Player Matchup

Poseidon
Poseidon
DistantWings243
Poseidon
Level 149
God Stats
1W - 1L
1,694 SR
Queue Stats
139W - 136L
1,534 Elo+
Solo
Yemoja
Yemoja
Erick_Rocher
Yemoja
Level 134
God Stats
6W - 11L
1,506 SR
Queue Stats
147W - 165L
1,527 Elo+
Party 1
Fenrir
Fenrir
Hergulio83
Fenrir
Level 104
God Stats
162W - 190L
1,504 SR
Queue Stats
365W - 430L
1,432 Elo+
Party 1
Izanami
Izanami
InSTaKILLA1999
Izanami
Level 118
God Stats
24W - 17L
1,572 SR
Queue Stats
293W - 273L
1,509 Elo+
Solo
Shiva
Shiva
NeoMulderX
Shiva
Level 65
God Stats
11W - 6L
1,691 SR
Queue Stats
114W - 122L
1,492 Elo+
Party 1
Team Averages
Level 114
1,593 SR
1,499 Elo+

VS

Team Averages
Level 126
1,446 SR
1,451 Elo+
Arachne
Arachne
A TALL MEX1CAN
Arachne
Level 127
God Stats
2W - 1L
1,315 SR
Queue Stats
311W - 316L
1,421 Elo+
Party 2
Athena
Athena
Asilum_90
Athena
Level 150
God Stats
6W - 5L
1,500 SR
Queue Stats
380W - 390L
1,488 Elo+
Solo
Apollo
Apollo
CaptainCalories
Apollo
Level 98
God Stats
5W - 6L
1,255 SR
Queue Stats
256W - 267L
1,416 Elo+
Party 2
Hercules
Hercules
Co5neeks
Hercules
Level 148
God Stats
49W - 59L
1,499 SR
Queue Stats
243W - 260L
1,506 Elo+
Solo
Sol
Sol
FR3SHFLAMINGO
Sol
Level 106
God Stats
46W - 35L
1,661 SR
Queue Stats
166W - 171L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
3 / 4 / 0
10,163
462
8,989
9,684
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
15
0 / 4 / 5
9,449
430
10,369
17,173
17,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Hergulio83
Fenrir
15
0 / 5 / 2
8,871
403
5,300
15,736
8,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
5 / 2 / 1
11,859
539
18,517
16,370
6,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shiva
16
1 / 3 / 1
9,779
445
9,492
14,334
11,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 7
11,981
545
9,003
17,655
7,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
Asilum_90
Athena
16
2 / 4 / 7
10,319
469
8,682
19,722
14,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
2 / 2 / 5
10,239
465
5,734
17,047
5,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Co5neeks
Hercules
19
3 / 0 / 7
12,151
552
9,129
12,366
13,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 2 / 6
12,461
566
17,022
14,510
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
9
Kills
18
18
Deaths
9
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
W
Athena
Asilum_90
Athena
2
4
7
1.38
W
2
2
5
2.25
W
Hercules
Co5neeks
Hercules
3
0
7
6.5
L
Poseidon
3
4
0
0.75
L
Yemoja
0
4
5
0.63
W
5
2
6
4
L
Fenrir
Hergulio83
Fenrir
0
5
2
0.2
L
5
2
1
2.75
L
Shiva
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,667
Damage
49,570
73,297
Taken
81,300
47,609
Mitigated
45,925
19,680
Healing
40,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,003
5,394
0
7,883
17,655
7,665
0
5,925
11,668
0
94,153
W
Athena
Asilum_90
Athena
8,682
765
0
5,085
19,722
14,534
0
4,982
14,619
47,582
0
W
5,734
2,400
0
9,213
17,047
5,992
1,134
2,922
14,084
0
81,963
W
Hercules
Co5neeks
Hercules
9,129
3,331
0
9,345
12,366
13,368
1,922
2,033
10,117
0
81,765
L
Poseidon
8,989
1,381
0
1,613
9,684
3,431
455
3,398
6,286
72,168
0
L
Yemoja
10,369
1,535
1,816
5,027
17,173
17,519
21
7,754
9,419
43,757
0
W
17,022
5,445
0
9,277
14,510
4,366
0
3,859
10,441
101,627
155
L
Fenrir
Hergulio83
Fenrir
5,300
1,294
0
1,393
15,736
8,768
0
4,431
11,305
0
59,010
L
18,517
12,395
0
8,398
16,370
6,339
489
6,608
9,762
0
119,248
L
Shiva
9,492
1,214
0
1,433
14,334
11,552
360
5,352
8,982
0
60,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,121
Gold Earned
57,151
586
Minions Killed
660
0
Camps Cleared
0
1,896,670
Distance Traveled
2,127,280
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,981
545
140
6
0
455,312
4
W
Athena
10,319
469
65
3
0
428,048
3
W
Apollo
10,239
465
131
6
0
419,405
3
W
Hercules
12,151
552
162
7
0
440,455
1
L
Poseidon
10,163
462
136
6
0
380,643
7
L
Yemoja
9,449
430
44
2
0
363,310
7
W
Sol
12,461
566
162
7
0
384,060
4
L
Fenrir
8,871
403
81
4
0
423,553
2
L
Izanami
11,859
539
207
9
0
377,867
9
L
Shiva
9,779
445
118
5
0
351,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role