Player Matchup

Heimdallr
Heimdallr
Gold I
Cravepiece
Heimdallr
Gold I
Level 141
God Stats
3W - 5L
1,475 SR
Queue Stats
23W - 18L
1,877 MMR
Solo
Sobek
Sobek
Platinum II
Itz SuNs
Sobek
Platinum II
Level 98
God Stats
2W - 7L
1,432 SR
Queue Stats
455W - 456L
1,878 MMR
Solo
Agni
Agni
Platinum III
My Dude JJ
Agni
Platinum III
Level 145
God Stats
14W - 9L
1,727 SR
Queue Stats
39W - 35L
1,987 MMR
Party 1
Thanatos
Thanatos
Platinum III
Myguydank
Thanatos
Platinum III
Level 124
God Stats
18W - 13L
1,727 SR
Queue Stats
31W - 25L
1,920 MMR
Party 1
Odin
Odin
Platinum I
XOHydroFeroz
Odin
Platinum I
Level 160
God Stats
35W - 26L
1,751 SR
Queue Stats
158W - 151L
1,956 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,622 SR
1,924 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,646 SR
1,850 MMR
Ravana
Ravana
Platinum II
 
Ravana
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum III
BaRRa__CuDDa
Hou Yi
Platinum III
Level 45
God Stats
3W - 3L
1,852 SR
Queue Stats
53W - 41L
2,036 MMR
Party 2
Vulcan
Vulcan
Platinum II
Eagleeyye21
Vulcan
Platinum II
Level 129
God Stats
12W - 6L
1,658 SR
Queue Stats
263W - 262L
1,929 MMR
Solo
Achilles
Achilles
Platinum III
ThatsSoHotToME
Achilles
Platinum III
Level 160
God Stats
7W - 14L
1,458 SR
Queue Stats
105W - 99L
1,874 MMR
Solo
Hun Batz
Hun Batz
Platinum III
xDjingo
Hun Batz
Platinum III
Level 152
God Stats
10W - 11L
1,763 SR
Queue Stats
171W - 164L
1,911 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cravepiece
Heimdallr
17
0 / 9 / 1
9,906
450
5,765
14,437
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Itz SuNs
Sobek
14
1 / 4 / 3
9,269
421
3,537
21,617
21,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
1 / 6 / 1
10,562
480
5,889
13,589
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Myguydank
Thanatos
16
2 / 7 / 2
10,194
463
7,208
16,923
7,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 5 / 2
11,508
523
11,805
23,939
17,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AtlasGeb

VS

Bans
GilgameshBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
5 / 2 / 15
11,722
533
12,395
16,591
14,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
20
10 / 0 / 4
14,668
667
14,954
12,708
5,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
20
5 / 0 / 11
13,325
606
16,646
5,346
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
20
5 / 5 / 2
13,473
612
11,419
18,997
18,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
xDjingo
Hun Batz
20
6 / 1 / 12
13,963
635
15,234
15,349
6,517
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
8
Kills
31
31
Deaths
8
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
2
15
6.25
W
Hou Yi
10
0
4
12
L
Heimdallr
Cravepiece
Heimdallr
0
9
1
0.06
W
Vulcan
5
0
11
10.5
L
Sobek
Itz SuNs
Sobek
1
4
3
0.63
L
1
6
1
0.25
L
Thanatos
Myguydank
Thanatos
2
7
2
0.43
W
Achilles
5
5
2
1.2
L
4
5
2
1
W
Hun Batz
xDjingo
Hun Batz
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,204
Damage
70,648
90,505
Taken
68,991
53,034
Mitigated
46,279
24,765
Healing
26,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
12,395
3,864
0
3,388
16,591
14,105
175
2,464
13,766
199
42,702
W
Hou Yi
14,954
8,284
0
7,991
12,708
5,561
7,523
2,066
10,616
0
124,118
L
Heimdallr
Cravepiece
Heimdallr
5,765
1,873
0
2,036
14,437
3,755
0
1,787
12,570
0
68,636
W
Vulcan
16,646
5,027
0
1,483
5,346
1,965
475
2,101
3,031
112,711
0
L
Sobek
Itz SuNs
Sobek
3,537
198
258
4,514
21,617
21,431
0
6,550
14,806
20,927
0
L
5,889
89
0
2,609
13,589
3,386
0
3,088
10,501
76,715
0
L
Thanatos
Myguydank
Thanatos
7,208
1,332
0
11,269
16,923
7,029
118
2,760
14,083
0
78,084
W
Achilles
11,419
2,817
0
6,071
18,997
18,131
781
2,394
16,537
0
72,469
L
11,805
2,490
0
4,079
23,939
17,433
0
2,660
20,515
8,802
62,549
W
Hun Batz
xDjingo
Hun Batz
15,234
3,665
0
7,271
15,349
6,517
1,146
2,336
12,917
0
124,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,439
Gold Earned
67,151
561
Minions Killed
686
0
Camps Cleared
0
2,006,058
Distance Traveled
2,382,412
19
Wards Purchased
52
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,722
533
36
2
0
481,321
10
W
Hou Yi
14,668
667
184
8
0
453,255
13
L
Heimdallr
9,906
450
120
5
0
365,106
3
W
Vulcan
13,325
606
155
7
0
474,566
9
L
Sobek
9,269
421
23
1
0
415,175
3
L
Agni
10,562
480
170
8
0
391,440
8
L
Thanatos
10,194
463
124
6
0
445,871
4
W
Achilles
13,473
612
132
6
0
444,942
8
L
Odin
11,508
523
124
6
0
388,466
1
W
Hun Batz
13,963
635
179
8
0
528,328
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role