Player Matchup

Anhur
Anhur
 
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
MrUselesssss
Vamana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,359 Elo+
Party 2
Ne Zha
Ne Zha
nem huzom be
Ne Zha
Level 17
God Stats
0W - 2L
1,302 SR
Queue Stats
16W - 25L
1,245 Elo+
Solo
Yemoja
Yemoja
ФеяГрёз
Yemoja
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,523 Elo+
Solo
Team Averages
Level 50
1,460 SR
1,425 Elo+

VS

Team Averages
Level 68
1,395 SR
1,437 Elo+
Sol
Sol
 
Sol
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Azzmatic901
Artio
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,365 Elo+
Party 1
King Arthur
King Arthur
Crentex
King Arthur
Level 160
God Stats
3W - 11L
1,041 SR
Queue Stats
674W - 703L
1,456 Elo+
Solo
Aphrodite
Aphrodite
PowerzPP
Aphrodite
Level 29
God Stats
1W - 0L
1,475 SR
Queue Stats
35W - 49L
1,357 Elo+
Party 1
Chaac
Chaac
WalleX6372
Chaac
Level 20
God Stats
2W - 1L
1,457 SR
Queue Stats
38W - 41L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
9 / 6 / 3
9,600
873
22,078
14,741
5,761
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
 
Arachne
14
2 / 8 / 9
8,057
732
2,831
14,245
5,717
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
15
2 / 6 / 10
8,427
766
17,392
17,702
14,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
12
2 / 10 / 4
7,442
677
3,085
12,811
4,577
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 6 / 8
8,717
792
7,640
25,609
17,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
10 / 2 / 19
11,265
1,024
24,947
12,069
4,821
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
2 / 3 / 19
9,163
833
8,556
18,656
22,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Crentex
King Arthur
18
12 / 4 / 10
11,550
1,050
17,709
18,102
22,098
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
PowerzPP
Aphrodite
14
2 / 5 / 21
9,068
824
9,470
14,538
6,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
16
10 / 3 / 12
9,967
906
19,693
16,755
14,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
117
17
Kills
36
36
Deaths
17
34
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
9
6
3
1.75
L
Arachne
 
Arachne
2
8
9
0.81
W
Sol
 
Sol
10
2
19
9.75
W
2
3
19
3.83
W
King Arthur
Crentex
King Arthur
12
4
10
4.25
L
Vamana
2
6
10
1.17
W
Aphrodite
PowerzPP
Aphrodite
2
5
21
2.5
W
Chaac
10
3
12
5.33
L
Ne Zha
2
10
4
0.4
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,026
Damage
80,375
85,108
Taken
80,120
47,864
Mitigated
70,925
25,931
Healing
34,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
22,078
13,450
179
3,867
14,741
5,761
0
5,424
9,125
0
35,272
L
Arachne
 
Arachne
2,831
2,051
482
1,223
14,245
5,717
0
9,099
5,070
0
8,017
W
Sol
 
Sol
24,947
10,407
768
3,063
12,069
4,821
3,222
1,352
10,717
46,054
0
W
8,556
1,288
1,162
3,517
18,656
22,965
337
1,934
16,722
13,310
0
W
King Arthur
Crentex
King Arthur
17,709
1,915
878
5,528
18,102
22,098
36
2,319
15,783
233
38,234
L
Vamana
17,392
8,991
467
5,619
17,702
14,525
0
8,634
8,340
103
26,502
W
Aphrodite
PowerzPP
Aphrodite
9,470
591
6,275
5,790
14,538
6,882
834
789
13,749
19,019
0
W
Chaac
19,693
2,601
911
6,217
16,755
14,159
84
1,331
15,424
1,704
25,638
L
Ne Zha
3,085
1,541
0
756
12,811
4,577
0
5,921
6,611
0
6,780
L
7,640
2,862
5,027
8,311
25,609
17,284
0
13,998
10,966
12,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,243
Gold Earned
51,013
80
Minions Killed
151
0
Camps Cleared
0
833,511
Distance Traveled
1,103,619
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,600
873
29
3
0
174,501
0
L
Arachne
8,057
732
12
1
0
183,723
0
W
Sol
11,265
1,024
44
4
0
206,473
0
W
Artio
9,163
833
10
1
0
236,193
1
W
King Arthur
11,550
1,050
40
4
0
210,998
0
L
Vamana
8,427
766
25
2
0
188,278
0
W
Aphrodite
9,068
824
23
2
0
225,339
0
W
Chaac
9,967
906
34
3
0
224,616
0
L
Ne Zha
7,442
677
8
1
0
144,634
0
L
Yemoja
8,717
792
6
1
0
142,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role