Player Matchup

Kuzenbo
Kuzenbo
CantStumpMrTrump
Kuzenbo
Level 121
God Stats
7W - 3L
1,790 SR
Queue Stats
25W - 25L
1,546 Elo+
Party 2
Scylla
Scylla
Makki123134
Scylla
Level 64
God Stats
37W - 19L
1,735 SR
Queue Stats
393W - 397L
1,555 Elo+
Party 1
Fenrir
Fenrir
TraumaCard
Fenrir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,539 Elo+
Party 2
Sobek
Sobek
nоku
Sobek
Level 148
God Stats
0W - 2L
1,293 SR
Queue Stats
75W - 78L
1,553 Elo+
Party 2
Medusa
Medusa
vargastorres
Medusa
Level 83
God Stats
19W - 26L
1,468 SR
Queue Stats
360W - 367L
1,555 Elo+
Party 1
Team Averages
Level 100
1,557 SR
1,549 Elo+

VS

Team Averages
Level 132
1,537 SR
1,584 Elo+
He Bo
He Bo
Ghost4834
He Bo
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 57L
1,406 Elo+
Party 4
Apollo
Apollo
Hentaigasm
Apollo
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 41L
1,664 Elo+
Party 3
Ares
Ares
Molly
Ares
Level 131
God Stats
2W - 1L
1,885 SR
Queue Stats
59W - 43L
1,677 Elo+
Party 3
Shiva
Shiva
RobloxMemesMyGuy
Shiva
Level 108
God Stats
3W - 0L
1,622 SR
Queue Stats
25W - 19L
1,754 Elo+
Party 4
Thor
Thor
TRIADPRINCE
Thor
Level 114
God Stats
2W - 3L
1,180 SR
Queue Stats
35W - 46L
1,417 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 33 / 0
5,705
336
2
20,651
7,794
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
8
1 / 1 / 1
6,479
381
1,690
2,384
626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
TraumaCard
Fenrir
14
2 / 10 / 2
8,266
486
5,140
14,233
5,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
nоku
Sobek
14
4 / 6 / 1
9,084
534
9,139
20,855
24,352
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
9
0 / 4 / 1
6,198
365
1,911
6,263
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ghost4834
He Bo
17
7 / 0 / 4
10,624
625
6,601
7,287
2,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Hentaigasm
Apollo
17
8 / 1 / 6
11,079
652
9,985
8,840
4,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Molly
Ares
13
2 / 1 / 10
9,360
551
4,085
9,316
11,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
15 / 2 / 2
11,121
654
15,248
18,402
11,356
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 4
7,633
449
638
9,202
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
8
Kills
32
54
Deaths
8
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
33
0
0.03
W
He Bo
Ghost4834
He Bo
7
0
4
9
W
Apollo
Hentaigasm
Apollo
8
1
6
11
L
Scylla
1
1
1
1.5
W
Ares
Molly
Ares
2
1
10
7
W
15
2
2
8
W
0
4
4
0.5
L
Fenrir
TraumaCard
Fenrir
2
10
2
0.3
L
Sobek
nоku
Sobek
4
6
1
0.75
L
Medusa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,882
Damage
36,557
64,386
Taken
53,047
40,081
Mitigated
32,736
12,435
Healing
15,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2
0
0
0
20,651
7,794
22
365
20,264
2,438
0
W
He Bo
Ghost4834
He Bo
6,601
293
0
2,352
7,287
2,659
0
717
6,536
63,917
0
W
Apollo
Hentaigasm
Apollo
9,985
7,266
0
4,174
8,840
4,178
12,520
1,715
7,099
0
84,111
L
Scylla
1,690
401
0
75
2,384
626
0
1,190
1,118
14,408
0
W
Ares
Molly
Ares
4,085
93
0
1,510
9,316
11,701
1,317
1,267
8,023
20,744
0
W
15,248
3,318
423
5,103
18,402
11,356
1,082
4,610
13,792
0
65,826
W
638
156
0
1,873
9,202
2,842
504
2,364
6,766
0
21,611
L
Fenrir
TraumaCard
Fenrir
5,140
1,557
0
2,282
14,233
5,846
0
3,604
10,523
0
48,398
L
Sobek
nоku
Sobek
9,139
918
0
8,792
20,855
24,352
0
4,184
16,549
51,950
0
L
Medusa
1,911
893
0
1,286
6,263
1,463
0
1,017
5,246
0
20,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,732
Gold Earned
49,817
254
Minions Killed
463
0
Camps Cleared
0
1,286,178
Distance Traveled
1,511,831
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,705
336
0
0
0
381,694
0
W
He Bo
10,624
625
128
8
0
336,451
6
W
Apollo
11,079
652
146
9
0
312,878
3
L
Scylla
6,479
381
24
1
0
104,700
1
W
Ares
9,360
551
31
2
0
271,092
0
W
Shiva
11,121
654
118
7
0
349,576
1
W
Thor
7,633
449
40
2
0
241,834
1
L
Fenrir
8,266
486
98
6
0
303,756
0
L
Sobek
9,084
534
93
5
0
309,789
3
L
Medusa
6,198
365
39
2
0
186,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role