Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Dadliest
Sylvanus
Level 24
God Stats
5W - 6L
1,553 SR
Queue Stats
50W - 37L
1,606 Elo+
Party 1
Freya
Freya
JerryXO
Freya
Level 160
God Stats
1W - 1L
1,715 SR
Queue Stats
44W - 39L
1,612 Elo+
Party 1
Ne Zha
Ne Zha
okaytim
Ne Zha
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,644 Elo+
Party 1
Ra
Ra
triin0
Ra
Level 20
God Stats
0W - 2L
1,275 SR
Queue Stats
3W - 8L
1,476 Elo+
Party 1
Team Averages
Level 80
1,509 SR
1,568 Elo+

VS

Team Averages
Level 120
1,634 SR
1,630 Elo+
Bellona
Bellona
 
Bellona
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Chupacabraah
Geb
Level 18
God Stats
12W - 6L
1,477 SR
Queue Stats
200W - 48L
1,668 Elo+
Party 2
Heimdallr
Heimdallr
DUDE0157
Heimdallr
Level 157
God Stats
10W - 4L
1,767 SR
Queue Stats
393W - 167L
1,658 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Fonerbart
Morgan Le Fay
Level 143
God Stats
15W - 4L
1,830 SR
Queue Stats
316W - 101L
1,710 Elo+
Party 2
Bastet
Bastet
invad3r234
Bastet
Level 143
God Stats
45W - 41L
1,596 SR
Queue Stats
134W - 127L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
1 / 8 / 1
6,545
655
2,653
10,566
3,517
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
Dadliest
Sylvanus
12
1 / 7 / 1
7,155
716
3,701
13,711
13,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
JerryXO
Freya
12
3 / 6 / 0
7,016
702
7,805
12,945
4,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
okaytim
Ne Zha
12
0 / 8 / 2
6,466
647
6,070
10,863
3,764
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ra
12
0 / 9 / 2
6,492
649
3,987
10,318
3,198
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
12 / 0 / 19
9,480
948
12,514
10,024
10,182
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 0 / 13
7,798
780
2,567
4,938
3,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
DUDE0157
Heimdallr
15
7 / 1 / 17
8,488
849
9,637
6,951
2,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Fonerbart
Morgan Le Fay
17
9 / 2 / 12
9,449
945
12,608
6,104
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
invad3r234
Bastet
16
9 / 2 / 15
9,166
917
15,214
10,333
4,305
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
114
5
Kills
38
38
Deaths
5
6
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
8
1
0.19
W
Bellona
 
Bellona
12
0
19
21.5
W
1
0
13
7.5
W
Heimdallr
DUDE0157
Heimdallr
7
1
17
15.5
L
Sylvanus
Dadliest
Sylvanus
1
7
1
0.21
W
Morgan Le Fay
Fonerbart
Morgan Le Fay
9
2
12
7.5
L
Freya
JerryXO
Freya
3
6
0
0.5
W
Bastet
invad3r234
Bastet
9
2
15
8.25
L
Ne Zha
okaytim
Ne Zha
0
8
2
0.13
L
Ra
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,216
Damage
52,540
58,403
Taken
38,350
28,193
Mitigated
23,325
9,059
Healing
8,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,653
232
0
430
10,566
3,517
0
2,902
7,660
0
8,586
W
Bellona
 
Bellona
12,514
3,357
377
1,029
10,024
10,182
401
3,769
6,255
0
26,226
W
2,567
191
182
660
4,938
3,309
783
2,422
2,516
7,749
0
W
Heimdallr
DUDE0157
Heimdallr
9,637
5,238
0
2,078
6,951
2,948
2,285
3,421
3,530
0
25,661
L
Sylvanus
Dadliest
Sylvanus
3,701
605
2,418
2,993
13,711
13,274
0
4,687
9,024
5,219
0
W
Morgan Le Fay
Fonerbart
Morgan Le Fay
12,608
1,667
0
759
6,104
2,581
1,451
1,897
4,207
42,980
0
L
Freya
JerryXO
Freya
7,805
3,063
0
1,840
12,945
4,440
0
1,373
11,572
18,246
0
W
Bastet
invad3r234
Bastet
15,214
3,399
338
2,590
10,333
4,305
546
3,984
6,349
0
30,986
L
Ne Zha
okaytim
Ne Zha
6,070
1,386
0
338
10,863
3,764
0
4,056
6,807
0
16,513
L
Ra
3,987
343
513
527
10,318
3,198
0
2,157
8,161
10,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,674
Gold Earned
44,381
80
Minions Killed
202
0
Camps Cleared
0
921,082
Distance Traveled
1,100,579
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,545
655
17
2
0
200,892
0
W
Bellona
9,480
948
31
3
0
243,465
1
W
Geb
7,798
780
17
2
0
214,369
1
W
Heimdallr
8,488
849
43
4
0
188,644
0
L
Sylvanus
7,155
716
5
1
0
155,576
2
W
Morgan Le Fay
9,449
945
72
7
0
211,713
0
L
Freya
7,016
702
24
2
0
196,753
0
W
Bastet
9,166
917
39
4
0
242,388
4
L
Ne Zha
6,466
647
20
2
0
200,670
1
L
Ra
6,492
649
14
1
0
167,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role