Player Matchup

Olorun
Olorun
HornyFordFiesta
Olorun
Level 15
God Stats
2W - 0L
1,816 SR
Queue Stats
3W - 1L
1,890 Elo+
Party 2
Nox
Nox
Kallows
Nox
Level 95
God Stats
8W - 4L
1,507 SR
Queue Stats
29W - 24L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
MATH-GOD1
Cthulhu
Level 126
God Stats
14W - 15L
1,554 SR
Queue Stats
91W - 99L
1,420 Elo+
Solo
Artemis
Artemis
antoniaxo
Artemis
Level 142
God Stats
6W - 6L
1,679 SR
Queue Stats
34W - 31L
1,510 Elo+
Party 2
Tsukuyomi
Tsukuyomi
psychotiK1
Tsukuyomi
Level 12
God Stats
2W - 2L
1,332 SR
Queue Stats
4W - 4L
1,294 Elo+
Party 2
Team Averages
Level 78
1,578 SR
1,519 Elo+

VS

Team Averages
Level 52
1,384 SR
1,424 Elo+
Horus
Horus
BME Turky Golem
Horus
Level 126
God Stats
18W - 18L
1,295 SR
Queue Stats
260W - 303L
1,568 Elo+
Solo
Loki
Loki
Elgallomaxo
Loki
Level 22
God Stats
0W - 3L
1,127 SR
Queue Stats
20W - 37L
1,308 Elo+
Party 1
Mercury
Mercury
JORGETRUEBA
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 41L
1,332 Elo+
Party 1
Hades
Hades
PLZdontREPRTme
Hades
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 34L
1,598 Elo+
Solo
Atlas
Atlas
gael115mex
Atlas
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 46L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 11
12,029
859
14,468
15,172
6,834
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nox
19
8 / 3 / 13
11,857
847
12,607
9,720
4,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MATH-GOD1
Cthulhu
18
3 / 3 / 9
11,085
792
8,097
13,893
8,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
antoniaxo
Artemis
18
5 / 5 / 16
10,994
785
15,233
14,265
5,664
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
psychotiK1
Tsukuyomi
18
8 / 4 / 11
11,242
803
13,119
11,125
4,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 7
9,701
693
5,090
15,884
19,252
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
0 / 4 / 1
9,525
680
909
9,161
3,015
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
JORGETRUEBA
Mercury
18
7 / 9 / 1
11,521
823
4,889
15,231
6,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 7 / 2
12,226
873
26,136
21,103
11,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
16
2 / 6 / 3
10,011
715
6,363
19,009
17,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
32
33
Kills
18
18
Deaths
33
60
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
7
7
0.5
L
0
4
1
0.13
W
9
3
11
4.83
L
Mercury
JORGETRUEBA
Mercury
7
9
1
0.83
W
Nox
8
3
13
4.83
W
Cthulhu
MATH-GOD1
Cthulhu
3
3
9
2.5
L
9
7
2
1.43
W
Artemis
antoniaxo
Artemis
5
5
16
2.6
L
Atlas
2
6
3
0.58
W
Tsukuyomi
psychotiK1
Tsukuyomi
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,524
Damage
43,387
64,175
Taken
80,388
30,370
Mitigated
57,198
14,398
Healing
12,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,090
1,337
1,255
2,406
15,884
19,252
180
7,859
7,666
45
15,197
L
909
0
0
0
9,161
3,015
3,033
3,101
6,052
0
21,430
W
14,468
6,998
1,798
5,081
15,172
6,834
4,280
6,183
8,989
40,182
0
L
Mercury
JORGETRUEBA
Mercury
4,889
1,662
0
1,375
15,231
6,013
799
6,911
8,189
0
26,360
W
Nox
12,607
935
413
1,682
9,720
4,204
612
6,221
3,499
41,318
0
W
Cthulhu
MATH-GOD1
Cthulhu
8,097
579
1,167
540
13,893
8,962
256
6,682
7,211
30,400
0
L
26,136
488
73
6,519
21,103
11,174
1,428
8,218
12,689
64,823
0
W
Artemis
antoniaxo
Artemis
15,233
7,936
0
3,629
14,265
5,664
660
8,312
5,953
0
45,839
L
Atlas
6,363
1,736
0
405
19,009
17,744
0
8,059
10,620
26,874
0
W
Tsukuyomi
psychotiK1
Tsukuyomi
13,119
3,054
0
88
11,125
4,706
150
5,146
5,979
0
31,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,207
Gold Earned
52,984
271
Minions Killed
221
0
Camps Cleared
0
1,374,303
Distance Traveled
1,274,471
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,701
693
17
1
0
275,207
2
L
Loki
9,525
680
44
3
0
251,990
0
W
Olorun
12,029
859
57
4
0
285,717
4
L
Mercury
11,521
823
53
4
0
257,761
0
W
Nox
11,857
847
62
4
0
264,472
1
W
Cthulhu
11,085
792
53
4
0
278,267
0
L
Hades
12,226
873
74
5
0
239,982
0
W
Artemis
10,994
785
56
4
0
228,980
3
L
Atlas
10,011
715
33
2
0
249,531
0
W
Tsukuyomi
11,242
803
43
3
0
316,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role