Player Matchup

Charybdis
Charybdis
Platinum II
ElEugenioTO
Charybdis
Platinum II
Level 160
God Stats
11W - 12L
1,573 SR
Queue Stats
402W - 380L
1,935 MMR
Party 1
Atlas
Atlas
Platinum III
Monochromé
Atlas
Platinum III
Level 160
God Stats
18W - 13L
1,649 SR
Queue Stats
180W - 170L
1,801 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
Pepino1300
Morgan Le Fay
Platinum IV
Level 158
God Stats
1W - 1L
1,715 SR
Queue Stats
346W - 339L
1,817 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum IV
Rejektion
Gilgamesh
Platinum IV
Level 103
God Stats
28W - 22L
1,634 SR
Queue Stats
311W - 286L
1,820 MMR
Solo
Bakasura
Bakasura
Platinum II
Zevallithos
Bakasura
Platinum II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
273W - 257L
1,802 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,614 SR
1,835 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 110
1,558 SR
1,761 MMR
Nemesis
Nemesis
Platinum III
 
Nemesis
Platinum III
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum III
BlackedByBacks
Hachiman
Platinum III
Level 105
God Stats
3W - 3L
1,881 SR
Queue Stats
47W - 42L
1,861 MMR
Solo
Geb
Geb
Platinum IV
Fovuz
Geb
Platinum IV
Level 160
God Stats
1W - 2L
1,574 SR
Queue Stats
167W - 165L
1,840 MMR
Solo
Mulan
Mulan
Platinum IV
epîk
Mulan
Platinum IV
Level 160
God Stats
4W - 6L
1,370 SR
Queue Stats
362W - 354L
1,811 MMR
Solo
Anhur
Anhur
Platinum V
merkzilla428
Anhur
Platinum V
Level 67
God Stats
2W - 5L
1,466 SR
Queue Stats
39W - 31L
1,795 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ElEugenioTO
Charybdis
20
6 / 0 / 6
13,266
663
12,626
13,445
7,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
4 / 1 / 13
12,073
604
9,864
19,046
24,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Pepino1300
Morgan Le Fay
16
1 / 4 / 10
10,295
515
12,771
10,874
6,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Rejektion
Gilgamesh
20
10 / 1 / 7
14,516
726
21,806
21,615
21,232
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Zevallithos
Bakasura
20
6 / 1 / 9
14,020
701
15,341
15,334
12,024
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
SerqetBastetKaliSol

VS

Bans
CliodhnaThothArachneBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
4 / 10 / 0
9,824
491
11,408
22,951
12,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
17
3 / 2 / 1
10,184
509
15,069
14,861
5,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
Fovuz
Geb
14
0 / 4 / 4
8,419
421
5,724
18,703
16,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mulan
epîk
Mulan
14
0 / 8 / 0
8,785
439
9,802
24,756
16,002
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
0 / 3 / 0
10,086
504
5,677
12,336
4,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
12
27
Kills
7
7
Deaths
27
45
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
10
0
0.4
L
Hachiman
3
2
1
1.75
W
Charybdis
ElEugenioTO
Charybdis
6
0
6
9
L
Geb
Fovuz
Geb
0
4
4
0.5
W
4
1
13
10.5
W
Morgan Le Fay
Pepino1300
Morgan Le Fay
1
4
10
1.5
W
Gilgamesh
Rejektion
Gilgamesh
10
1
7
13.5
W
Bakasura
Zevallithos
Bakasura
6
1
9
10.5
L
Mulan
epîk
Mulan
0
8
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,408
Damage
47,680
80,314
Taken
93,607
71,183
Mitigated
55,778
30,859
Healing
21,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
11,408
3,907
0
2,711
22,951
12,915
0
4,342
17,382
0
76,392
L
Hachiman
15,069
7,476
0
5,950
14,861
5,851
294
5,932
8,333
0
95,063
W
Charybdis
ElEugenioTO
Charybdis
12,626
6,515
0
10,459
13,445
7,223
2,470
1,007
12,438
0
122,545
L
Geb
Fovuz
Geb
5,724
415
0
1,548
18,703
16,354
0
5,632
12,566
22,286
0
W
9,864
3,464
0
4,168
19,046
24,044
0
1,829
17,217
41,299
0
W
Morgan Le Fay
Pepino1300
Morgan Le Fay
12,771
759
0
1,983
10,874
6,660
151
1,982
8,892
54,328
0
W
Gilgamesh
Rejektion
Gilgamesh
21,806
7,485
0
7,477
21,615
21,232
3,480
893
20,722
509
106,313
W
Bakasura
Zevallithos
Bakasura
15,341
9,329
0
6,772
15,334
12,024
0
995
14,339
0
120,095
L
Mulan
epîk
Mulan
9,802
1,393
0
7,763
24,756
16,002
468
3,274
20,380
0
57,923
L
5,677
2,765
0
3,417
12,336
4,656
2,234
2,877
9,411
0
84,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,170
Gold Earned
47,298
699
Minions Killed
578
0
Camps Cleared
0
2,172,093
Distance Traveled
1,891,798
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,824
491
132
7
0
351,864
5
L
Hachiman
10,184
509
170
9
0
390,481
3
W
Charybdis
13,266
663
178
9
0
370,144
4
L
Geb
8,419
421
21
1
0
418,076
5
W
Atlas
12,073
604
55
3
0
428,568
11
W
Morgan Le Fay
10,295
515
81
4
0
422,123
3
W
Gilgamesh
14,516
726
184
9
0
420,677
2
W
Bakasura
14,020
701
201
10
0
530,581
6
L
Mulan
8,785
439
108
5
0
348,827
6
L
Anhur
10,086
504
147
7
0
382,550
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role