Player Matchup

Zeus
Zeus
Can-a-duh
Zeus
Level 94
God Stats
1W - 0L
1,849 SR
Queue Stats
76W - 64L
1,553 Elo+
Solo
Horus
Horus
CeeKing101
Horus
Level 66
God Stats
8W - 4L
1,627 SR
Queue Stats
146W - 160L
1,499 Elo+
Party 1
Heimdallr
Heimdallr
Chantz101
Heimdallr
Level 82
God Stats
46W - 36L
1,675 SR
Queue Stats
196W - 221L
1,506 Elo+
Party 1
Hades
Hades
Introdrack
Hades
Level 131
God Stats
88W - 47L
1,753 SR
Queue Stats
253W - 259L
1,515 Elo+
Solo
He Bo
He Bo
esKmo m33ch
He Bo
Level 88
God Stats
3W - 6L
1,500 SR
Queue Stats
478W - 478L
1,528 Elo+
Solo
Team Averages
Level 92
1,681 SR
1,520 Elo+

VS

Team Averages
Level 120
1,474 SR
1,458 Elo+
Sun Wukong
Sun Wukong
BenSkull101
Sun Wukong
Level 87
God Stats
9W - 7L
1,551 SR
Queue Stats
280W - 252L
1,508 Elo+
Solo
Charybdis
Charybdis
Jamurai1
Charybdis
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
271W - 307L
1,506 Elo+
Solo
Thoth
Thoth
OoohhBabyATriple
Thoth
Level 138
God Stats
0W - 8L
1,320 SR
Queue Stats
618W - 631L
1,496 Elo+
Solo
Discordia
Discordia
TvCCAREBEAR
Discordia
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,280 Elo+
Solo
Susano
Susano
porporini
Susano
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 125L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
1 / 1 / 1
6,317
632
3,741
4,802
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
9
2 / 0 / 2
5,933
593
2,426
7,840
3,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Chantz101
Heimdallr
10
2 / 1 / 1
5,609
561
4,414
4,143
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
10
1 / 3 / 1
6,129
613
5,755
9,187
4,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
4 / 0 / 0
6,058
606
2,779
3,524
810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BenSkull101
Sun Wukong
12
3 / 1 / 0
6,521
652
5,736
8,512
3,415
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Jamurai1
Charybdis
7
0 / 4 / 0
4,370
437
2,371
6,560
1,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 1 / 1
6,067
607
1,733
3,822
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
TvCCAREBEAR
Discordia
9
1 / 1 / 0
5,070
507
4,347
3,005
451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
porporini
Susano
9
1 / 4 / 2
5,384
538
3,084
8,265
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
10
Kills
5
5
Deaths
11
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BenSkull101
Sun Wukong
3
1
0
3
W
Zeus
1
1
1
1.5
W
Horus
2
0
2
3
W
Heimdallr
Chantz101
Heimdallr
2
1
1
2.5
W
Hades
1
3
1
0.5
L
Charybdis
Jamurai1
Charybdis
0
4
0
0
L
0
1
1
0.5
L
Discordia
TvCCAREBEAR
Discordia
1
1
0
1
W
4
0
0
4
L
Susano
porporini
Susano
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,115
Damage
17,271
29,496
Taken
30,164
11,309
Mitigated
8,625
13,259
Healing
8,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BenSkull101
Sun Wukong
5,736
1,572
0
2,131
8,512
3,415
0
4,979
3,033
0
43,000
W
Zeus
3,741
135
0
1,246
4,802
1,075
29
1,258
3,544
34,509
0
W
Horus
2,426
1,314
250
3,318
7,840
3,464
64
3,082
4,506
0
20,325
W
Heimdallr
Chantz101
Heimdallr
4,414
1,975
0
1,710
4,143
1,395
30
1,238
2,905
0
32,918
W
Hades
5,755
1,473
0
4,592
9,187
4,565
0
0
9,187
28,216
0
L
Charybdis
Jamurai1
Charybdis
2,371
1,073
0
1,993
6,560
1,022
0
561
5,999
0
14,493
L
1,733
87
0
620
3,822
1,188
0
2,098
1,578
42,591
0
L
Discordia
TvCCAREBEAR
Discordia
4,347
371
132
192
3,005
451
0
112
2,893
25,549
0
W
2,779
156
0
2,143
3,524
810
0
502
3,022
30,362
0
L
Susano
porporini
Susano
3,084
905
0
2,968
8,265
2,549
0
3,644
4,386
0
24,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,046
Gold Earned
27,412
311
Minions Killed
313
0
Camps Cleared
0
1,015,146
Distance Traveled
1,007,823
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,521
652
96
10
0
196,163
5
W
Zeus
6,317
632
83
8
0
192,414
4
W
Horus
5,933
593
40
4
0
228,108
1
W
Heimdallr
5,609
561
70
7
0
191,548
0
W
Hades
6,129
613
64
6
0
171,453
2
L
Charybdis
4,370
437
32
3
0
187,955
2
L
Thoth
6,067
607
86
9
0
211,184
2
L
Discordia
5,070
507
48
5
0
202,820
3
W
He Bo
6,058
606
54
5
0
231,623
1
L
Susano
5,384
538
51
5
0
209,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role