Player Matchup

Kali
Kali
 
Kali
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DragsAsgarD
Heimdallr
Level 147
God Stats
5W - 11L
1,379 SR
Queue Stats
257W - 303L
1,445 Elo+
Solo
Athena
Athena
FoxDigital
Athena
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 99L
1,629 Elo+
Solo
King Arthur
King Arthur
Necropsique
King Arthur
Level 124
God Stats
10W - 16L
1,388 SR
Queue Stats
90W - 106L
1,504 Elo+
Solo
Team Averages
Level 147
1,453 SR
1,516 Elo+

VS

Team Averages
Level 91
1,688 SR
1,493 Elo+
Medusa
Medusa
 
Medusa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GodZiLLa112
Ares
Level 81
God Stats
4W - 4L
1,868 SR
Queue Stats
69W - 63L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
ImBadSorry6969
Sun Wukong
Level 87
God Stats
3W - 0L
1,748 SR
Queue Stats
101W - 114L
1,463 Elo+
Solo
Da Ji
Da Ji
JustOneLastHit
Da Ji
Level 69
God Stats
69W - 37L
1,736 SR
Queue Stats
317W - 323L
1,515 Elo+
Solo
Agni
Agni
skinlooter
Agni
Level 65
God Stats
13W - 13L
1,587 SR
Queue Stats
204W - 198L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
4 / 1 / 1
6,430
643
3,247
9,188
2,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sol
 
Sol
10
1 / 5 / 3
5,694
569
5,644
8,022
2,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
DragsAsgarD
Heimdallr
10
5 / 4 / 3
6,108
611
8,483
7,111
2,044
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
FoxDigital
Athena
9
1 / 2 / 6
5,573
557
3,796
8,344
6,367
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Necropsique
King Arthur
6
0 / 1 / 0
4,402
440
2,014
4,498
2,254
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
6 / 2 / 1
7,166
717
5,034
6,957
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 4 / 4
5,433
543
2,217
8,061
3,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
ImBadSorry6969
Sun Wukong
11
1 / 1 / 2
6,801
680
3,870
5,538
2,140
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
4 / 2 / 1
6,372
637
5,882
7,886
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 5
6,158
616
5,383
6,805
1,828
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
11
Kills
13
13
Deaths
11
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
4
1
1
4.5
L
Sol
 
Sol
1
5
3
0.5
W
Medusa
 
Medusa
6
2
1
3.25
L
Heimdallr
DragsAsgarD
Heimdallr
5
4
3
1.63
L
Athena
FoxDigital
Athena
1
2
6
2
W
1
4
4
0.75
W
Sun Wukong
ImBadSorry6969
Sun Wukong
1
1
2
2
W
4
2
1
2.25
L
King Arthur
Necropsique
King Arthur
0
1
0
0
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,184
Damage
22,386
37,163
Taken
35,247
15,857
Mitigated
12,290
10,884
Healing
11,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,247
1,723
0
3,194
9,188
2,558
0
847
8,341
0
29,158
L
Sol
 
Sol
5,644
1,222
0
2,877
8,022
2,634
0
3,540
4,482
31,305
3,405
W
Medusa
 
Medusa
5,034
2,415
0
2,412
6,957
2,110
1,366
962
5,995
0
35,687
L
Heimdallr
DragsAsgarD
Heimdallr
8,483
4,602
0
1,587
7,111
2,044
0
1,410
5,701
0
31,932
L
Athena
FoxDigital
Athena
3,796
1,277
863
1,343
8,344
6,367
0
1,803
6,541
17,568
0
W
2,217
118
0
1,423
8,061
3,700
352
1,767
6,294
8,159
0
W
Sun Wukong
ImBadSorry6969
Sun Wukong
3,870
360
0
1,798
5,538
2,140
322
1,105
4,433
0
39,632
W
5,882
1,557
0
3,251
7,886
2,512
0
2,008
5,878
0
33,306
L
King Arthur
Necropsique
King Arthur
2,014
447
0
1,020
4,498
2,254
0
0
4,498
0
13,759
W
5,383
323
59
2,162
6,805
1,828
0
3,222
3,583
33,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,207
Gold Earned
31,930
226
Minions Killed
299
0
Camps Cleared
0
912,183
Distance Traveled
1,074,756
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,430
643
51
5
0
228,313
3
L
Sol
5,694
569
62
6
0
181,296
1
W
Medusa
7,166
717
69
7
0
231,541
2
L
Heimdallr
6,108
611
57
6
0
180,605
4
L
Athena
5,573
557
24
2
0
201,334
5
W
Ares
5,433
543
13
1
0
198,893
3
W
Sun Wukong
6,801
680
89
9
0
217,214
2
W
Da Ji
6,372
637
60
6
0
210,604
2
L
King Arthur
4,402
440
32
3
0
120,635
1
W
Agni
6,158
616
68
7
0
216,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role