Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Itskatkashi
Vamana
Level 64
God Stats
0W - 2L
1,312 SR
Queue Stats
184W - 236L
1,514 Elo+
Party 2
Artemis
Artemis
JustTori
Artemis
Level 60
God Stats
6W - 7L
1,519 SR
Queue Stats
167W - 138L
1,544 Elo+
Party 1
Nu Wa
Nu Wa
flamebarrel1
Nu Wa
Level 107
God Stats
9W - 7L
1,500 SR
Queue Stats
223W - 203L
1,552 Elo+
Party 1
Arachne
Arachne
joeybot500
Arachne
Level 137
God Stats
9W - 9L
1,363 SR
Queue Stats
150W - 161L
1,520 Elo+
Party 2
Team Averages
Level 99
1,439 SR
1,526 Elo+

VS

Team Averages
Level 96
1,567 SR
1,620 Elo+
Zeus
Zeus
 
Zeus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Frihk
Erlang Shen
Level 124
God Stats
20W - 8L
1,793 SR
Queue Stats
516W - 174L
1,796 Elo+
Party 3
Khepri
Khepri
MemeWizard777
Khepri
Level 88
God Stats
2W - 2L
1,278 SR
Queue Stats
394W - 373L
1,486 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SoStonedCantAim
Ah Muzen Cab
Level 44
God Stats
6W - 1L
1,813 SR
Queue Stats
33W - 5L
1,870 Elo+
Party 3
Nemesis
Nemesis
Stoner Dreaming
Nemesis
Level 104
God Stats
10W - 7L
1,453 SR
Queue Stats
127W - 130L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
0 / 2 / 0
6,562
365
4,548
12,356
10,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
11
1 / 4 / 0
7,176
399
4,910
13,338
10,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
JustTori
Artemis
11
0 / 7 / 0
6,747
375
2,937
9,861
2,076
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 4 / 1
8,325
463
10,741
8,461
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
joeybot500
Arachne
15
1 / 5 / 3
8,462
470
8,273
18,506
8,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
0 / 3 / 3
10,312
573
7,628
8,242
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Frihk
Erlang Shen
19
9 / 0 / 3
11,941
663
9,571
11,469
5,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 1 / 14
10,285
571
5,919
15,052
16,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
SoStonedCantAim
Ah Muzen Cab
19
9 / 0 / 1
12,509
695
10,597
16,325
6,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
4 / 0 / 3
11,579
643
13,634
14,991
10,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
22
22
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
2
0
0
W
Zeus
 
Zeus
0
3
3
0.5
W
Erlang Shen
Frihk
Erlang Shen
9
0
3
10.5
L
Vamana
1
4
0
0.25
L
Artemis
JustTori
Artemis
0
7
0
0
W
0
1
14
7
W
Ah Muzen Cab
SoStonedCantAim
Ah Muzen Cab
9
0
1
9.5
W
4
0
3
5.5
L
2
4
1
0.63
L
Arachne
joeybot500
Arachne
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,409
Damage
47,349
62,522
Taken
66,079
34,561
Mitigated
42,638
12,573
Healing
35,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,548
807
537
3,839
12,356
10,572
0
5,960
6,112
13,720
0
W
Zeus
 
Zeus
7,628
441
0
2,716
8,242
2,831
0
2,629
5,284
61,640
0
W
Erlang Shen
Frihk
Erlang Shen
9,571
4,404
0
7,293
11,469
5,877
2,602
1,444
9,424
0
89,388
L
Vamana
4,910
1,913
0
1,606
13,338
10,548
54
968
12,335
0
30,672
L
Artemis
JustTori
Artemis
2,937
1,240
0
595
9,861
2,076
0
522
9,339
0
32,194
W
5,919
467
2,888
4,479
15,052
16,210
48
4,853
9,335
22,066
4,850
W
Ah Muzen Cab
SoStonedCantAim
Ah Muzen Cab
10,597
5,634
0
11,591
16,325
6,929
240
3,060
13,107
0
130,317
W
13,634
6,892
0
6,426
14,991
10,791
1,922
4,987
9,607
0
79,627
L
10,741
1,020
130
813
8,461
2,698
0
2,473
5,838
55,466
0
L
Arachne
joeybot500
Arachne
8,273
4,964
0
5,053
18,506
8,667
0
2,163
15,667
0
73,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,272
Gold Earned
56,626
384
Minions Killed
616
0
Camps Cleared
0
1,828,722
Distance Traveled
1,921,912
8
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,562
365
14
1
0
360,535
1
W
Zeus
10,312
573
137
8
0
319,335
13
W
Erlang Shen
11,941
663
143
8
0
453,041
9
L
Vamana
7,176
399
65
4
0
377,283
0
L
Artemis
6,747
375
73
4
0
354,321
0
W
Khepri
10,285
571
32
2
0
376,438
5
W
Ah Muzen Cab
12,509
695
165
9
0
370,658
2
W
Nemesis
11,579
643
139
8
0
402,440
3
L
Nu Wa
8,325
463
112
6
0
334,350
1
L
Arachne
8,462
470
120
7
0
402,233
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role