Player Matchup

Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Dadliest
Apollo
Level 24
God Stats
35W - 23L
1,631 SR
Queue Stats
50W - 37L
1,595 Elo+
Party 1
Bacchus
Bacchus
JerryXO
Bacchus
Level 160
God Stats
3W - 2L
1,601 SR
Queue Stats
44W - 39L
1,601 Elo+
Party 1
Zhong Kui
Zhong Kui
okaytim
Zhong Kui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,631 Elo+
Party 1
Ra
Ra
triin0
Ra
Level 20
God Stats
0W - 2L
1,218 SR
Queue Stats
3W - 8L
1,447 Elo+
Party 1
Team Averages
Level 80
1,490 SR
1,555 Elo+

VS

Team Averages
Level 131
1,584 SR
1,562 Elo+
Susano
Susano
Deathix Six
Susano
Level 158
God Stats
31W - 29L
1,673 SR
Queue Stats
768W - 769L
1,583 Elo+
Solo
Kukulkan
Kukulkan
HawkShot18
Kukulkan
Level 105
God Stats
20W - 15L
1,455 SR
Queue Stats
95W - 90L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
HercTheDerp
Gilgamesh
Level 156
God Stats
4W - 6L
1,971 SR
Queue Stats
435W - 412L
1,589 Elo+
Solo
Cabrakan
Cabrakan
the_FALLEN_243
Cabrakan
Level 116
God Stats
12W - 14L
1,320 SR
Queue Stats
41W - 39L
1,559 Elo+
Party 2
Anhur
Anhur
xFist_of_Havocx
Anhur
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 43L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 4 / 6
9,822
702
12,942
14,252
10,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Apollo
Dadliest
Apollo
16
3 / 9 / 3
9,736
695
6,520
18,169
5,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
JerryXO
Bacchus
15
2 / 7 / 6
9,243
660
10,211
20,824
22,202
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
okaytim
Zhong Kui
17
3 / 7 / 7
10,308
736
10,620
14,695
7,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ra
15
0 / 10 / 6
8,873
634
4,789
11,797
3,876
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
19
4 / 2 / 13
11,589
828
14,819
9,699
4,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
HawkShot18
Kukulkan
18
3 / 2 / 17
11,109
794
10,441
10,913
4,449
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
HercTheDerp
Gilgamesh
18
8 / 3 / 18
11,349
811
16,109
19,715
18,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cabrakan
19
14 / 3 / 14
12,062
862
15,513
14,418
10,272
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
8 / 1 / 16
11,630
831
14,023
13,302
6,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
115
11
Kills
37
37
Deaths
11
28
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
4
6
1.5
L
Apollo
Dadliest
Apollo
3
9
3
0.5
W
Susano
4
2
13
5.25
W
Kukulkan
HawkShot18
Kukulkan
3
2
17
5.75
W
Gilgamesh
HercTheDerp
Gilgamesh
8
3
18
5.67
L
Bacchus
JerryXO
Bacchus
2
7
6
0.71
L
Zhong Kui
okaytim
Zhong Kui
3
7
7
0.93
W
Cabrakan
14
3
14
7
L
Ra
0
10
6
0.3
W
8
1
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,082
Damage
70,905
79,737
Taken
68,047
49,950
Mitigated
43,584
10,908
Healing
12,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,942
261
0
4,564
14,252
10,117
0
2,864
11,252
0
33,049
L
Apollo
Dadliest
Apollo
6,520
4,547
0
2,291
18,169
5,795
0
5,507
12,496
0
28,819
W
Susano
14,819
2,820
0
1,155
9,699
4,303
2,873
3,226
6,473
0
54,840
W
Kukulkan
HawkShot18
Kukulkan
10,441
583
0
312
10,913
4,449
1,618
5,202
5,711
46,164
0
W
Gilgamesh
HercTheDerp
Gilgamesh
16,109
5,233
0
2,914
19,715
18,511
1,080
8,541
11,174
0
32,148
L
Bacchus
JerryXO
Bacchus
10,211
481
0
983
20,824
22,202
0
8,602
11,940
17,359
0
L
Zhong Kui
okaytim
Zhong Kui
10,620
418
0
2,279
14,695
7,960
0
5,479
9,095
31,822
0
W
Cabrakan
15,513
2,444
71
1,077
14,418
10,272
114
5,486
8,932
29,922
0
L
Ra
4,789
155
405
386
11,797
3,876
0
3,493
8,057
17,772
0
W
14,023
8,726
0
6,489
13,302
6,049
3,511
3,165
10,137
0
60,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,982
Gold Earned
57,739
175
Minions Killed
288
0
Camps Cleared
0
1,274,724
Distance Traveled
1,528,122
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,822
702
53
4
0
287,960
0
L
Apollo
9,736
695
41
3
0
247,193
2
W
Susano
11,589
828
88
6
0
291,663
1
W
Kukulkan
11,109
794
65
5
0
307,171
0
W
Gilgamesh
11,349
811
26
2
0
338,714
4
L
Bacchus
9,243
660
12
1
0
274,143
0
L
Zhong Kui
10,308
736
39
3
0
232,835
3
W
Cabrakan
12,062
862
32
2
0
295,389
0
L
Ra
8,873
634
30
2
0
232,593
0
W
Anhur
11,630
831
77
6
0
295,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role