Player Matchup

He Bo
He Bo
Jester658
He Bo
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
337W - 350L
1,379 Elo+
Solo
Nox
Nox
PriceeMusic
Nox
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,672 Elo+
Party 2
Cernunnos
Cernunnos
Rainbowolfe23
Cernunnos
Level 90
God Stats
1W - 0L
1,324 SR
Queue Stats
58W - 41L
1,416 Elo+
Solo
Chang'e
Chang'e
RickySorbie
Chang'e
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,324 Elo+
Party 2
Anhur
Anhur
xl GnexYs lx
Anhur
Level 124
God Stats
1W - 1L
1,196 SR
Queue Stats
100W - 102L
1,365 Elo+
Solo
Team Averages
Level 84
1,404 SR
1,431 Elo+

VS

Team Averages
Level 83
1,377 SR
1,321 Elo+
Freya
Freya
OGfluffyFGZ
Freya
Level 102
God Stats
2W - 4L
1,265 SR
Queue Stats
263W - 294L
1,419 Elo+
Party 1
Chang'e
Chang'e
OGkeira96
Chang'e
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 81L
1,388 Elo+
Party 1
Nu Wa
Nu Wa
OGsoulless3151
Nu Wa
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 99L
1,417 Elo+
Party 1
He Bo
He Bo
TheNightOwl69
He Bo
Level 111
God Stats
0W - 4L
1,120 SR
Queue Stats
304W - 347L
1,292 Elo+
Solo
Hun Batz
Hun Batz
scarletfrog
Hun Batz
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,089 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Jester658
He Bo
20
4 / 9 / 15
14,907
648
10,367
22,760
8,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 6 / 12
14,492
630
12,375
18,414
7,486
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Rainbowolfe23
Cernunnos
20
12 / 4 / 13
17,475
760
39,530
31,405
13,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
RickySorbie
Chang'e
20
6 / 9 / 16
15,606
679
15,912
28,168
13,499
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 8 / 17
14,776
642
20,487
24,306
9,143
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 11
17,765
772
35,743
35,006
18,057
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chang'e
OGkeira96
Chang'e
20
5 / 6 / 20
15,463
672
20,280
27,171
20,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
9 / 4 / 17
16,844
732
32,939
18,035
8,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 13 / 12
14,014
609
17,910
26,203
9,563
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
scarletfrog
Hun Batz
6
0 / 3 / 0
9,558
416
290
3,528
922
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
95
29
Kills
35
36
Deaths
30
73
Assists
60
Player
Kills
Deaths
Assists
KDA
W
He Bo
Jester658
He Bo
4
9
15
1.28
L
16
4
11
5.38
L
Chang'e
OGkeira96
Chang'e
5
6
20
2.5
L
9
4
17
4.38
W
4
6
12
1.67
W
Cernunnos
Rainbowolfe23
Cernunnos
12
4
13
4.63
W
Chang'e
RickySorbie
Chang'e
6
9
16
1.56
L
5
13
12
0.85
L
Hun Batz
scarletfrog
Hun Batz
0
3
0
0
W
3
8
17
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,671
Damage
107,162
125,053
Taken
109,943
52,047
Mitigated
57,506
53,765
Healing
55,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Jester658
He Bo
10,367
354
2,461
3,902
22,760
8,609
582
18,445
4,315
32,776
0
L
35,743
11,952
2,407
18,537
35,006
18,057
2,700
8,910
26,096
63,446
0
L
Chang'e
OGkeira96
Chang'e
20,280
1,221
7,919
10,727
27,171
20,474
1,436
10,684
16,487
50,882
0
L
32,939
8,139
4,625
4,473
18,035
8,490
3,899
5,526
12,509
73,859
0
W
12,375
1,222
1,093
3,288
18,414
7,486
333
16,588
1,826
39,961
0
W
Cernunnos
Rainbowolfe23
Cernunnos
39,530
21,874
3,238
16,203
31,405
13,310
3,422
25,983
5,422
0
104,330
W
Chang'e
RickySorbie
Chang'e
15,912
3,567
8,531
8,373
28,168
13,499
1,209
25,995
2,173
37,505
0
L
17,910
420
1,995
4,369
26,203
9,563
42
11,556
14,647
35,209
0
L
Hun Batz
scarletfrog
Hun Batz
290
209
124
373
3,528
922
0
1,978
1,550
0
1,083
W
20,487
6,508
1,197
5,479
24,306
9,143
1,518
19,861
4,445
0
55,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,256
Gold Earned
73,644
300
Minions Killed
203
0
Camps Cleared
0
1,804,202
Distance Traveled
1,609,174
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
14,907
648
36
2
0
373,366
1
L
Freya
17,765
772
45
2
0
435,366
0
L
Chang'e
15,463
672
39
2
0
447,136
1
L
Nu Wa
16,844
732
85
4
0
366,055
1
W
Nox
14,492
630
53
2
0
373,620
1
W
Cernunnos
17,475
760
117
5
0
386,988
1
W
Chang'e
15,606
679
25
1
0
368,430
0
L
He Bo
14,014
609
34
1
0
316,846
3
L
Hun Batz
9,558
416
0
0
0
43,771
1
W
Anhur
14,776
642
69
3
0
301,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role