Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Lunarhowl
Arachne
Level 128
God Stats
5W - 1L
1,800 SR
Queue Stats
9W - 5L
1,658 Elo+
Party 1
Mulan
Mulan
MikeRoach1
Mulan
Level 143
God Stats
5W - 3L
1,483 SR
Queue Stats
15W - 11L
1,586 Elo+
Party 1
Nox
Nox
ModrnDragon
Nox
Level 44
God Stats
2W - 0L
1,935 SR
Queue Stats
11W - 4L
1,799 Elo+
Party 1
Rama
Rama
lollimawire
Rama
Level 122
God Stats
1W - 0L
1,520 SR
Queue Stats
4W - 4L
1,534 Elo+
Party 1
Team Averages
Level 117
1,648 SR
1,616 Elo+

VS

Team Averages
Level 115
1,636 SR
1,389 Elo+
Arachne
Arachne
Bubbsfire
Arachne
Level 140
God Stats
5W - 4L
1,796 SR
Queue Stats
114W - 101L
1,494 Elo+
Solo
Scylla
Scylla
DashaqnTheGreat
Scylla
Level 3
God Stats
4W - 4L
1,500 SR
Queue Stats
213W - 151L
1,181 Elo+
Party 2
Chaac
Chaac
KazutoAka
Chaac
Level 145
God Stats
0W - 3L
1,535 SR
Queue Stats
11W - 18L
1,440 Elo+
Party 2
Shiva
Shiva
Khufu is King
Shiva
Level 140
God Stats
18W - 11L
1,500 SR
Queue Stats
236W - 191L
1,402 Elo+
Party 2
Olorun
Olorun
zero4242
Olorun
Level 145
God Stats
3W - 3L
1,847 SR
Queue Stats
253W - 207L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
5 / 1 / 15
12,608
548
9,240
16,829
18,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
Lunarhowl
Arachne
20
8 / 2 / 9
12,930
562
19,055
22,587
9,732
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
20
9 / 3 / 6
13,127
571
27,043
25,547
35,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 3 / 9
12,350
537
11,320
12,087
5,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
3 / 5 / 3
12,478
543
14,686
20,728
7,922
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bubbsfire
Arachne
17
4 / 6 / 2
10,666
464
8,203
22,265
8,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
4 / 7 / 1
11,276
490
13,193
14,090
4,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
KazutoAka
Chaac
15
3 / 6 / 5
9,582
417
17,531
27,576
23,976
17
1 / 6 / 2
10,177
442
14,756
23,451
20,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
zero4242
Olorun
16
1 / 6 / 4
10,144
441
11,518
18,307
6,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
31
Kills
13
14
Deaths
31
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
5
1
15
12.5
L
Arachne
Bubbsfire
Arachne
4
6
2
0.83
L
4
7
1
0.64
L
Chaac
KazutoAka
Chaac
3
6
5
0.92
L
1
6
2
0.33
W
Arachne
Lunarhowl
Arachne
8
2
9
6.25
W
Mulan
9
3
6
4
W
6
3
9
3.5
W
3
5
3
0.9
L
Olorun
zero4242
Olorun
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,344
Damage
65,201
97,778
Taken
105,689
77,096
Mitigated
64,027
49,930
Healing
33,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
9,240
1,251
7,149
5,894
16,829
18,429
26
6,265
10,442
32,270
0
L
Arachne
Bubbsfire
Arachne
8,203
5,227
0
6,900
22,265
8,215
1
3,641
18,334
0
62,055
L
13,193
1,274
0
1,020
14,090
4,962
0
4,405
9,386
71,036
0
L
Chaac
KazutoAka
Chaac
17,531
3,386
616
10,045
27,576
23,976
0
6,741
20,364
113
57,669
L
14,756
4,673
137
6,688
23,451
20,329
88
3,275
18,899
0
65,880
W
Arachne
Lunarhowl
Arachne
19,055
12,116
0
11,691
22,587
9,732
179
5,254
16,862
0
108,251
W
Mulan
27,043
4,842
0
12,049
25,547
35,883
345
2,766
21,732
0
98,921
W
11,320
591
282
1,909
12,087
5,130
1,260
3,697
8,346
62,894
0
W
14,686
10,531
0
10,956
20,728
7,922
4,775
6,842
13,886
0
97,938
L
Olorun
zero4242
Olorun
11,518
4,946
306
7,501
18,307
6,545
1,011
1,925
16,054
76,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,493
Gold Earned
51,845
621
Minions Killed
546
0
Camps Cleared
0
2,124,848
Distance Traveled
1,931,479
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,608
548
35
2
0
386,477
4
L
Arachne
10,666
464
110
5
0
413,830
2
L
Scylla
11,276
490
120
5
0
372,229
5
L
Chaac
9,582
417
82
4
0
392,667
3
L
Shiva
10,177
442
111
5
0
386,971
6
W
Arachne
12,930
562
115
5
0
514,848
3
W
Mulan
13,127
571
156
7
0
402,954
3
W
Nox
12,350
537
128
6
0
443,771
0
W
Rama
12,478
543
187
8
0
376,798
3
L
Olorun
10,144
441
123
5
0
365,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role