Player Matchup

Zhong Kui
Zhong Kui
Jokzu
Zhong Kui
Level 71
God Stats
5W - 6L
1,701 SR
Queue Stats
118W - 121L
1,461 Elo+
Solo
Artio
Artio
XX_PRoGamer_Loko
Artio
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
594W - 599L
1,464 Elo+
Solo
Charybdis
Charybdis
ZeroPsychosis
Charybdis
Level 79
God Stats
16W - 17L
1,481 SR
Queue Stats
112W - 132L
1,391 Elo+
Solo
Fenrir
Fenrir
gerykando47
Fenrir
Level 128
God Stats
6W - 6L
1,676 SR
Queue Stats
97W - 104L
1,541 Elo+
Solo
Izanami
Izanami
l-Neko-ll
Izanami
Level 65
God Stats
4W - 0L
1,720 SR
Queue Stats
251W - 260L
1,593 Elo+
Solo
Team Averages
Level 89
1,615 SR
1,490 Elo+

VS

Team Averages
Level 116
1,579 SR
1,472 Elo+
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hermasvidal
Ah Muzen Cab
Level 109
God Stats
3W - 3L
1,738 SR
Queue Stats
301W - 315L
1,402 Elo+
Solo
Baba Yaga
Baba Yaga
I_Mr_ice
Baba Yaga
Level 81
God Stats
5W - 1L
1,868 SR
Queue Stats
57W - 54L
1,512 Elo+
Solo
Neith
Neith
Xolgorax232
Neith
Level 128
God Stats
38W - 40L
1,506 SR
Queue Stats
151W - 173L
1,458 Elo+
Solo
Nemesis
Nemesis
art_steppa
Nemesis
Level 102
God Stats
19W - 22L
1,282 SR
Queue Stats
528W - 551L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jokzu
Zhong Kui
15
3 / 2 / 2
9,463
557
11,602
14,407
9,508
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 1 / 8
8,619
507
4,843
16,696
14,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
ZeroPsychosis
Charybdis
15
5 / 1 / 1
9,152
538
7,307
9,376
2,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
14
6 / 5 / 5
9,494
558
11,590
15,626
5,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
l-Neko-ll
Izanami
19
2 / 0 / 0
11,232
661
5,497
8,576
3,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 4 / 3
6,783
399
4,503
11,491
6,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
Hermasvidal
Ah Muzen Cab
16
1 / 2 / 3
9,248
544
8,066
13,837
4,283
Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
I_Mr_ice
Baba Yaga
15
4 / 4 / 3
8,971
528
9,175
10,122
5,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 3 / 2
7,957
468
12,609
11,034
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
art_steppa
Nemesis
13
3 / 3 / 1
8,143
479
10,119
13,603
5,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
16
Kills
9
9
Deaths
16
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
4
3
0.38
L
Ah Muzen Cab
Hermasvidal
Ah Muzen Cab
1
2
3
1.25
L
Baba Yaga
I_Mr_ice
Baba Yaga
4
4
3
1.38
W
Zhong Kui
Jokzu
Zhong Kui
3
2
2
2
W
0
1
8
4
L
1
3
2
0.67
W
Charybdis
ZeroPsychosis
Charybdis
5
1
1
5.5
L
Nemesis
art_steppa
Nemesis
3
3
1
1.17
W
Fenrir
6
5
5
1.7
W
Izanami
l-Neko-ll
Izanami
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,839
Damage
44,472
64,681
Taken
60,087
35,238
Mitigated
24,753
26,421
Healing
13,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,503
1,328
0
1,935
11,491
6,699
0
2,739
8,752
12,429
0
L
Ah Muzen Cab
Hermasvidal
Ah Muzen Cab
8,066
1,424
0
4,054
13,837
4,283
0
1,222
12,615
0
74,118
L
Baba Yaga
I_Mr_ice
Baba Yaga
9,175
571
0
2,401
10,122
5,064
0
4,680
5,442
53,880
0
W
Zhong Kui
Jokzu
Zhong Kui
11,602
1,133
139
8,744
14,407
9,508
1,082
4,949
9,458
62,248
0
W
4,843
637
1,032
6,845
16,696
14,335
0
2,147
14,549
18,340
0
L
12,609
6,617
224
3,974
11,034
3,296
0
2,490
8,544
0
62,519
W
Charybdis
ZeroPsychosis
Charybdis
7,307
5,111
0
3,537
9,376
2,710
138
1,420
7,956
0
61,269
L
Nemesis
art_steppa
Nemesis
10,119
5,317
0
992
13,603
5,411
0
5,314
8,289
0
62,771
W
Fenrir
11,590
3,459
0
3,649
15,626
5,473
0
4,774
10,852
0
53,887
W
Izanami
l-Neko-ll
Izanami
5,497
3,192
0
2,475
8,576
3,212
3,008
388
8,188
0
106,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,960
Gold Earned
41,102
543
Minions Killed
456
0
Camps Cleared
0
1,639,801
Distance Traveled
1,552,140
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,783
399
13
1
0
238,988
6
L
Ah Muzen Cab
9,248
544
154
9
0
314,019
1
L
Baba Yaga
8,971
528
105
6
0
327,309
3
W
Zhong Kui
9,463
557
112
7
0
307,058
1
W
Artio
8,619
507
23
1
0
354,990
2
L
Neith
7,957
468
95
6
0
302,833
1
W
Charybdis
9,152
538
121
7
0
313,492
3
L
Nemesis
8,143
479
89
5
0
368,991
3
W
Fenrir
9,494
558
80
5
0
356,234
5
W
Izanami
11,232
661
207
12
0
308,027
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role