,539
4
W
Izanami
13,120
729
197
11
0
346,655
5
L
Nemesis
7,305
406
61
3
0
359,471
0
L
Chernobog
8,649
481
114
6
0
343,496
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role