Player Matchup

Guan Yu
Guan Yu
Gold V
LongHector
Guan Yu
Gold V
Level 114
God Stats
9W - 5L
1,680 SR
Queue Stats
154W - 169L
1,328 MMR
Solo
Thanatos
Thanatos
Silver I
MaterialBirch21
Thanatos
Silver I
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 88L
1,289 MMR
Solo
Olorun
Olorun
Gold V
jblandsip
Olorun
Gold V
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 193L
1,379 MMR
Solo
Danzaburou
Danzaburou
Silver V
roberto_welter
Danzaburou
Silver V
Level 110
God Stats
0W - 5L
1,359 SR
Queue Stats
4W - 25L
1,166 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
xXApolicXx
Sun Wukong
Silver II
Level 134
God Stats
12W - 6L
1,202 SR
Queue Stats
265W - 273L
1,006 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,448 SR
1,234 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,550 SR
1,234 MMR
Serqet
Serqet
Gold IV
Cachas1356
Serqet
Gold IV
Level 120
God Stats
2W - 1L
1,347 SR
Queue Stats
59W - 55L
1,442 MMR
Solo
Hou Yi
Hou Yi
Silver V
GROOVYUZAMAKI9TH
Hou Yi
Silver V
Level 122
God Stats
2W - 1L
1,574 SR
Queue Stats
49W - 65L
649 MMR
Solo
Hera
Hera
Silver I
NewAge994
Hera
Silver I
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 54L
1,188 MMR
Solo
Anubis
Anubis
Gold IV
SweetOsiris
Anubis
Gold IV
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
310W - 309L
1,499 MMR
Solo
Khepri
Khepri
Bronze III
TTV_La13catorce
Khepri
Bronze III
Level 100
God Stats
4W - 2L
1,829 SR
Queue Stats
149W - 121L
1,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LongHector
Guan Yu
14
5 / 1 / 1
9,019
564
5,175
10,554
7,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
13
3 / 4 / 2
8,007
500
4,308
12,289
4,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
jblandsip
Olorun
12
1 / 6 / 2
7,487
468
11,208
11,070
4,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
roberto_welter
Danzaburou
9
0 / 12 / 1
6,183
386
3,663
12,574
4,069
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Sun Wukong
xXApolicXx
Sun Wukong
12
2 / 5 / 3
7,971
498
3,762
16,338
11,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
MulanCliodhnaChaac

VS

Bans
Nu WaBastetKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Cachas1356
Serqet
16
3 / 0 / 5
9,132
571
5,875
10,847
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 4 / 6
8,068
504
4,551
10,191
3,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
15
12 / 2 / 6
10,203
638
17,882
8,052
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
15
2 / 4 / 2
8,959
560
7,467
7,128
2,844
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 1 / 11
9,548
597
7,801
13,023
15,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
11
Kills
28
28
Deaths
11
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Serqet
Cachas1356
Serqet
3
0
5
5.5
W
3
4
6
1.5
L
Guan Yu
LongHector
Guan Yu
5
1
1
5.5
L
Thanatos
3
4
2
1
W
Hera
12
2
6
7.5
W
Anubis
2
4
2
0.75
W
8
1
11
13.5
L
Olorun
jblandsip
Olorun
1
6
2
0.33
L
Danzaburou
roberto_welter
Danzaburou
0
12
1
0.04
L
Sun Wukong
xXApolicXx
Sun Wukong
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,116
Damage
43,576
62,825
Taken
49,241
31,652
Mitigated
29,258
18,376
Healing
20,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Cachas1356
Serqet
5,875
1,597
0
6,408
10,847
4,607
0
1,189
9,586
0
71,088
W
4,551
3,178
0
4,268
10,191
3,379
919
3,232
6,959
0
42,118
L
Guan Yu
LongHector
Guan Yu
5,175
539
328
2,488
10,554
7,115
194
6,793
3,761
0
39,384
L
Thanatos
4,308
983
0
9,811
12,289
4,386
0
5,589
6,700
0
43,519
W
Hera
17,882
4,310
184
2,809
8,052
2,461
1,928
0
7,971
63,712
0
W
Anubis
7,467
212
0
2,805
7,128
2,844
561
0
6,902
59,671
0
W
7,801
1,356
95
3,707
13,023
15,967
0
5,009
8,014
19,549
8,686
L
Olorun
jblandsip
Olorun
11,208
6,221
117
3,093
11,070
4,306
2,520
4,807
6,263
39,364
7,900
L
Danzaburou
roberto_welter
Danzaburou
3,663
1,551
124
486
12,574
4,069
815
6,512
5,990
0
25,671
L
Sun Wukong
xXApolicXx
Sun Wukong
3,762
503
0
1,929
16,338
11,776
208
8,622
7,248
0
28,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,667
Gold Earned
45,910
350
Minions Killed
444
0
Camps Cleared
0
1,376,168
Distance Traveled
1,532,396
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,132
571
121
8
0
356,117
0
W
Hou Yi
8,068
504
64
4
0
279,860
5
L
Guan Yu
9,019
564
94
6
0
302,696
8
L
Thanatos
8,007
500
85
5
0
304,002
1
W
Hera
10,203
638
114
7
0
308,835
0
W
Anubis
8,959
560
106
7
0
248,814
4
W
Khepri
9,548
597
39
2
0
338,770
4
L
Olorun
7,487
468
82
5
0
230,359
2
L
Danzaburou
6,183
386
42
3
0
221,005
0
L
Sun Wukong
7,971
498
47
3
0
318,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role